Ghostcrawler posted more today on the upcoming changes to Bestial Wrath and The Beast Within that are currently on the PTR.
Given the depth of discussion that the previous post has already engendered, I wanted to give these notes their own post so they have plenty of visibility.
First, a quick recap. Yesterday MMO Champion reported that:
- The Beast Within now lasts 10 sec (Down from 18 sec) but now also increases all damage you deal by 10% at all time.
- Bestial Wrath now lasts 10 sec. (Down from 18 sec)
Hunters quickly began discussing this change on Blizzard’s Damage Dealing forum, and Ghostcrawler popped in to respond:
I love data-mined patch note day.
It should be no surprise to anyone who has been on these boards for long that we’re trying to chill out abilities that convey offensive and defensive bonuses with the same button press. At the same time, BM damage was a little low and too dependent on the pet. With this change, hopefully, Bestial Wrath becomes more of a defensive ability while taking Beast Within will boost hunter (and just the hunter) damage at all times.
I call it more of a defensive cooldown because it now breaks all CC like a PvP trinket.
Since then there has been a metric tonne more discussion, and Ghostcrawler posted several additional comments in the same thread. First, he described the actual changes to the talents:
Since the changes seem to be causing confusion, here is the new tooltip.
“Send your pet into a rage causing 50% additional damage for 10 sec (down from 18). While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.”
The tooltip doesn’t say this, but it now breaks all forms of CC that a PvP trinket would break (including Cyclone, Sap, etc.).
“Increases all damage you deal by 10% and while your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 10 sec (down from 18). While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.”
So the changes are:
Passive hunter damage buff added.
Now breaks all forms of CC (whatever a PvP trinket breaks, including Sap and Cyclone).
Later, he added this note about mana:
It wasn’t our intent to push BM hunters into Viper more often with this change so we are discussing buffing the mana cost portion of the talent from 20% to perhaps as high as 50%.
Now I know this change is a contentious one, which is a big reason I am posting about it again instead of just updating the previous post. But please do remember to be respectful of other hunters in your comments. You can attack their arguments, but please do not attack each other.