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	<title>Comments on: Ghostcrawler on Pet Resilience</title>
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	<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/</link>
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		<title>By: deadman</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-47017</link>
		<dc:creator>deadman</dc:creator>
		<pubDate>Thu, 22 Oct 2009 14:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-47017</guid>
		<description>random question regarding Snake Trap: If they changed the glyph to 100% AOE immunity for the snakes, would that make it worth using in PVP?

also, i have a hunch that the change to Cower has to do with the change to Misdirection... honestly, should our pet need an agro drop if we can MD 300% as much threat?</description>
		<content:encoded><![CDATA[<p>random question regarding Snake Trap: If they changed the glyph to 100% AOE immunity for the snakes, would that make it worth using in PVP?</p>
<p>also, i have a hunch that the change to Cower has to do with the change to Misdirection&#8230; honestly, should our pet need an agro drop if we can MD 300% as much threat?</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-46833</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Tue, 13 Oct 2009 04:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-46833</guid>
		<description>Joecool,  I am not referring to One on one PvP.  And even if I were,  your not really seeming to understand what I am trying to say.  Our PvP tools are far less useful then other classes.  I can attest to you that the rogue you beat was NOT that good if you weren&#039;t at least three fourths of the way dead.  He wasn&#039;t popping vanish, dash, or any other number of critical PvP skills. 

My point is, don&#039;t talk to me personally about timing.  I climb the latter of just about anyone who takes me on one on one.  The thing is, I have OTHER classes at eighty, and I know how much easier it is to kill other players with, say, my death knight.  Or my warlock.  Or my retribution paladin.  Or my warrior.  Or ((I guess I should say especially)) my rogue.  The amount of situational awareness required to PvP well as a hunter is a great deal higher then any of the other classes.  Once you hit a certain level in PvP,  most of the CC that a hunter can deploy becomes obsolete,  due to trinkets, talents, and gear.  I actually love masters call,  but snake trap is absolute rubbish.  It does next to no damage,  and if a caster has some how managed to step on it in order to trigger the casting slow down,  then you&#039;ve just encountered a miracle.  Or a caster who thinks getting into melee range of a hunter is a good idea,  which is the occasional frost mage.  If a melee is in range to step on it,  then most likely your snared anyway,  and if they can persist through the length of masters call or beastial wrath  ((Beastial wrath is much more likely now, and the immunity on masters call is just ehish.)) then there is a good chance that your boned.  Deterrence is the worst of the immunities in game, period.  It is getting better come 3.3,  but it&#039;s still got the crappiest duration of an immunity, clocking in at five seconds compared to 12 and 10 seconds,AND YOU CAN NOT ATTACK.  It&#039;s ONLY advantage, as far as I know, is that it can&#039;t be dispelled.  I HAVE had that five seconds save me,  but that was just when I was surrounded by people of my faction who were trying to kill &quot;Insert melee class&quot; before they killed me.</description>
		<content:encoded><![CDATA[<p>Joecool,  I am not referring to One on one PvP.  And even if I were,  your not really seeming to understand what I am trying to say.  Our PvP tools are far less useful then other classes.  I can attest to you that the rogue you beat was NOT that good if you weren&#8217;t at least three fourths of the way dead.  He wasn&#8217;t popping vanish, dash, or any other number of critical PvP skills. </p>
<p>My point is, don&#8217;t talk to me personally about timing.  I climb the latter of just about anyone who takes me on one on one.  The thing is, I have OTHER classes at eighty, and I know how much easier it is to kill other players with, say, my death knight.  Or my warlock.  Or my retribution paladin.  Or my warrior.  Or ((I guess I should say especially)) my rogue.  The amount of situational awareness required to PvP well as a hunter is a great deal higher then any of the other classes.  Once you hit a certain level in PvP,  most of the CC that a hunter can deploy becomes obsolete,  due to trinkets, talents, and gear.  I actually love masters call,  but snake trap is absolute rubbish.  It does next to no damage,  and if a caster has some how managed to step on it in order to trigger the casting slow down,  then you&#8217;ve just encountered a miracle.  Or a caster who thinks getting into melee range of a hunter is a good idea,  which is the occasional frost mage.  If a melee is in range to step on it,  then most likely your snared anyway,  and if they can persist through the length of masters call or beastial wrath  ((Beastial wrath is much more likely now, and the immunity on masters call is just ehish.)) then there is a good chance that your boned.  Deterrence is the worst of the immunities in game, period.  It is getting better come 3.3,  but it&#8217;s still got the crappiest duration of an immunity, clocking in at five seconds compared to 12 and 10 seconds,AND YOU CAN NOT ATTACK.  It&#8217;s ONLY advantage, as far as I know, is that it can&#8217;t be dispelled.  I HAVE had that five seconds save me,  but that was just when I was surrounded by people of my faction who were trying to kill &#8220;Insert melee class&#8221; before they killed me.</p>
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		<title>By: joecool7</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-46805</link>
		<dc:creator>joecool7</dc:creator>
		<pubDate>Sun, 11 Oct 2009 08:34:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-46805</guid>
		<description>just wanted to say a couple things, i noticed both masters call and snake trap getting slammed a bit, they are much more useful than you&#039;d think, that and detterence. im SV spec with BM off spec, and i do great against all classes except tanks, due to mana shortage. detterence+ counterattack is a very useful combo, just today at halaa this rogue jumped me 3 times, every time i used prinket, added black arrow and SS, then detternce for guarenteed parry, (he used that multihit thing and all was parried rofl) then just counterattacked and he had to just it there while i shot him to death. as for snake trap, with the ensnare skill its funny watching some chump melee class trying to reach me, as after the ensnare is gone the crippling poisen is already in effect. Detterecne isnt only good with counterattack, its saved my hide verses mirror image from mages, and though nasty lock spells at the start of the fight as my pet beats on them. anyways, my point is its all about the timing as much as it is about the skills</description>
		<content:encoded><![CDATA[<p>just wanted to say a couple things, i noticed both masters call and snake trap getting slammed a bit, they are much more useful than you&#8217;d think, that and detterence. im SV spec with BM off spec, and i do great against all classes except tanks, due to mana shortage. detterence+ counterattack is a very useful combo, just today at halaa this rogue jumped me 3 times, every time i used prinket, added black arrow and SS, then detternce for guarenteed parry, (he used that multihit thing and all was parried rofl) then just counterattacked and he had to just it there while i shot him to death. as for snake trap, with the ensnare skill its funny watching some chump melee class trying to reach me, as after the ensnare is gone the crippling poisen is already in effect. Detterecne isnt only good with counterattack, its saved my hide verses mirror image from mages, and though nasty lock spells at the start of the fight as my pet beats on them. anyways, my point is its all about the timing as much as it is about the skills</p>
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		<title>By: Ryai</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-46686</link>
		<dc:creator>Ryai</dc:creator>
		<pubDate>Wed, 07 Oct 2009 23:54:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-46686</guid>
		<description>... but ... my pets do need aggro drops sometimes...

I&#039;ve had to manually hit it, ofc not very often but I have had to hit it a few times in some runs...

._.

And Culling The Herd only giving 1/2/3? Why not 2/4/6 or 3/6/9 :/

Bah I say. Bah.

And poking at traps, I usually just lay down all three, Frost, Explosive and Snake, in the same spot. And naturally being BM on most of my alts, they aren&#039;t given the same survivability as a SV would have but, I don&#039;t think about that when I&#039;m pvping.

Besides Frost trap saved Ryai&#039;s rear end when a Commander killed her horse. THEN DIDNT DESPAWN. Urg.

Wish real DK&#039;s were as &#039;easy&#039; to kite.</description>
		<content:encoded><![CDATA[<p>&#8230; but &#8230; my pets do need aggro drops sometimes&#8230;</p>
<p>I&#8217;ve had to manually hit it, ofc not very often but I have had to hit it a few times in some runs&#8230;</p>
<p>._.</p>
<p>And Culling The Herd only giving 1/2/3? Why not 2/4/6 or 3/6/9 :/</p>
<p>Bah I say. Bah.</p>
<p>And poking at traps, I usually just lay down all three, Frost, Explosive and Snake, in the same spot. And naturally being BM on most of my alts, they aren&#8217;t given the same survivability as a SV would have but, I don&#8217;t think about that when I&#8217;m pvping.</p>
<p>Besides Frost trap saved Ryai&#8217;s rear end when a Commander killed her horse. THEN DIDNT DESPAWN. Urg.</p>
<p>Wish real DK&#8217;s were as &#8216;easy&#8217; to kite.</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-46685</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Wed, 07 Oct 2009 23:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-46685</guid>
		<description>I guess they really don&#039;t think pets need an aggro drop.....I think that was them trying to save some face for the PvP crowd, to be honest.</description>
		<content:encoded><![CDATA[<p>I guess they really don&#8217;t think pets need an aggro drop&#8230;..I think that was them trying to save some face for the PvP crowd, to be honest.</p>
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		<title>By: Rikaku</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-46684</link>
		<dc:creator>Rikaku</dc:creator>
		<pubDate>Wed, 07 Oct 2009 22:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-46684</guid>
		<description>OMG. just OMG. At the new patch notes and the Cower change. Just...wow... But i&#039;ll save my rant for Mania&#039;s future post.</description>
		<content:encoded><![CDATA[<p>OMG. just OMG. At the new patch notes and the Cower change. Just&#8230;wow&#8230; But i&#8217;ll save my rant for Mania&#8217;s future post.</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-46683</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Wed, 07 Oct 2009 18:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-46683</guid>
		<description>*chuckles* I didn&#039;t say snake trap didn&#039;t amuse me, Neutrallo,  just that it wasn&#039;t overly useful.  A single AoE blast from anything will wipe them all out.  And lets face it, who is going to waste a glyph slot to make them a teensy weensy bit more survivable?</description>
		<content:encoded><![CDATA[<p>*chuckles* I didn&#8217;t say snake trap didn&#8217;t amuse me, Neutrallo,  just that it wasn&#8217;t overly useful.  A single AoE blast from anything will wipe them all out.  And lets face it, who is going to waste a glyph slot to make them a teensy weensy bit more survivable?</p>
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		<title>By: Rowdypotter</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-46682</link>
		<dc:creator>Rowdypotter</dc:creator>
		<pubDate>Wed, 07 Oct 2009 18:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-46682</guid>
		<description>I loved snake traps... remember the time when they were actually considered as a very real threat?  then blizzard broke it.</description>
		<content:encoded><![CDATA[<p>I loved snake traps&#8230; remember the time when they were actually considered as a very real threat?  then blizzard broke it.</p>
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		<title>By: neutrallo</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-46681</link>
		<dc:creator>neutrallo</dc:creator>
		<pubDate>Wed, 07 Oct 2009 16:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-46681</guid>
		<description>I gotta say that Snake Trap, can be the most fun situational spell in the game.

There are few things funnier than being killed in WSG, and watching your killer studder-step towards the flag carrier he is trying to reach... all the while he is making &quot;uh, uhhh, uh&quot; sounds from being hit 2 or 3 time a second by the snakes.

It useful, AND it&#039;s about as much fun as you can have while dead... I hang around a few seconds before releasing my spirit and giggle EVERY time!</description>
		<content:encoded><![CDATA[<p>I gotta say that Snake Trap, can be the most fun situational spell in the game.</p>
<p>There are few things funnier than being killed in WSG, and watching your killer studder-step towards the flag carrier he is trying to reach&#8230; all the while he is making &#8220;uh, uhhh, uh&#8221; sounds from being hit 2 or 3 time a second by the snakes.</p>
<p>It useful, AND it&#8217;s about as much fun as you can have while dead&#8230; I hang around a few seconds before releasing my spirit and giggle EVERY time!</p>
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		<title>By: Rowdypotter</title>
		<link>http://www.maniasarcania.com/2009/10/05/ghostcrawler-on-pet-resilience/comment-page-1/#comment-46680</link>
		<dc:creator>Rowdypotter</dc:creator>
		<pubDate>Wed, 07 Oct 2009 16:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=3370#comment-46680</guid>
		<description>I stand corrected *grin*</description>
		<content:encoded><![CDATA[<p>I stand corrected *grin*</p>
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