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	<title>Comments on: Expansion Pet Families</title>
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	<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/</link>
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		<title>By: sodaz</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-48580</link>
		<dc:creator>sodaz</dc:creator>
		<pubDate>Mon, 14 Dec 2009 00:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3315#comment-48580</guid>
		<description>wow buller thats so true but i think that since they said alot of stuff would be under water so i think they will do somthing with underwater pets like frogs fish amphibians ect.</description>
		<content:encoded><![CDATA[<p>wow buller thats so true but i think that since they said alot of stuff would be under water so i think they will do somthing with underwater pets like frogs fish amphibians ect.</p>
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		<title>By: Buller</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-47872</link>
		<dc:creator>Buller</dc:creator>
		<pubDate>Tue, 10 Nov 2009 17:46:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3315#comment-47872</guid>
		<description>Lots of great ideas, but I have to agree with one inparticular......Engineering Hunters should be able to create an actual &quot;Hunter Pet&quot;....that would be so freakin&#039; sweet!!!!</description>
		<content:encoded><![CDATA[<p>Lots of great ideas, but I have to agree with one inparticular&#8230;&#8230;Engineering Hunters should be able to create an actual &#8220;Hunter Pet&#8221;&#8230;.that would be so freakin&#8217; sweet!!!!</p>
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		<title>By: Chaoscntrl</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-47798</link>
		<dc:creator>Chaoscntrl</dc:creator>
		<pubDate>Mon, 09 Nov 2009 02:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3315#comment-47798</guid>
		<description>Here are some family ideas and their special abilities, I know some have already been said, but here goes;

Hydras - Triple Bite: attempts to bite the target with all 3 heads, dealing [rank] damage per head. there is a 100% chance to bite with one head, a 75% chance to bite with 2 heads, and a 50% chance to bite with all 3 heads.

Basilisks - Petrifying Stare: The Basilik Stares into the targets eyes, making them unable to move, attack, or cast spells for [rank] seconds.

Diemetrodons - Fin Smash: The Diemetrodon turns sideways and smacks the target with its fin, dealing [rank] damage and stunning it for 5 seconds. (I wanted to do an ability where it absorbs sunlight, but that would make no sense when used in places like Swamp of Sorrows, Shadowmoon Valley, and Icecrown)

Pterrordaxs - Wing Beating: the Pterrordax grabs on to the target with its beak and smacks it with its wings, dealing [rank] damage per second for 10 seconds.

Shoveltusks - Shovel: Shovels the target with specially shaped tusks, lifting it into the air and dealing [rank] damage. (fall damage would also be included)

Mana Wyrms - Burst of Mana: The Mana Wyrm unleashes a Burst of Pure Mana, dealing [rank] damage to all enemies and giving [rank] to all party members within 5 yards.</description>
		<content:encoded><![CDATA[<p>Here are some family ideas and their special abilities, I know some have already been said, but here goes;</p>
<p>Hydras &#8211; Triple Bite: attempts to bite the target with all 3 heads, dealing [rank] damage per head. there is a 100% chance to bite with one head, a 75% chance to bite with 2 heads, and a 50% chance to bite with all 3 heads.</p>
<p>Basilisks &#8211; Petrifying Stare: The Basilik Stares into the targets eyes, making them unable to move, attack, or cast spells for [rank] seconds.</p>
<p>Diemetrodons &#8211; Fin Smash: The Diemetrodon turns sideways and smacks the target with its fin, dealing [rank] damage and stunning it for 5 seconds. (I wanted to do an ability where it absorbs sunlight, but that would make no sense when used in places like Swamp of Sorrows, Shadowmoon Valley, and Icecrown)</p>
<p>Pterrordaxs &#8211; Wing Beating: the Pterrordax grabs on to the target with its beak and smacks it with its wings, dealing [rank] damage per second for 10 seconds.</p>
<p>Shoveltusks &#8211; Shovel: Shovels the target with specially shaped tusks, lifting it into the air and dealing [rank] damage. (fall damage would also be included)</p>
<p>Mana Wyrms &#8211; Burst of Mana: The Mana Wyrm unleashes a Burst of Pure Mana, dealing [rank] damage to all enemies and giving [rank] to all party members within 5 yards.</p>
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		<title>By: Rottingham</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-47726</link>
		<dc:creator>Rottingham</dc:creator>
		<pubDate>Sat, 07 Nov 2009 17:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3315#comment-47726</guid>
		<description>Scott

What I want is for there to be a new wasp, that looks a bit similar to the firflies but with a differently shaped head and a bulkier body. And then have it Yellow and black striped... Then it would be a real wasp!</description>
		<content:encoded><![CDATA[<p>Scott</p>
<p>What I want is for there to be a new wasp, that looks a bit similar to the firflies but with a differently shaped head and a bulkier body. And then have it Yellow and black striped&#8230; Then it would be a real wasp!</p>
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		<title>By: Scott</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-47705</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 06 Nov 2009 18:58:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3315#comment-47705</guid>
		<description>post 2...

In re: new families I&#039;ve wanted beetles/scarabs since classic, and felt a little spurned when wasps and silithids were made tamable, but not the beetle/drones... I mean c&#039;mon wouldn&#039;t the *least intelligent* type of silithid be the most tamable?

And speaking of wasps, even though they&#039;re not a new family I&#039;d love to see the old world wasps become tamable - I&#039;ve never really been that wild about the BC fire flies, and while I like the AQ boss model, it&#039;s *still* not as cool as the &quot;basic&quot; silithid wasp - probably a good half the reason I got my sapphire hive queen is because I felt pushed into it by the tame nerf in 3.1...

And changing the scholazar drones to use the old style body but with the blue and red speckled boss skin didn&#039;t do it for me either - their eyes look too googly.  Or something.

What I want are the basic green/blue/yellow carapace with shiny black cleavers/stingers, and squinty little eyes that you can barely see (and of course Qirot...).

In re: ungulates/heffalumps/etc... an elekk might be nice perhaps as an exotic, though the others don&#039;t really do much for me.</description>
		<content:encoded><![CDATA[<p>post 2&#8230;</p>
<p>In re: new families I&#8217;ve wanted beetles/scarabs since classic, and felt a little spurned when wasps and silithids were made tamable, but not the beetle/drones&#8230; I mean c&#8217;mon wouldn&#8217;t the *least intelligent* type of silithid be the most tamable?</p>
<p>And speaking of wasps, even though they&#8217;re not a new family I&#8217;d love to see the old world wasps become tamable &#8211; I&#8217;ve never really been that wild about the BC fire flies, and while I like the AQ boss model, it&#8217;s *still* not as cool as the &#8220;basic&#8221; silithid wasp &#8211; probably a good half the reason I got my sapphire hive queen is because I felt pushed into it by the tame nerf in 3.1&#8230;</p>
<p>And changing the scholazar drones to use the old style body but with the blue and red speckled boss skin didn&#8217;t do it for me either &#8211; their eyes look too googly.  Or something.</p>
<p>What I want are the basic green/blue/yellow carapace with shiny black cleavers/stingers, and squinty little eyes that you can barely see (and of course Qirot&#8230;).</p>
<p>In re: ungulates/heffalumps/etc&#8230; an elekk might be nice perhaps as an exotic, though the others don&#8217;t really do much for me.</p>
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		<title>By: Scott</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-47704</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 06 Nov 2009 18:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3315#comment-47704</guid>
		<description>39/Palla-

&quot;if they do continue to produce spirit beasts of different families, and they all just have prowl and spirit strike, then it’s just going to be boring. By giving them each their family ability as well it puts them a step above the norm as far as damage dealing goes, and might got a long way towards buffing beast mastery in general.&quot;

Exactly - I said this back in the beginning when no one really believed non-cat spirit beasts would ever be released... and some valid points were made, primarily being that it would be harder to program if they stop using the &quot;one size fits all&quot; code model, but I think nowadays as the initial excitement with &quot;rare glowing pet!!&quot; has faded, and people (including me) are thinking about teaming up with a cat-wearing-a-ghostly-bear-suit, players may start pushing back on Blizzard to take it back to old school programming somewhat for spirit beasts.

Here&#039;s hoping anyway.</description>
		<content:encoded><![CDATA[<p>39/Palla-</p>
<p>&#8220;if they do continue to produce spirit beasts of different families, and they all just have prowl and spirit strike, then it’s just going to be boring. By giving them each their family ability as well it puts them a step above the norm as far as damage dealing goes, and might got a long way towards buffing beast mastery in general.&#8221;</p>
<p>Exactly &#8211; I said this back in the beginning when no one really believed non-cat spirit beasts would ever be released&#8230; and some valid points were made, primarily being that it would be harder to program if they stop using the &#8220;one size fits all&#8221; code model, but I think nowadays as the initial excitement with &#8220;rare glowing pet!!&#8221; has faded, and people (including me) are thinking about teaming up with a cat-wearing-a-ghostly-bear-suit, players may start pushing back on Blizzard to take it back to old school programming somewhat for spirit beasts.</p>
<p>Here&#8217;s hoping anyway.</p>
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		<title>By: Cataclysm Pets. &#171; Guntitan</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-47613</link>
		<dc:creator>Cataclysm Pets. &#171; Guntitan</dc:creator>
		<pubDate>Wed, 04 Nov 2009 21:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3315#comment-47613</guid>
		<description>[...]  http://www.maniasarcania.com/2009/10/22/expansion-pet-families/ [...]</description>
		<content:encoded><![CDATA[<p>[...]  <a href="http://www.maniasarcania.com/2009/10/22/expansion-pet-families/" rel="nofollow">http://www.maniasarcania.com/2009/10/22/expansion-pet-families/</a> [...]</p>
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		<title>By: Rottingham</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-47579</link>
		<dc:creator>Rottingham</dc:creator>
		<pubDate>Tue, 03 Nov 2009 19:46:46 +0000</pubDate>
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		<description>Sorry for double post... But I aslo saw a video on youtube of Lost Isles... Looks like the raptors there (As of now) are the yellow outland style. Looks like there could be some nice looking raptors for lower levels now, too!</description>
		<content:encoded><![CDATA[<p>Sorry for double post&#8230; But I aslo saw a video on youtube of Lost Isles&#8230; Looks like the raptors there (As of now) are the yellow outland style. Looks like there could be some nice looking raptors for lower levels now, too!</p>
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		<title>By: Rottingham</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-47574</link>
		<dc:creator>Rottingham</dc:creator>
		<pubDate>Tue, 03 Nov 2009 16:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3315#comment-47574</guid>
		<description>@Hunterbane
That might not be a bad idea for people who haev exotic Beastmastery. They can ride the exotic beasts that they tame. Each pet could do something else, such as chimera would be a flying mount, devilsaur and silithid would be an enhanced ground mount (faster then an epic moutn by like 5% or 10% or something), spirit beast and worms would prevent you from being attacked (Spirit beast turns you and it invisible, Worm burrows in the ground), and Corehound and Rhinos are able to hold two people (Like the mammoth or motorcycle)</description>
		<content:encoded><![CDATA[<p>@Hunterbane<br />
That might not be a bad idea for people who haev exotic Beastmastery. They can ride the exotic beasts that they tame. Each pet could do something else, such as chimera would be a flying mount, devilsaur and silithid would be an enhanced ground mount (faster then an epic moutn by like 5% or 10% or something), spirit beast and worms would prevent you from being attacked (Spirit beast turns you and it invisible, Worm burrows in the ground), and Corehound and Rhinos are able to hold two people (Like the mammoth or motorcycle)</p>
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		<title>By: Jimmy</title>
		<link>http://www.maniasarcania.com/2009/10/22/expansion-pet-families/comment-page-3/#comment-47568</link>
		<dc:creator>Jimmy</dc:creator>
		<pubDate>Tue, 03 Nov 2009 05:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3315#comment-47568</guid>
		<description>Doing old outland quests, i was just thinking about how sweet it would be to be able to tame on of the basilisks there.</description>
		<content:encoded><![CDATA[<p>Doing old outland quests, i was just thinking about how sweet it would be to be able to tame on of the basilisks there.</p>
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