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	<title>Comments on: PTR 3.3: Faster Pet Leveling</title>
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	<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/</link>
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		<title>By: moljar</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-3/#comment-47195</link>
		<dc:creator>moljar</dc:creator>
		<pubDate>Sun, 25 Oct 2009 01:18:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-47195</guid>
		<description>i understand wht evry1 is saying BM does very bad damage unless u hav a good pet thats high level but still u got to learn to play around that take time to level ur pets and fight with them its easy but unless u get the flow down u cant do shit. i mean i still only have a level 30 hunter and im starting to think about respecing but then i rember y i chose bm i want to get the good pets like devalsaurs and corehounds i dont care if they dont do good damage thats what i want</description>
		<content:encoded><![CDATA[<p>i understand wht evry1 is saying BM does very bad damage unless u hav a good pet thats high level but still u got to learn to play around that take time to level ur pets and fight with them its easy but unless u get the flow down u cant do shit. i mean i still only have a level 30 hunter and im starting to think about respecing but then i rember y i chose bm i want to get the good pets like devalsaurs and corehounds i dont care if they dont do good damage thats what i want</p>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-3/#comment-47068</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Fri, 23 Oct 2009 04:55:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-47068</guid>
		<description>Palla, I think we mostly differ in what we saw as the key element of Misdirection from a class point of view. For me, Misdirection brought back the role of the hunter as a designated pre-combat puller - tank gets in position, hunter MDs target to tank, the fight gets rolling.

Tricks duplicates the in-combat effect of MD (and does indeed do a better job), but to me that was already a fairly ancillary part of the skill (one that had already been significantly devalued by the tank threat generation improvements in Wrath).</description>
		<content:encoded><![CDATA[<p>Palla, I think we mostly differ in what we saw as the key element of Misdirection from a class point of view. For me, Misdirection brought back the role of the hunter as a designated pre-combat puller &#8211; tank gets in position, hunter MDs target to tank, the fight gets rolling.</p>
<p>Tricks duplicates the in-combat effect of MD (and does indeed do a better job), but to me that was already a fairly ancillary part of the skill (one that had already been significantly devalued by the tank threat generation improvements in Wrath).</p>
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		<title>By: tavoc</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-3/#comment-47043</link>
		<dc:creator>tavoc</dc:creator>
		<pubDate>Thu, 22 Oct 2009 22:48:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-47043</guid>
		<description>class fixed! thank god!</description>
		<content:encoded><![CDATA[<p>class fixed! thank god!</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-3/#comment-47008</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Thu, 22 Oct 2009 08:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-47008</guid>
		<description>You&#039;re thinking of it as just a pre-combat tool as opposed to an in-combat tool, Nim.  Pre-combat hunters have the edge because shot for shot they&#039;ll do more damage,  but in combat rogues will have the advantage due to being able to release a five-combo point move to start the ball rolling.  Not to mention we don&#039;t have the 15% damage increase that also makes it some what useful in PvP.

Also, as far as time based goes,  rogues is still six seconds to what will be our four.  And this isn&#039;t even really about whether or not it&#039;s better or not!  This is about Blizzard saying &quot;We don&#039;t want to give a class another classes mechanics.&quot;  And then turning right around and giving rogues was was, until that point, a hunter class mechanic.  Am I saying we should have gotten camo?  Eh, that&#039;s debatable but that doesn&#039;t change the fact that Blizz said one thing and pretty much immediately went against it.</description>
		<content:encoded><![CDATA[<p>You&#8217;re thinking of it as just a pre-combat tool as opposed to an in-combat tool, Nim.  Pre-combat hunters have the edge because shot for shot they&#8217;ll do more damage,  but in combat rogues will have the advantage due to being able to release a five-combo point move to start the ball rolling.  Not to mention we don&#8217;t have the 15% damage increase that also makes it some what useful in PvP.</p>
<p>Also, as far as time based goes,  rogues is still six seconds to what will be our four.  And this isn&#8217;t even really about whether or not it&#8217;s better or not!  This is about Blizzard saying &#8220;We don&#8217;t want to give a class another classes mechanics.&#8221;  And then turning right around and giving rogues was was, until that point, a hunter class mechanic.  Am I saying we should have gotten camo?  Eh, that&#8217;s debatable but that doesn&#8217;t change the fact that Blizz said one thing and pretty much immediately went against it.</p>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-3/#comment-47007</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Thu, 22 Oct 2009 07:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-47007</guid>
		<description>Eh, I still consider Tricks to be mostly different rather than outright better (mainly because rogues are primarily melee, so it doesn&#039;t work anywhere near as well as a pulling tool). The one element that was genuinely better was the lack of charges, which is being corrected with the update to MD in 3.3 so that it will also use the time based duration mechanism.

But then I have that annoying habit of insisting on seeing my glass as half full and not really caring that the guy over there might conceivably have a glass that is 55% full ;)

@Ryai: *shrug* fair enough. I still think you&#039;re blaming Blizz for things that are actually the fault of other players, but that&#039;s your call.</description>
		<content:encoded><![CDATA[<p>Eh, I still consider Tricks to be mostly different rather than outright better (mainly because rogues are primarily melee, so it doesn&#8217;t work anywhere near as well as a pulling tool). The one element that was genuinely better was the lack of charges, which is being corrected with the update to MD in 3.3 so that it will also use the time based duration mechanism.</p>
<p>But then I have that annoying habit of insisting on seeing my glass as half full and not really caring that the guy over there might conceivably have a glass that is 55% full ;)</p>
<p>@Ryai: *shrug* fair enough. I still think you&#8217;re blaming Blizz for things that are actually the fault of other players, but that&#8217;s your call.</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-3/#comment-47002</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Thu, 22 Oct 2009 03:07:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-47002</guid>
		<description>I am a LITTLE off, Ryai.  It&#039;s actually MUCH BETTER then misdirect.  It&#039;s on next attack for 6 seconds,  AND increases the damage dealt by the target of tricks of the trade by 15%.  There ya go.</description>
		<content:encoded><![CDATA[<p>I am a LITTLE off, Ryai.  It&#8217;s actually MUCH BETTER then misdirect.  It&#8217;s on next attack for 6 seconds,  AND increases the damage dealt by the target of tricks of the trade by 15%.  There ya go.</p>
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		<title>By: Ryai</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-3/#comment-47000</link>
		<dc:creator>Ryai</dc:creator>
		<pubDate>Thu, 22 Oct 2009 02:55:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-47000</guid>
		<description>Palla: Rogues have Misdirect? What? O_o

And Nim: I had a big rant but it&#039;s just a pointless argument because you&#039;re not really listening when I said &#039;-I- never experienced hunter grief until after the BM nerf&#039; as I was speaking from personal experience :/ or that &#039;Blizzard should have no right trying to have a stance in controlling guild interactions to an extent because they don&#039;t do anything anywhere else, so SB should have been on par with cats from the get-go, abusive/controlling guilds non withstanding, as no matter the pet, if a hunter is in one of those guilds, they probably wouldn&#039;t be BM anyways&#039;.

And if they ever do implement auto leveling, it probably won&#039;t happen untill Cat, if at all, this exp change seems to prove it; or hell I&#039;d be happy to within 3 levels of the hunter&#039;s level, but yeah again I doubt they&#039;re gonna touch pet exp/leveling anymore than they have.</description>
		<content:encoded><![CDATA[<p>Palla: Rogues have Misdirect? What? O_o</p>
<p>And Nim: I had a big rant but it&#8217;s just a pointless argument because you&#8217;re not really listening when I said &#8216;-I- never experienced hunter grief until after the BM nerf&#8217; as I was speaking from personal experience :/ or that &#8216;Blizzard should have no right trying to have a stance in controlling guild interactions to an extent because they don&#8217;t do anything anywhere else, so SB should have been on par with cats from the get-go, abusive/controlling guilds non withstanding, as no matter the pet, if a hunter is in one of those guilds, they probably wouldn&#8217;t be BM anyways&#8217;.</p>
<p>And if they ever do implement auto leveling, it probably won&#8217;t happen untill Cat, if at all, this exp change seems to prove it; or hell I&#8217;d be happy to within 3 levels of the hunter&#8217;s level, but yeah again I doubt they&#8217;re gonna touch pet exp/leveling anymore than they have.</p>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-3/#comment-46998</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Thu, 22 Oct 2009 01:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-46998</guid>
		<description>Figured it was worth making this point on the &lt;a href=&quot;http://forums.worldofwarcraft.com/thread.html?topicId=20677667777&quot; rel=&quot;nofollow&quot;&gt;Suggestions forum&lt;/a&gt; again.</description>
		<content:encoded><![CDATA[<p>Figured it was worth making this point on the <a href="http://forums.worldofwarcraft.com/thread.html?topicId=20677667777" rel="nofollow">Suggestions forum</a> again.</p>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-3/#comment-46997</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Thu, 22 Oct 2009 00:40:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-46997</guid>
		<description>Back on topic...

Regardless of auto-leveling, hunters get to:
1. Choose which pet to tame
2. Choose a name for our pet
3. Spend pet talent points as we choose

Those are some pretty significant difference from warlock pets.</description>
		<content:encoded><![CDATA[<p>Back on topic&#8230;</p>
<p>Regardless of auto-leveling, hunters get to:<br />
1. Choose which pet to tame<br />
2. Choose a name for our pet<br />
3. Spend pet talent points as we choose</p>
<p>Those are some pretty significant difference from warlock pets.</p>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2009/10/16/ptr-3-3-faster-pet-leveling/comment-page-2/#comment-46996</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Thu, 22 Oct 2009 00:35:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3380#comment-46996</guid>
		<description>@Ryai: I&#039;m still not seeing how any of the examples you describe are anything other than people being jerks. And, yes, I do recall plenty of hunters being told off for wanting to play BM even during TBC when it was far and away the highest DPS hunter spec (SV only got a look in because Expose Weakness was a compulsory cutting edge raid buff - the increase in DPS from the rogues and DPS warriors more than compensated for the loss of DPS from the hunter). Back then, those comments came from ignorant people that were still stuck in a vanilla WoW mentality of BM being a terrible raiding spec. Similar comments will always come from similarly ignorant people, regardless of the current state of class balance.

Being able to avoid having to deal with such jerks on a regular basis is why I consider my guild such a major part of being able to properly enjoy WoW. If guildies are going off to run instances, or if I happen to be free for a scheduled raid, then I&#039;ll join in. Otherwise, I&#039;ll go do my own thing. On the rare occasions when I do PuG a run or head into Wintergrasp or a BG for some PvP, if someone does start mouthing off, then I generally won&#039;t pay any attention. If it gets too bad I might even put them on /ignore, but I don&#039;t recall anything ever getting to that point.

WoW is like life that way - I can&#039;t control what other people do or say. I can only control who I choose to associate with and how I react to what others say and do (and, of course, what I say and do myself). I&#039;m not perfect at managing my own reactions by any means, but why should I feel angry or upset just because some random idiot in WoW doesn&#039;t know what they&#039;re talking about? However, as I&#039;ve said before, that&#039;s one of those perspective things that is fairly easy to achieve from the point of view of a successful engineer that is just playing WoW for fun rather than any kind self-validation. I recognise that there are plenty of life situations where it wouldn&#039;t be anywhere near as easy to just dismiss in-game criticism from a stranger.

As for Blizz not having the rights to provide better tools for guilds... without Blizz creating it, there wouldn&#039;t be any guild system at all. Beyond that, they do largely leave it to players to manage their own play experience, precisely because they *don&#039;t* want to be looking over everyone&#039;s shoulder policing every single social interaction. They&#039;ll ban players that are reported enough times by enough people for violating the ToS, but otherwise they&#039;re pretty hands off (of course, there are also the practical limitations of managing a player base measured in the millions that favour the laissez-faire approach).</description>
		<content:encoded><![CDATA[<p>@Ryai: I&#8217;m still not seeing how any of the examples you describe are anything other than people being jerks. And, yes, I do recall plenty of hunters being told off for wanting to play BM even during TBC when it was far and away the highest DPS hunter spec (SV only got a look in because Expose Weakness was a compulsory cutting edge raid buff &#8211; the increase in DPS from the rogues and DPS warriors more than compensated for the loss of DPS from the hunter). Back then, those comments came from ignorant people that were still stuck in a vanilla WoW mentality of BM being a terrible raiding spec. Similar comments will always come from similarly ignorant people, regardless of the current state of class balance.</p>
<p>Being able to avoid having to deal with such jerks on a regular basis is why I consider my guild such a major part of being able to properly enjoy WoW. If guildies are going off to run instances, or if I happen to be free for a scheduled raid, then I&#8217;ll join in. Otherwise, I&#8217;ll go do my own thing. On the rare occasions when I do PuG a run or head into Wintergrasp or a BG for some PvP, if someone does start mouthing off, then I generally won&#8217;t pay any attention. If it gets too bad I might even put them on /ignore, but I don&#8217;t recall anything ever getting to that point.</p>
<p>WoW is like life that way &#8211; I can&#8217;t control what other people do or say. I can only control who I choose to associate with and how I react to what others say and do (and, of course, what I say and do myself). I&#8217;m not perfect at managing my own reactions by any means, but why should I feel angry or upset just because some random idiot in WoW doesn&#8217;t know what they&#8217;re talking about? However, as I&#8217;ve said before, that&#8217;s one of those perspective things that is fairly easy to achieve from the point of view of a successful engineer that is just playing WoW for fun rather than any kind self-validation. I recognise that there are plenty of life situations where it wouldn&#8217;t be anywhere near as easy to just dismiss in-game criticism from a stranger.</p>
<p>As for Blizz not having the rights to provide better tools for guilds&#8230; without Blizz creating it, there wouldn&#8217;t be any guild system at all. Beyond that, they do largely leave it to players to manage their own play experience, precisely because they *don&#8217;t* want to be looking over everyone&#8217;s shoulder policing every single social interaction. They&#8217;ll ban players that are reported enough times by enough people for violating the ToS, but otherwise they&#8217;re pretty hands off (of course, there are also the practical limitations of managing a player base measured in the millions that favour the laissez-faire approach).</p>
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