Last Thursday, Blizzard released the long-awaited Hunter Q&A. I haven’t said much about my own reactions to the Q&A, but suffice it to say that I was a little disappointed with one answer in particular.
Here’s a repeat of that question and answer:
Q: The Cunning pet-type was originally designed to be optimal for PvP use, however, most hunters feel that the Cunning pet-type falls short. How do we feel about the current state of what Cunning pets are offering, and are there any current plans to make improvements?
A: We made an effort in 3.1 to get the Cunning pets up to speed by giving them talents like Roar of Sacrifice, and normalizing all of the pet stats so that Cunning pets had the same stats as the other two types, modified by pet talents. Crabs are still fairly popular and they probably should be a Cunning pet given their crowd control ability, but the carapace also made them feel like they should be able tanks. And selfishly, I had no problem with seeing a lot of crab pets. (No, I’m not serious.)
This is something we would love to see more feedback on. Hunters in the online community tend to focus a lot on overall PvE dps or overall PvP survival and not get too much into pet comparisons. Someone theorycrafts the best pet and then hunters just go and get it instead of discussing what the other pets would need to be more competitive. To be fair, there is some of that discussion, but it’s not always easy to find, and I have looked. It’s not super high priority given some of the other hunter design issues we’re looking at, but we do want pets to be a choice.
I was disappointed with this answer largely because I feel we often spend time discussing what is needed to make pets more competitive. However, I freely admit that here on Arcania, at least, I don’t often encourage PvP-centric discussions, mostly because I don’t PvP myself. (And I don’t actually expect that Ghostcrawler reads Arcania.)
But we’ve got some time today, so let’s correct that! Let’s talk Cunning!
Now as I said, I don’t PvP — so I haven’t a clue what would make Cunning pets more attractive for PvP. From what I hear, though, the problem seems to be that Cunning pets are too situational.
PvP is fast-paced and, perhaps more so than any other type of gameplay, involves reacting to the unexpected. So I can see how in some ways a more general pet — say, a Ferocity pet that consistently does good damage — can be more flexible when it comes to dealing with unexpected situations than a Cunning pet who relies on a couple of long-cooldown tricky abilities.
Of course, this is largely the same reason that Ferocity pets are popular in PvE as well. No matter what you are doing, a hefty does of consistent damage is always welcome!
But rather than spent more space just talking out of my … err, hat, why don’t I be quiet and let people who have more experience than I do comment on this topic?
So tell me, in terms of Cunning pets and especially (although not necessarily exclusively) in terms of PvP — what’s the problem and what would make it better?