I had intended to post something cute about porcupines until I was distracted by silkworms, but the most recent beta build (15689) is so full of amazing hunter pet news that I’m just going to skip all the adorable and go straight to the awesome.
New pet families. Fen Striders. Basilisks. Goats. Quilen. Plus Cranes and Porcupines, which were probable shoe-ins for new pet families.
But in case you missed the important part, let me repeat:
Basilisks. Fen Striders. Goats.
All of them new hunter pet families, all with their own family abilities. Quilen and fen striders (called Water Striders) are exotic families with two family abilities each. Porcupines and Cranes have a cute bonus ability
The following ability details comes from MMO Champion:
Eternal Guardian [Exotic Ability]: Returns the spirit to the body, restoring a dead target to life with 20% health and 20% mana. 20 yd range, 2 sec cast, 10 min cooldown.
Fearless Roar: The quilen lets out a fearless roar, increasing the critical strike chance of all party and raid members by 5%. Instant, 45 sec cooldown.
Paralyzing Quill: Fires paralyzing quills around the porcupine, incapacitating all enemies for 2 sec. 0.5 sec cast, 60 sec cooldown.
Rest [Bonus Ability]: You command your pet Porcupine to take a rest. Instant.
Trample: Your goat tramples the enemy, kicking up an obscuring cloud of dust, causing all enemies within 10 yards to have their melee and ranged attack speed reduced by 20% for 30 sec. Melee range, Instant, 25 sec cooldown.
Still Water [Exotic Ability]: Infuses all party and raid members within vision with still water, increasing their spell power by 10% and their critical strike chance by 5% for 60 min. Instant.
Surface Trot: Allows the Hunter and the Water Strider to walk across water for 10 min. Any damage will cancel the effect. Unlimited range, Instant.
Lullaby: Puts the target to sleep for 4 sec. 20 yd range, Instant, 60 sec cooldown.
Trick [Bonus Ability]: You command your Crane to do a trick. Instant.
Petrifying Gaze: Turns the target into stone for 3 sec, causing them to be invulnerable. 20 yd range, Instant, 60 sec cooldown.