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	<title>Comments on: I Despair</title>
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	<link>http://www.maniasarcania.com/2009/06/01/i-despair/</link>
	<description>Flotsam from too many sites</description>
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		<title>By: Anjerith</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40949</link>
		<dc:creator>Anjerith</dc:creator>
		<pubDate>Tue, 16 Jun 2009 15:10:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40949</guid>
		<description>I camped Loque starting.. about a week after Wrath came out(?) .. and got him in March. Camped Every night. When I got him, I cried. 
I am a Casual Player for the most part, only partaking of a few hours per night at most (not much at all lately tho&#039;) 
So, obviously, the method of making a Pet extremely hard to get works for some people ;)</description>
		<content:encoded><![CDATA[<p>I camped Loque starting.. about a week after Wrath came out(?) .. and got him in March. Camped Every night. When I got him, I cried.<br />
I am a Casual Player for the most part, only partaking of a few hours per night at most (not much at all lately tho&#8217;)<br />
So, obviously, the method of making a Pet extremely hard to get works for some people ;)</p>
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		<title>By: Snowtiger</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40897</link>
		<dc:creator>Snowtiger</dc:creator>
		<pubDate>Fri, 12 Jun 2009 14:20:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40897</guid>
		<description>The best add on I could have gotten was silver dragon it detects rares close to you and either a portrait pops up or you can have a 3d Image and your own sound alert mine is a rubber duck while in a flyable area I drop down and if close enough  click the bar under the potrait/3d image and if the rare is close but still cant see i use the good ole hunters mark to help!! Thats how i got Aotona the other day..</description>
		<content:encoded><![CDATA[<p>The best add on I could have gotten was silver dragon it detects rares close to you and either a portrait pops up or you can have a 3d Image and your own sound alert mine is a rubber duck while in a flyable area I drop down and if close enough  click the bar under the potrait/3d image and if the rare is close but still cant see i use the good ole hunters mark to help!! Thats how i got Aotona the other day..</p>
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		<title>By: Merrymaker Ikult</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40846</link>
		<dc:creator>Merrymaker Ikult</dc:creator>
		<pubDate>Wed, 10 Jun 2009 21:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40846</guid>
		<description>The rare spawn issue with Loque and Gondria was a &quot;quick fix&quot; by Blizzard to make pets hard to obtain, to give Hunters a challenge.  However, it fails miserably as they apparently don&#039;t realize that forcing people to camp for days, months for a unique pet is NOT the fun way to put rare spawns into the game.

What really ticks me off is not only are the rare spawns &quot;rare&quot;, which is a bit of a headache in and of itself, but they (i) drop blue quality randomized loot and lots of gold and(ii) part of an achievement; but they also SHARE spawn timers with several other rares.
That means every 6hrs or so, you have a 33% chance (or worse) for that specific rare spawn to be up.  
Spawn timers are bad enough, but to make them share with others?  That&#039;s the worst idea Blizzard has had since they came up with Might tier set design.

It&#039;s a terrible &quot;quick fix&quot; to supposedly give Hunters what they want- more rare spawns and pets who are trophies.  However, Brokentooth was an extremely wonderful prize to have back in the day, and she only had a spawn timer and four (was it five?) spawn points, near each other.  She was hard to get, a great trophy pet, but not the nightmare rare spawns are now.

That being said, I am one of the extremely lucky hunters to have both Loque&#039;nahak and Gondria both gracing my stables- and only a few days of camping between both.  I have several hunter friends that I cruise the zones with to help them find those precious pets, day after day.  I think it&#039;s awful to force us to scour the zones for a spawn that doesn&#039;t even have a 50% chance to even spawn!!</description>
		<content:encoded><![CDATA[<p>The rare spawn issue with Loque and Gondria was a &#8220;quick fix&#8221; by Blizzard to make pets hard to obtain, to give Hunters a challenge.  However, it fails miserably as they apparently don&#8217;t realize that forcing people to camp for days, months for a unique pet is NOT the fun way to put rare spawns into the game.</p>
<p>What really ticks me off is not only are the rare spawns &#8220;rare&#8221;, which is a bit of a headache in and of itself, but they (i) drop blue quality randomized loot and lots of gold and(ii) part of an achievement; but they also SHARE spawn timers with several other rares.<br />
That means every 6hrs or so, you have a 33% chance (or worse) for that specific rare spawn to be up.<br />
Spawn timers are bad enough, but to make them share with others?  That&#8217;s the worst idea Blizzard has had since they came up with Might tier set design.</p>
<p>It&#8217;s a terrible &#8220;quick fix&#8221; to supposedly give Hunters what they want- more rare spawns and pets who are trophies.  However, Brokentooth was an extremely wonderful prize to have back in the day, and she only had a spawn timer and four (was it five?) spawn points, near each other.  She was hard to get, a great trophy pet, but not the nightmare rare spawns are now.</p>
<p>That being said, I am one of the extremely lucky hunters to have both Loque&#8217;nahak and Gondria both gracing my stables- and only a few days of camping between both.  I have several hunter friends that I cruise the zones with to help them find those precious pets, day after day.  I think it&#8217;s awful to force us to scour the zones for a spawn that doesn&#8217;t even have a 50% chance to even spawn!!</p>
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		<title>By: feraleth</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40782</link>
		<dc:creator>feraleth</dc:creator>
		<pubDate>Fri, 05 Jun 2009 14:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40782</guid>
		<description>TY guys i looked it up on a few sites and couldn&#039;t find it i appreciate u letting me know.  just haven&#039;t played my hunter in a while.. until recently. :)</description>
		<content:encoded><![CDATA[<p>TY guys i looked it up on a few sites and couldn&#8217;t find it i appreciate u letting me know.  just haven&#8217;t played my hunter in a while.. until recently. :)</p>
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		<title>By: Ivanator</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40758</link>
		<dc:creator>Ivanator</dc:creator>
		<pubDate>Thu, 04 Jun 2009 19:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40758</guid>
		<description>REMEMBER 
ME!!! MU HAHAHA JK really though im grieving over the fact that i have 2 slots left and BLIZZ decided to not even put in a new skin for tallstrider let alone a model :( so far ive got the FLAMINGO(mazzaranche) the mother(strider cluthmother) and the LOST(lost torranche) each are named after jewls RUBY(mazzarannache)PERIDOT(stirder cluthmother) and OPAL(Lost torranche) *sigh* only 3 unique skins

FYI: Mania Your missing a Dragonhawk skin I know its not tamable but good to KNOW:when fight the DRAGONHAWK avatar in Zul&#039;aman when he turns into a DRAGONHAWK the skin will be UNIQUE to him</description>
		<content:encoded><![CDATA[<p>REMEMBER<br />
ME!!! MU HAHAHA JK really though im grieving over the fact that i have 2 slots left and BLIZZ decided to not even put in a new skin for tallstrider let alone a model :( so far ive got the FLAMINGO(mazzaranche) the mother(strider cluthmother) and the LOST(lost torranche) each are named after jewls RUBY(mazzarannache)PERIDOT(stirder cluthmother) and OPAL(Lost torranche) *sigh* only 3 unique skins</p>
<p>FYI: Mania Your missing a Dragonhawk skin I know its not tamable but good to KNOW:when fight the DRAGONHAWK avatar in Zul&#8217;aman when he turns into a DRAGONHAWK the skin will be UNIQUE to him</p>
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		<title>By: Clawclaw</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40736</link>
		<dc:creator>Clawclaw</dc:creator>
		<pubDate>Wed, 03 Jun 2009 23:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40736</guid>
		<description>On the subject of more rare spawn-only pet families, I&#039;m pretty much against it. Skins, sure, families? No.
If any of you have played FFXI, you&#039;d probably know about Notorious Monsters. These, in endgame, would have like a 24-72 hour spawn timer. Linkshells (guilds) would basically camp out where and around the time when the NM would spawn (even odd hours of the day, if they&#039;re dedicated enough) and just wait.
If it spawned and they got it, they&#039;d get to fight it.
If it spawned and another group got it, their time waiting was wasted (unless the other group wipes).
It just isn&#039;t fun to have to wait hours, days, weeks, for the opportunity to tame a pet. Sure when/if you get it, you&#039;ll be ecstatic, but what if people keep killing it? Or the opposing faction on a PVP server knows you want it, so they camp you? What if its spawn time favors really bad times for your real life?
I think it would be better if they didn&#039;t just add in new families that are only Rare like the spirit beasts, but things that are actually a feat to tame like Krush (but pretend he&#039;s not rare) or the old spirit wolf.</description>
		<content:encoded><![CDATA[<p>On the subject of more rare spawn-only pet families, I&#8217;m pretty much against it. Skins, sure, families? No.<br />
If any of you have played FFXI, you&#8217;d probably know about Notorious Monsters. These, in endgame, would have like a 24-72 hour spawn timer. Linkshells (guilds) would basically camp out where and around the time when the NM would spawn (even odd hours of the day, if they&#8217;re dedicated enough) and just wait.<br />
If it spawned and they got it, they&#8217;d get to fight it.<br />
If it spawned and another group got it, their time waiting was wasted (unless the other group wipes).<br />
It just isn&#8217;t fun to have to wait hours, days, weeks, for the opportunity to tame a pet. Sure when/if you get it, you&#8217;ll be ecstatic, but what if people keep killing it? Or the opposing faction on a PVP server knows you want it, so they camp you? What if its spawn time favors really bad times for your real life?<br />
I think it would be better if they didn&#8217;t just add in new families that are only Rare like the spirit beasts, but things that are actually a feat to tame like Krush (but pretend he&#8217;s not rare) or the old spirit wolf.</p>
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		<title>By: Guthorm</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40729</link>
		<dc:creator>Guthorm</dc:creator>
		<pubDate>Wed, 03 Jun 2009 15:51:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40729</guid>
		<description>my main pet has been my ghost saber ever since level 25ish. and although i agree that more slots would be useful. im good with Ghost.</description>
		<content:encoded><![CDATA[<p>my main pet has been my ghost saber ever since level 25ish. and although i agree that more slots would be useful. im good with Ghost.</p>
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		<title>By: Nessima</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40728</link>
		<dc:creator>Nessima</dc:creator>
		<pubDate>Wed, 03 Jun 2009 11:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40728</guid>
		<description>Its my drean that blizzard let us tame unlimted amounts of pets, and switch between them, like the companions :D That way i dont need 46 hunters to obtain a pet of every collor :D
Yes im pet crazy</description>
		<content:encoded><![CDATA[<p>Its my drean that blizzard let us tame unlimted amounts of pets, and switch between them, like the companions :D That way i dont need 46 hunters to obtain a pet of every collor :D<br />
Yes im pet crazy</p>
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		<title>By: Saranette</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40726</link>
		<dc:creator>Saranette</dc:creator>
		<pubDate>Wed, 03 Jun 2009 08:06:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40726</guid>
		<description>(and also forget to proofread..ugg)</description>
		<content:encoded><![CDATA[<p>(and also forget to proofread..ugg)</p>
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		<title>By: Saranette</title>
		<link>http://www.maniasarcania.com/2009/06/01/i-despair/comment-page-1/#comment-40725</link>
		<dc:creator>Saranette</dc:creator>
		<pubDate>Wed, 03 Jun 2009 08:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2893#comment-40725</guid>
		<description>I honest to goodness don&#039;t intend to always post after Pike, it just happens. Sorry!

When people were crying about the new bottom tier pet talents and bloating, the Blizz response was that they didn&#039;t want you to have everything. I believe this would carry over to pets as well. Let&#039;s face it, as cool as it would be to have more pet slots, we would never be content with any set limit. We would always reach it somehow and want more...

Having all families able to choose their trees would also be a nightmare to rebalance too. I recon some family skills would before far too powerful or obsolete when you change the fundamental tree they were based around. Say, a ferocity worm vs a ferocity wasp...okay bad example, but perhaps, the turtle&#039;s family skill was never really meant to work round the improved cower damage reduction... I&#039;d think that would be a significant issue to alter/correct right there.

I will say, it&#039;s allot easier once you&#039;re at 80. On my roster, I will never get rid of Aotona, because she&#039;s just too cool. Sadly, I&#039;ve yet to see another hunter on my server run with one, but I&#039;m sure some have her. The other my Bonespider, because well, I can never get her again, and she&#039;s another pretty one that also sadly I&#039;ve never seen anyone else use.

I don&#039;t feel bad about abandoning my others because I know I&#039;m just gonna retame when I feel like it down the road. I don&#039;t mind grinding them 5 levels, I just take them on dalies. It&#039;s all in how you go about farming and grinding: when I tried the aoe-grinding gorilladin stuff, it got boring pretty quick. When I was kiting, or running&#039;n&#039;gunning, the approach to farming became more like a puzzle game than actual farming. How do you connect this mob to the next, tagging, geting the kites to die right at your feet or on your path, trying to kit 3 or 4 things at once, how many can you get before resting/bandaging, etc. etc.

It&#039;s funny, I know many folks round here swear by Beast Mastery, and that&#039;s perfectly fine. But whenever I run by another hunter when doing the daily circuits, they just stand there. Usually it&#039;s BM hunters, sometimes marks or even SV too. With BM, it just seemed to me that you had to do that, like patently waiting for your pet to finish up killing the creature. If the extent of leveling a pet or farming was so rigidly stop and go like that, than I could see why people really hate leveling up their pets.

What I despair about? I really dislike Sniper Training too, or the thought behind it. I always thought of Marksmen as the Sniper, and he Survivalist as the chronic trapper and sprinter. Yet it&#039;s very-much required talent in the tree.) The concept of making a game of granting a bonus to the hunter standing still is far from interesting to me because it removes much of the flow of how I play. Even on raids and heroics, the hurry up and wait nature of it bugs me, even though it&#039;s a couple seconds. It might as well be a cast bar that automatically pops up whenever I stop running, it&#039;s essentially a cast. It&#039;s cramming that &quot;your a castor lol cast!&quot; crap down my throat when ideally, between the dps, heals and especially tanks, I enjoy being a humvee.

---

(I need to stop posting before I go to bed. I go off on tangents too much)</description>
		<content:encoded><![CDATA[<p>I honest to goodness don&#8217;t intend to always post after Pike, it just happens. Sorry!</p>
<p>When people were crying about the new bottom tier pet talents and bloating, the Blizz response was that they didn&#8217;t want you to have everything. I believe this would carry over to pets as well. Let&#8217;s face it, as cool as it would be to have more pet slots, we would never be content with any set limit. We would always reach it somehow and want more&#8230;</p>
<p>Having all families able to choose their trees would also be a nightmare to rebalance too. I recon some family skills would before far too powerful or obsolete when you change the fundamental tree they were based around. Say, a ferocity worm vs a ferocity wasp&#8230;okay bad example, but perhaps, the turtle&#8217;s family skill was never really meant to work round the improved cower damage reduction&#8230; I&#8217;d think that would be a significant issue to alter/correct right there.</p>
<p>I will say, it&#8217;s allot easier once you&#8217;re at 80. On my roster, I will never get rid of Aotona, because she&#8217;s just too cool. Sadly, I&#8217;ve yet to see another hunter on my server run with one, but I&#8217;m sure some have her. The other my Bonespider, because well, I can never get her again, and she&#8217;s another pretty one that also sadly I&#8217;ve never seen anyone else use.</p>
<p>I don&#8217;t feel bad about abandoning my others because I know I&#8217;m just gonna retame when I feel like it down the road. I don&#8217;t mind grinding them 5 levels, I just take them on dalies. It&#8217;s all in how you go about farming and grinding: when I tried the aoe-grinding gorilladin stuff, it got boring pretty quick. When I was kiting, or running&#8217;n'gunning, the approach to farming became more like a puzzle game than actual farming. How do you connect this mob to the next, tagging, geting the kites to die right at your feet or on your path, trying to kit 3 or 4 things at once, how many can you get before resting/bandaging, etc. etc.</p>
<p>It&#8217;s funny, I know many folks round here swear by Beast Mastery, and that&#8217;s perfectly fine. But whenever I run by another hunter when doing the daily circuits, they just stand there. Usually it&#8217;s BM hunters, sometimes marks or even SV too. With BM, it just seemed to me that you had to do that, like patently waiting for your pet to finish up killing the creature. If the extent of leveling a pet or farming was so rigidly stop and go like that, than I could see why people really hate leveling up their pets.</p>
<p>What I despair about? I really dislike Sniper Training too, or the thought behind it. I always thought of Marksmen as the Sniper, and he Survivalist as the chronic trapper and sprinter. Yet it&#8217;s very-much required talent in the tree.) The concept of making a game of granting a bonus to the hunter standing still is far from interesting to me because it removes much of the flow of how I play. Even on raids and heroics, the hurry up and wait nature of it bugs me, even though it&#8217;s a couple seconds. It might as well be a cast bar that automatically pops up whenever I stop running, it&#8217;s essentially a cast. It&#8217;s cramming that &#8220;your a castor lol cast!&#8221; crap down my throat when ideally, between the dps, heals and especially tanks, I enjoy being a humvee.</p>
<p>&#8212;</p>
<p>(I need to stop posting before I go to bed. I go off on tangents too much)</p>
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