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	<title>Comments on: Ghostcrawler Says Pets To Scale More</title>
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	<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/</link>
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		<title>By: Dino147</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40823</link>
		<dc:creator>Dino147</dc:creator>
		<pubDate>Mon, 08 Jun 2009 23:31:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40823</guid>
		<description>lets wait and see what actually happens.Because one thing is certain out of all of this.Any changes made will probably just put us on par with other classes with pets,everyone but rogues and warriors who just dont have the ability ......yet.They arent going to give us armor or anything cool like that.We will get a glyph just like the other classes only not as &quot;working as intended&quot;.</description>
		<content:encoded><![CDATA[<p>lets wait and see what actually happens.Because one thing is certain out of all of this.Any changes made will probably just put us on par with other classes with pets,everyone but rogues and warriors who just dont have the ability &#8230;&#8230;yet.They arent going to give us armor or anything cool like that.We will get a glyph just like the other classes only not as &#8220;working as intended&#8221;.</p>
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		<title>By: Arjuna</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40797</link>
		<dc:creator>Arjuna</dc:creator>
		<pubDate>Sat, 06 Jun 2009 08:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40797</guid>
		<description>Pet stam has been nerfed; most tenacity pets lost a few k hit points with the patch that leveled the field to +5 across the board. At that time lock and DK pets also took a big blow to hp I find it really hard to believe bliz wants us to use pets to off tank inside an instance. Likely this is just an attempt to help pvp durability. Wasnt it just a little while ago that pets were doing &quot;too much damage&quot; and BM got that rather heavy handed nerf Hmmm could this be a little apology ;)</description>
		<content:encoded><![CDATA[<p>Pet stam has been nerfed; most tenacity pets lost a few k hit points with the patch that leveled the field to +5 across the board. At that time lock and DK pets also took a big blow to hp I find it really hard to believe bliz wants us to use pets to off tank inside an instance. Likely this is just an attempt to help pvp durability. Wasnt it just a little while ago that pets were doing &#8220;too much damage&#8221; and BM got that rather heavy handed nerf Hmmm could this be a little apology ;)</p>
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		<title>By: Lori</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40730</link>
		<dc:creator>Lori</dc:creator>
		<pubDate>Wed, 03 Jun 2009 19:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40730</guid>
		<description>Didn&#039;t they tell us they were going to make KS available in melee range? Never happened. The thought of pet armor and enchants and glyphs is exciting. That would be awesome, but highly unlikely, I think. Mmmmm..... /drools</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t they tell us they were going to make KS available in melee range? Never happened. The thought of pet armor and enchants and glyphs is exciting. That would be awesome, but highly unlikely, I think. Mmmmm&#8230;.. /drools</p>
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		<title>By: Arnen</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40721</link>
		<dc:creator>Arnen</dc:creator>
		<pubDate>Wed, 03 Jun 2009 03:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40721</guid>
		<description>I really hope they improve how pets scale with stam.  Even in my fully-survivabilitied-out BM spec and using buff foods and stam scrolls, my bear just can&#039;t catch up to my 18K HP. *sigh*  He can hold aggro over me just fine, since I don&#039;t have the spec set up for me to outdamage him by a whole lot, and he can hold off four or five non-elite 80 mobs, but it&#039;s just a bit depressing to look at his health compared to mine when -he- is supposed to be the tank.</description>
		<content:encoded><![CDATA[<p>I really hope they improve how pets scale with stam.  Even in my fully-survivabilitied-out BM spec and using buff foods and stam scrolls, my bear just can&#8217;t catch up to my 18K HP. *sigh*  He can hold aggro over me just fine, since I don&#8217;t have the spec set up for me to outdamage him by a whole lot, and he can hold off four or five non-elite 80 mobs, but it&#8217;s just a bit depressing to look at his health compared to mine when -he- is supposed to be the tank.</p>
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		<title>By: Makoes</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40682</link>
		<dc:creator>Makoes</dc:creator>
		<pubDate>Mon, 01 Jun 2009 21:27:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40682</guid>
		<description>*Jet, pets have growl (works great if you have cower off) tanacity pets can have improved growl/taunt, and dont forget the hunter ability Intimidate.

My main issue with pets tanking is that a lot of the time healers don&#039;t automatically heal the pet. my guilds not so bad for it, but pugging is a pain.

As for pvp, keeping ranged is an issue, especially while waiting for cooldowns on things like disengage and deterance. pets go down far to fast against other players. Pets are a part of the hunter, and when the pet falls, there goes a good portion of or damage (though, I am looking at it from a BM pov)</description>
		<content:encoded><![CDATA[<p>*Jet, pets have growl (works great if you have cower off) tanacity pets can have improved growl/taunt, and dont forget the hunter ability Intimidate.</p>
<p>My main issue with pets tanking is that a lot of the time healers don&#8217;t automatically heal the pet. my guilds not so bad for it, but pugging is a pain.</p>
<p>As for pvp, keeping ranged is an issue, especially while waiting for cooldowns on things like disengage and deterance. pets go down far to fast against other players. Pets are a part of the hunter, and when the pet falls, there goes a good portion of or damage (though, I am looking at it from a BM pov)</p>
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		<title>By: Jet</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40681</link>
		<dc:creator>Jet</dc:creator>
		<pubDate>Mon, 01 Jun 2009 20:25:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40681</guid>
		<description>How about just giving me back my good ol&#039; thunderstomp? It&#039;s horrible now. Gorilla is pretty much useless. Can&#039;t hold aggro,which is  true of all pets in my experience. Volley? That&#039;s useless.  Nothing like having to use autoshot almost exclusively unless you want to be in melee. I&#039;m not talking about raids here. I know a good tank will hold aggro. I&#039;m talking about just simple questing. &quot;Hey I&#039;m gonna shoot that guy,my pet is on him....aw here he comes.&quot;</description>
		<content:encoded><![CDATA[<p>How about just giving me back my good ol&#8217; thunderstomp? It&#8217;s horrible now. Gorilla is pretty much useless. Can&#8217;t hold aggro,which is  true of all pets in my experience. Volley? That&#8217;s useless.  Nothing like having to use autoshot almost exclusively unless you want to be in melee. I&#8217;m not talking about raids here. I know a good tank will hold aggro. I&#8217;m talking about just simple questing. &#8220;Hey I&#8217;m gonna shoot that guy,my pet is on him&#8230;.aw here he comes.&#8221;</p>
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		<title>By: Noba</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40679</link>
		<dc:creator>Noba</dc:creator>
		<pubDate>Mon, 01 Jun 2009 15:45:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40679</guid>
		<description>I&#039;m happy they&#039;re looking into giving our pets resil, armor pene, maybe haste... That will be nice.  And play nice-nice to GC for admitting their old system was clunky, admitting there&#039;s a problem is the first step.. and its better than the standard &quot;um..working as intended..yeah.&quot;.  


Visible pet armor would be fun, as long as you could choose to/not to have it. If only blizzard could make a &quot;for giggles&quot; realm, in which it implements things people want. Pet armor, mount names, pet and mount &quot;paint&quot; or &quot;dyes&quot;.  All the silly things we&#039;d like to mess with... Pet murlocs, all types of disguises to make your char appear like various mobs.. Mages with free-form/flowing fire and ice elementals that look chinese dragon-esque... Could babble forever all the stuff that would be fun, but I&#039;ll refrain from continuing.</description>
		<content:encoded><![CDATA[<p>I&#8217;m happy they&#8217;re looking into giving our pets resil, armor pene, maybe haste&#8230; That will be nice.  And play nice-nice to GC for admitting their old system was clunky, admitting there&#8217;s a problem is the first step.. and its better than the standard &#8220;um..working as intended..yeah.&#8221;.  </p>
<p>Visible pet armor would be fun, as long as you could choose to/not to have it. If only blizzard could make a &#8220;for giggles&#8221; realm, in which it implements things people want. Pet armor, mount names, pet and mount &#8220;paint&#8221; or &#8220;dyes&#8221;.  All the silly things we&#8217;d like to mess with&#8230; Pet murlocs, all types of disguises to make your char appear like various mobs.. Mages with free-form/flowing fire and ice elementals that look chinese dragon-esque&#8230; Could babble forever all the stuff that would be fun, but I&#8217;ll refrain from continuing.</p>
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		<title>By: Sarissan</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40678</link>
		<dc:creator>Sarissan</dc:creator>
		<pubDate>Mon, 01 Jun 2009 15:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40678</guid>
		<description>regarding the pet off-tanking my pet seems to be doing just fine. My &quot;Achu&quot; (Spirit of Koosu) or as my guildies call it &quot;Sari&#039;s booger&quot; tanks the horsemen in the back at Naxx 10 on every guild run, and 25 depending on healers available.  I have also used Achu for quite a bit of other off-tanking in heroic instances  This is entirely from a BM perspective however as it is the only spec I have ever truly played and after having toyed around with survival and hating it for an offspec I&#039;ll be returning it to being a secondary BM spec

Also I&#039;m definitely cheering the idea of shooting at melee range though and think we do need better pet related glyphs and possibly pet armor.  On a side note is it just me or is that glyph for eyes of the beast the most useless thing ever?  I don&#039;t know about you but I only use eyes of the beast for scouting with a stealthed cat or for goofing around.

anyway cheers to all the hunters out there.  Once again thanks for all the pet info on the site :)</description>
		<content:encoded><![CDATA[<p>regarding the pet off-tanking my pet seems to be doing just fine. My &#8220;Achu&#8221; (Spirit of Koosu) or as my guildies call it &#8220;Sari&#8217;s booger&#8221; tanks the horsemen in the back at Naxx 10 on every guild run, and 25 depending on healers available.  I have also used Achu for quite a bit of other off-tanking in heroic instances  This is entirely from a BM perspective however as it is the only spec I have ever truly played and after having toyed around with survival and hating it for an offspec I&#8217;ll be returning it to being a secondary BM spec</p>
<p>Also I&#8217;m definitely cheering the idea of shooting at melee range though and think we do need better pet related glyphs and possibly pet armor.  On a side note is it just me or is that glyph for eyes of the beast the most useless thing ever?  I don&#8217;t know about you but I only use eyes of the beast for scouting with a stealthed cat or for goofing around.</p>
<p>anyway cheers to all the hunters out there.  Once again thanks for all the pet info on the site :)</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40675</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Mon, 01 Jun 2009 07:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40675</guid>
		<description>We can use our traps in melee!  Oh, wait, they have a .5 second arming time....and a 30 second untalented cooldown.....and are broken if you so much as sneeze on them....

It still pisses me off that Warlocks get a glyph for each minion, death knights get an AMAZING glyph for their ghouls, and beast masters get a cooldown reduction on beastial wrath.  It&#039;s good and all, but the other&#039;s are effects that are on ALL the time, and not just potentially once a minute, at a button press.

This is not something I ever thought I&#039;d say, but it&#039;s probably time to just retire pet happiness now.  Back in the day it meshed well with pet loayality, but now it just seems like an un-needed hindrance.  It only really effects one spec out of the three, and can end up to be a huge hit if your pet dies at the wrong time, or at ANY time in PvP.  Especially in PvP,  since its entirely possible that they are going to die again very soon at that point.  

For the record, I don&#039;t like the dumbing down of WoW.  But there is a difference in dumbing down the game, and making it fair for all classes.  For years hunters had to keep a large store of arrows and several stacks of food, something no other class had to do.  Even warlocks simply needed to soul drain something, and not spend money.  With pet talents, it isn&#039;t like happiness is a huge deal anymore,  but it is still a deal.  It used to fit the feel, but that time has passed.</description>
		<content:encoded><![CDATA[<p>We can use our traps in melee!  Oh, wait, they have a .5 second arming time&#8230;.and a 30 second untalented cooldown&#8230;..and are broken if you so much as sneeze on them&#8230;.</p>
<p>It still pisses me off that Warlocks get a glyph for each minion, death knights get an AMAZING glyph for their ghouls, and beast masters get a cooldown reduction on beastial wrath.  It&#8217;s good and all, but the other&#8217;s are effects that are on ALL the time, and not just potentially once a minute, at a button press.</p>
<p>This is not something I ever thought I&#8217;d say, but it&#8217;s probably time to just retire pet happiness now.  Back in the day it meshed well with pet loayality, but now it just seems like an un-needed hindrance.  It only really effects one spec out of the three, and can end up to be a huge hit if your pet dies at the wrong time, or at ANY time in PvP.  Especially in PvP,  since its entirely possible that they are going to die again very soon at that point.  </p>
<p>For the record, I don&#8217;t like the dumbing down of WoW.  But there is a difference in dumbing down the game, and making it fair for all classes.  For years hunters had to keep a large store of arrows and several stacks of food, something no other class had to do.  Even warlocks simply needed to soul drain something, and not spend money.  With pet talents, it isn&#8217;t like happiness is a huge deal anymore,  but it is still a deal.  It used to fit the feel, but that time has passed.</p>
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		<title>By: Makoes</title>
		<link>http://www.maniasarcania.com/2009/05/31/ghostcrawler-says-pets-to-scale-more/comment-page-1/#comment-40674</link>
		<dc:creator>Makoes</dc:creator>
		<pubDate>Mon, 01 Jun 2009 06:31:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=2889#comment-40674</guid>
		<description>I agree with you Palladia, Hunters are thee ONLY class that has a melee range limitation on 98% or our abilities. Every other class can cast spells at melee range, but not hunters. If Blizzard removed that ranged requirement of our abilities, we would in essence be on par with every other class...

Blizzard also stated that they wanted to give tanacity pets the ability to off-tank in intances (there was some discussion on this in one of manias arcania, long time ago...when pet talant spec was first hinted at) However, since pets can&#039;t be Deff cap&#039;d, there was a major flaw were pets just couldn&#039;t handle off-tank...let alone trying to convince a healer in short time to heal the pet when the tank died to avoide wipes...
I guess having a hunter has made me more aware of pets in that scense, when I play me resto druid. I find myself keeping close tabs on pets health.

I have alwas thought that being able to equip pets with thier own armor was about the easiest way that blizz could fix the issue with things like resil,def, etc. They did do an alright job on the resistance aspect though. I also like that idea of pets having thier own glyph sets...both the above ideas are good not only for hunters but also for proffessions, as well as for those unused emblems and shards.</description>
		<content:encoded><![CDATA[<p>I agree with you Palladia, Hunters are thee ONLY class that has a melee range limitation on 98% or our abilities. Every other class can cast spells at melee range, but not hunters. If Blizzard removed that ranged requirement of our abilities, we would in essence be on par with every other class&#8230;</p>
<p>Blizzard also stated that they wanted to give tanacity pets the ability to off-tank in intances (there was some discussion on this in one of manias arcania, long time ago&#8230;when pet talant spec was first hinted at) However, since pets can&#8217;t be Deff cap&#8217;d, there was a major flaw were pets just couldn&#8217;t handle off-tank&#8230;let alone trying to convince a healer in short time to heal the pet when the tank died to avoide wipes&#8230;<br />
I guess having a hunter has made me more aware of pets in that scense, when I play me resto druid. I find myself keeping close tabs on pets health.</p>
<p>I have alwas thought that being able to equip pets with thier own armor was about the easiest way that blizz could fix the issue with things like resil,def, etc. They did do an alright job on the resistance aspect though. I also like that idea of pets having thier own glyph sets&#8230;both the above ideas are good not only for hunters but also for proffessions, as well as for those unused emblems and shards.</p>
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