Patch 3.1 Overview
Patch 3.1 is probably still a week away, but the Public Test Realms have largely cooled down and I thought it might be handy to do a bit of an overview for Patch 3.1.
Note that this list is not meant to be comprehensive or have all the details, especially about skills. It’s really just a quick look at what’s coming up. If you have any questions or want more info, you’ll probably want to start with the PTR patch notes (at least until 3.1 launches and we get real patch notes) but I will also link to other sources below when I have them handy.
Major Features:
- Dual Talent Specialization: At level 40 you can spend 1000 gold to unlock a second talent specialization. Each spec behaves just like your spec right now — in particular, you can set up and respec each spec just the way you do now. Once you have unlocked the second spec, you can switch between them almost instantly and almost anywhere. Each spec also has its own set of glyphs and hotbars, and switching specs switches these as well. Note that switching between specs drains all your mana. (More on how this works with hunters below.)
- Argent Tournament: A permanent event for level 80 characters in Icecrown that introduces mounted jousting and can reward you with cool new mounts and mini-pets. (If only I could do it!)
- Noblegarden: The Easter-like Noblegarden event has been expanded from a single tortuous day into quite a fun week. This is the first holiday I’ve looked forward to in quite a while.
- Ulduar: Apparently some sort of new raid dungeon.
Hunter Changes:
- Switching between talent specs will also respec your pets, which gets annoying fast but is necessary. Blizzard has, however, apparently fixed the bug that unsuccessfully respec’d your pet when when you switched, so at least you no longer have to go back to town to straighten everything out.
- In order to help level 80 hunters switch between exotic and non-exotic specs, hunters can train the Call Stabled Pet skill at level 80. This skill lets you access your stable (almost) anywhere. Call Stabled Pet can be used without switching specs — it’s just a normal level 80 skill with a 30 minute cooldown — but the cooldown is reset when you switch specs so as long as you have unlocked Dual Talent Specs and you don’t mind repeatedly spec-switching — and you are level 80 — you can switch pets at any time. Did I mention this is only for level 80s?
- Hunters no longer need to use quivers and ammo pouches, although they can if they want to. The haste from quivers and pouches has been removed from them and is now an inherent part of the hunter class. In addition, ammunition now stacks to 1000. Other ammo changes may come later, but this is what we get for now.
- There’s been a whole laundry list of hunter talent changes which I’m not going to bother to summarize here.
Pet Changes:
- All hunter pets now have the same stat modifiers: +5% Damage, +5% Health, and +5% Armor. Note that these are the stat modifiers previously help by Cunning pets.
- Pet talent trees have been expanded. All three trees get the new talent Wild Hunt, which increases the hunter’s Stamina and Attack Power contribution to the pet. Ferocity pets get the new talent Shark Attack, which increases damage. Tenacity pets get the new talent Silverback, which heals then when they Growl. And Cunning pets get Grace of the Mantis and Roar of Sacrifice, which were previously only available to Tenacity pets.
- The Gorilla skill Thunderstomp is now a Tenacity talent available to all Tenacity pets. Instead of Thunderstomp, gorillas will instead get Pummel, which interrupts and prevents spellcasting.
- We have a new spirit beast — Gondria of Zul’Drak — and a new non-exotic but exceedingly cool pet in the form of Aotona.
- There are new turtles and crabs to tame in Eversong and Ghostlands.
- As with hunter talents, there’s been a whole laundry list of pet talent changes. I’ve deliberately left out the changes to Furious Howl, Stampede, Acid Spit and more for this post or it would be a good bit longer.
Other Stuff:
- The cooldown on the ubiquitous hearthstone has been lowered to 30 minutes.
- You can now queue for Battlegrounds anywhere.
- You no longer need flint and tinder to make a campfire.
- The level 40-ish quests for cooking and fishing are no longer required to advance your skill, although you can still do them for rewards. Similarly, you no longer need to buy cooking or fishing books to advance — the trainers will, you know, train you instead.
- The way fishing works has changed slightly. You can fish (and skill up) anywhere, but you won’t be catching actual fish unless your skill is high enough.
- You can fish up a mount in Northrend!
- Horde characters now have an avenue to obtain a Sprite Darter mini-pet and an easier avenue to obtain a Westfall Chicken.
- There are all sorts of useful new UI options built into the default UI. Unfortunately the Equipment Manager addition had to be pulled from the patch at the last minute, but check out the so-called Colorblind Mode (useful for all sorts) and the Preview Talent Changes option.
As I said when I started, I’m hand-waving away a lot of the changes, especially in hunter and pet talents. I also know that there’s been a host of animation changes (ghost wolves can run now!). I’m afraid it’s going to take me several more posts to round all that info up! But please feel free to let me know what I missed in the comments.
137 Comments
I really don’t look forward to campfires on every square inch of Dalaran.
i think the live version of the campfire spell had a several minute cooldown.i cant remember if campfires can actually cause fire damage to players though…
lol I like your excited “Ulduar: Apparently some sort of new raid dungeon.” there XD
For me as a raider, it’s like, “OMGZ! GIT REDY FOR ULDUAR NXET WEEEK ALL! AHH! IT’S APPROACHIGN SOON™!!!”
And wow! So many changes! Thanks for the summary, Mania! *thumbs up* ^.^
And if you haven’t seen it, the final accumulation of the BRK project is complete. TJ made a wonderful video as a good bye to BRK.
Back on a less-depressing topic (yes I’m very bummed out at the moment), 3.1 needs to come out already. My god my druid is at 75…. 75 MAN!!! THAT’S JUST NOT RIGHT!
just kiddin’ Druid’s pretty fun, but it’ll be nice when I can have the new stuff to do.
Double post:
Also the patch probably won’t come out til the 21, that’s just my guess from Noblegarden being pushed back to the 26th.
Mmm, I’ll have to get my warlock squared away on all the new pets/mounts she can collect… then it’s new spirit beast camping time!
…I’m gonna need more hot pockets.
I’m surprised Blizz fixed the running animations for a hunter pet that no one can tame anymore. Unless…maybe Blizz will make the ghost wolves tameable in a future patch? I can only hope…now that would be a SPIRIT BEAST!
Shir:
I doubt that. Honestly, they probably just gave it the same “model file” as the shaman’s spirit wolves. I’m just as surprised that they fixed it, but I’m placing bets more on the off-chance that it was just a side-result of some other change and not necessarily a specific fix.
I heard over on the forums that the lightning warp stalker lost it’s summoning effect. Any word if Arikara was changed as well to remove the smoke/ Mulgore wolf bark/etc?
Shir_Kirakira? No. Spirit beasts are going to be cats. And I can think of plenty of wolf lovers who’d be PISSED if their wolf suddenly lost it’s howl and gained prowl and spirit strike. Some how I don’t think the fix was some major thing. It was probably, like Rikaku said, tied into the shaman’s spirit wolves. Just an accidental side effect. But I have to tell you, I am starting to get more and more aggrivated with Blizzard ‘fixing’ special summoning effects. Just leave them alone, geez. They are cool little additional things that, from what I’ve seen, haven’t bothered or broken anything. Arikara has been appearing in style for years now, and it hasn’t caused any problems. It’s just one thing after another being ‘fixed’. One less unique thing to look forward to.
I do believe that ****ing with the summoning animations is irritating, but at the same time it could all be a herald to one major fix they’ve needed to do for awhile: Making tamed animals use the STANDARD model. This would fix any movement/interaction/(and unfortunately)summoning, differences between the tamed version and the “wild” version. If that’s the case it would fix all past, present, and future issues and oddities. Thus allowing blizzard to be lazy on yet another topic, so it seems likely…
Though only time will tell whether that’s the case.
*Crosses fingers hoping the blighthounds are included in the fixes!*
Hi mania.
I was browsing your pet database for a anti-caster cunning pet and I checked out the serpent. Seeing it has a ranged attack that debuffs with 50 percent reduction in casting speed I flew to sholazar and tamed Venomtip.
Sadly the family ability Poison Spit seems to have been nerfed. Tooltip states a 25 percent reduction in casting speed. Wowwiki says it has been nerfed on 3.0.9
I post it here in case you would want to update it. Thanks for the great site!
In my opinion, IF there ever will be a wolf spirit beast, I think they’ll get the skills Furious Howl and Spirit Strike, ’cause the currently spirit beasts got the prowl skill from the cats.
Yeah, alot of hunters will probably be pissed about the howl being removed from the wolf, but isnt that being nerfed too anyway? I mean, it only affects the hunter and the wolf?
yeah ice, but currently they are top DPS on the PTR according to the Hunter CL in my guild… also, its not a nerf to us, its actually a buff b/c now it wont dispell with other AP buffs on us.
Great post Mania – my head was getting a little full of hunter & pet changes plus all the other 3.1 stuff and this little summary was really helpful.
The howl change isnt intended to be a nerf. It’s a method of allowing our wolves to howl for us and themselves while pally Might, and war shouts are up. Pallies are all over, and when youre grouped with one, you might as well just turn howl off and quit wasting the focus (before this coming change). It wont go to our group anymore, but we still get it, which in a way may make us look a tad higher on dmg counters.
Sorry for a double post, but I wanted a confirmation on this part of the patch:
“All hunter pets now have the same stat modifiers: +5% Damage, +5% Health, and +5% Armor.”
So Blizzard is really doing this, despite the well-written, well thought out explanations we had on the PTR forums? I find this very disappointing, because in all reality this IS a nerf for tenacity and ferocity pets. The 5% modification lowers the best stats of tenacity and ferocity. (That’s the end of the story for Sv and MM). For BM, we get the new talents, however a lot of people showed that even once you take the talents, you come out STILL behind what we are in live in most areas, and only barely ahead in a couple others. It’s like the new talents must be taken just to take the bite out of the standardization nerf.
I just wondered if anyone ever heard anything from blizzard on this topic on that ptr forum post we had.. Or if maybe they’ve hinted any about pet talent tree choice in the future.
I find this really disappointing, because it takes new pet talents, which on their own sound EXCITING! New talents are fun and great, but when all they do is make a coupled nerf less painful..well.. it’s disappointing. All this seems to do is help Cunning pets, because their stats down change, and the new talents are pure gain for them. It’s like they make cunning raid-dmg-viable by bringing other pets “down to their level” rather then just buffing cunning.
Oh well, I guess I better quit whining, since Blizz will do what they wish. Just wanted to rant a bit and see if anyone had heard any encouraging news, or has a brigher take on this change that I’m not seeing.
I agree with Noba…. they should keep the Modifiers for trees the same, it makes since to have a major DPS pettype, a Tanklike pettype, and a Utility pettype, equalizing the modifiers is a dumbass move in my honest opinion… <- Just my 2 cents
I am personally PUMPED for the new turtle mount, the fishing changes, the herbalism changes, and the addition of the attack parrot Aotona. Everything else is rather… bleh…to me. I may be the only one excited about the pet talent changes, as I almost always roll with Cunning pets, and only use Ferocity to raid.
But seriously…
TURTLE MOUNT!
ATTACK PARROT PET!
I don’t know. I’m going to like this patch. I’m not going to let myself think of anything as a nerf, because there’s a lot of good here.
Yeah, im not sure if the wolf change will put the wolf at the top of the dps charts, but it will pretty far up there, and close enough for me to grab one in anticipation!
Don’t worry, given how mangled my spec is gonna be (Well more so) as a Druid I’ll rant enough for two :) Finding meh hunters a nice change of pace where devs aren’t delibrately trying to ruin any chance in hell of pvping… Is it a bad sign I now have three of the buggers?
Gimlion:
Your Hunter CL said that Wolves are top DPS? I dunno how he/she got that number. Devilsaurs are still way above a Wolf’s dps. Wolves have jumped way up in dps, but not so significantly where they are the top dps.
About Pet Standardization:
You all know where I stand on this, even if Blizzard never listened to a rather good thread about it.
About Ghost Wolves:
All I have to say is that if they ever. EVER. make my ghost wolf a spirit beast, I will be pissed beyond reason. He’s the only wolf I really enjoy, and I do not need 2 Spirit Beasts >=/
Also, Rikaku, about the wolves becomming SB, how many hunters do you think will explode once a normal wolf becomes an exotic pet and 1/3 of us can’t use it? :P
Kikaku:
I’m not saying Blizzard ever will. Quite the contrary, my comment was more directed at the people wanting ghost wolves to be re-released as Spirit Beasts in the future. No pet looks exactly the same as another but belongs to another family. That is to say, you’re not gonna see a Tiger be a Spirit Beast (maybe a ghost tiger with a purple aura dropping off it, but I’m talking standard orange and black tiger), or a Raptor, or etc etc etc. Same thing with ghost wolves.
I for one would like a wolf spirit beast.
Yeah I get it. Those extreme few that had them before they were taken out of the game want to feel special. But…. No offense. those 1 in 200,000 hunters that have one… can chill out. The rest of us would like a chance to have a cool wolf spirit pet.
Yeah I get it. You few want to feel superior. I get it. But not having one of the spirit wolves. I don’t care. Honestly and not trying to be mean in the slightest. Your with to be a special little snow flake has no bearing on my wanting a spirit wolf what so ever. I’d like one. And there are many, MANY MANY Hunters that don’t have them that would like um. *shrugs* Just how it is.
PepsiJedi:
No offense, but I absolutely hate it how people associate Ghost Wolf owners as elitist, superior, “special little snowflake” etc etc. Look, not all of us are and to say that *is* offensive. So don’t call us special little snowflakes, my ghost wolf has nothing to do with me wanting to be different, it has to do with the same reason I got a freaking Raptor or Spirit Beast- I liked it more than the others. So if I sound a little pissed off writing this, I have to say it’s because just because I own one pet that I’m put into a certain WoW-player category, I get enough of the stereotype BS in real life.
I really don’t care if they re-release ghost wolves, and that’s not what I was saying. I was saying I don’t want my ghost wolf to become a Spirit Beast. If I log in one day and see my wolf has changed families, yes, I will be pissed and rightfully so. How would you like it if your Gorilla, or Turtle, or Wasp became a different family one day when you logged in? I bet you wouldn’t be thrilled.
Now if they make a Spirit Beast that looks like a wolf, will I care? No! Shoot for the freaking stars for all I care. Make a Spirit Beast Wasp!
And this I will say and I say it with no malice:
Another attitude I’m sick of though is people saying “I want a chance at and I know other people do too”. The fact is, if you want something, then go for it and fast. If you miss out, you miss out. You’re not obligated a chance at something. And the ghost wolves are *not* the only case of this existing in game.
Amani Warbear
Black Qiraji Battle Tank
Black Proto-drake
Plagued Proto-drake
Blizzcon Pets/Mounts
Certain Feats of Strength Achievements
Ghost Hydra/Ooze/Crocolisk
Gezzerak
There’s plenty of stuff in-game that vanishes after a period of time. Ghost wolves are not the only one. If you weren’t playing the game at the time, that sucks yes, but that’s the way the cookie crumbles. I wasn’t playing WoW when it released and didn’t get a chance to get a pre-armored epic mount, but I’m not about to feel that they should be re-implemented for those of us who do want one regardless of the players who still have theirs and an awesome Feat of Strength Achievement to go with it.
I still want a feat of strength for the crap I went through for Lurky but anyway :(
I’d love a ghost wolf myself cus damn they look awesome, I do have a suspion the timing of them being pulled could be what they were up to for the expac at the time… And rather than use the AWESOME spirit wolves from WC3 yet again they got lazy. But as a spirit beast? I’m a little concerned they’re on their cat fix and we’ve already had one family upset with birds. I can’t see it happening, I suspect like with the snake hiccup it was just that and they never intended them to be tamable.
Personally? I want a Spirit Strider. I’m freaking out newbies on my lowbie dorf who has a white strider as I just love the things even if they have no jump animation. It might get more people to have one and that’d be brillant :D
You can stop now Pepsijedi. I don’t even HAVE a ghost wolf. Never wanted one, I’ve been perfectly happy with my white warg since shortly after day one. It isn’t about being a ’special little snowflake’, it’d be about completely screwing with something that people have gotten used to. Not only changing the mechanics from wolf to ’spirit beast’, but also in changing it to an exotic pet. And it wasn’t even ABOUT being able to tame ghost wolves, it was about ghost wolves being changed to spirit beasts. Which WON’T HAPPEN. With the second spirit beast becoming tameable, it should be very obvious that spirit beasts are going to use CAT MODELS. And in the cast of Goneria or whatever it’s name is, not even unique cat models.
Your just moaning because you didn’t get one, so you completely misconstrued what was said to fit your own little agenda. But here is the thing……Blizzard isn’t very good about keeping its word. On anything. How many hunters do you think were disappointed because the ghost wolf was made untameable? And not just people who didn’t have it, either. Don’t you remember how pissed everyone was, even the people who’d tamed one?
It’d be great if ghost wolves were reintroduced, but Blizzard has more or less closed the door on that. Then shaman wouldn’t be ’special, unique little snowflakes’ anymore, as you put it, and I still believe that had a lot to do with ghost wolves not being tameable
Something actually on topic! Does anyone see ANY sweeping melee changes for hunters this patch?! !@#$, does anyone see ANY melee changes for hunters this patch?!? Does that mean we have to wait until 3.2 until Blizzard keeps their word, or was that just sort of swept under the carpet?
/pet Palla.
If we’re anything to go by could be a while… If ever. They’ve got a wonderful habit of saying they’ll do something then forget all about it. 4 years and counting for updated Druid models and a cat that doesn’t squish :/
Spirit stridaaaaaaah.
ghost wolf run fixed?! YAY. Gezzaraks summon animation gone…no! blizzard plz leave such nifty small effects alone already! D=
im not way exited about the hunter changes in this patch, im more looking forward to hunting another spirit beast on second hunter(even though its another cat..) and getting new mounts and mini-pets.
and to get rid of my ammo puch.
And i do not agree making the ghost wolf a spirit beast. Mainly cause i want to see new and unique skinns and models.
I understand others wanting something special looking too, and i dont consider myself anny better or more special than another hunter just cause i have a pet thats retired. it look different than the rest of its kind but..thats it!
now if you werent 70 by the time the ghost wolf was tameable and wanted it, yes it sucks but by now there have been 5 more beasts thats been tameable for a little while that where also unique in looks that you could easily have tamed if you lvld you hunter to 80 first.
Now if you want to have a pet you dont see others with so often go Grab a white tallstrider, a scorpid that aint black,a sporebat, a bat and you have something you dont see others often with.
Loque is unique in looks(and spirit strike and his amazing voice) and its a shame the new spirit beasts is a winterspring sabre gone transperent.
yes i would love a spirit beasts that aint a cat. a wolf would be sweet but..it dont need to be a ghost! mix up the models(of that race) or something. give it glowing eyes/stripes/spots. ANYTHING. as long is different from whats already walking around ingame.
personaly id like a serpent spirit beast.
And to see pterrordaxes, hydras and sharks(yes sharks! yeah i know. wont ever happend) becomming tameable aswell as the manawurms in netherstorm(along with the mana serpents in northrend that are marked as dragonkin.) If There was to be a wolf spirit beast and it was to have an already existing model..i would like to see a icey-blue darkhound/Blighthound.
about melee changes for hunters..i dont know D=
but nor do i think we actually need more melee abilitys. :/
Rikaku-
I’m not sure what the stats are now, but my CL had the wolf as Top DPS a few builds back in the PTR… but that was a while ago, so it has prolly changed.
It isn’t about that new melee abilities, Akyo. It was about added survivability in melee. Not to long ago, Ghostcrawler was going on and on about how they were going to introduce hunter’s actually being able to be a bit of a threat in melee, and I believe GC said several times it would probably be introduced in 3.1. I haven’t seen hide nor hair of those changes or fixes, and it hasn’t been spoken of in months now. It’s just gotten to the point where if it isn’t actually on a test realm, then you have to stop believing it’ll happen. It just annoys me to no end.
Gimlion:
Ah, yeah that’s probably why. Also what spec is your CL? That might also affect the outcome. From my testing as a BM hunter, Devilsaur is way above the dps a wolf provides. From the testing my GL did (He’s a SV Hunter), Raptor & Cat were above Wolf. So far our tests show Cat, Spirit Beast, Raptor and Devilsaur as outdpsing a Wolf.
I would hate to see the spirit wolf be changed to an exotic, because then people with them who aren’t BM (not a lot of hunters are BM these days) can’t use theirs. I don’t have one myself, I was too pokey about finding shamans and help and whatnot. Anyone find it ironic that shaman’s heroism was a big help to tame them, then they were untamable and given TO shamans? O_o But that’s beside the point. Many of us would love to see *new*, not changed over, models of spirit beasts that aren’t as…catty. Blizz is lazy, but do you think if some people who are amazing at 3d computer modeling MADE the model and skin for blizzard, they might get over themselves and put a new one in? That way they dont have to do the work..
Palla- blizzard “buffed” our melee by making aspect of the viper require a ranged weapon, now we wont be doing only 40% damage in melee anymore by having it on! :p
I would hate to see Spirit Wolves changed to exotic too, but ever since seeing them in SFK I did want them like I wanted a demon hound- sure I won’t complain that much Ryai missed out, but I have alts, and on some alts I would love something like that on them.
Make something else, a spirit wolf- but then again, Blizzard didn’t even leave us with tameable ghost hydras and they made the Sapphire Queen untameable and fixed Gezz, while making her untameable ..
/sigh
Noba- if that’s what GC meant, good god, GC needs to be punted out of the god damn forums. No offense.
-/+ 40% melee damage won’t save us. /sigh.
THE ONE GOOD THING?
POSSIBLE PERMANENT ARGENT TOURNY. whoot.
Pets.
Yay.
The pink strider shall be miiiine.
Rikaku: If you have a ghost wolf and arn’t a jerk about it. Then I’m not talking to you. If you’re cool and not a jerk. Then it’s not addressed to you at all.
I’m talking to people that have them and then freak out any time there might be a hint that others MIGHT get the option to get um. Oh… like Palladiamors in the next post that’s all, bla bla bla BLIZZARDS NOT GOING TO DO THIS OR THAT and “It isn’t about being a ’special little snowflake’, it’d be about completely screwing with something that people have gotten used to.”
Blizzard changes the game each and every patch. People get used to it then they change it (( At least in their eyes)) For the better. People get used to it and they change it again.
Hate to break it to ya, but making a ghost wolf tamable isn’t going to frighten anyone off. Or freak people out.
The _______ONLY________ people that are going to be mad, are the people that have ghost wolves and WANT to be special little snow flakes and don’t want others to have them.
“Oh I don’t want um to change the game people are used to”
Pardon me but I call BS on that. They did a complete and total overhaul of hunters with Wrath, we got all the pet families the trees and skill points, and you’re saying one pet in the entire game being made tamable AGAIN… would freak people out due to what they’re used to? Cry me a river.
And so what if they are changed? It’s one creature a very very very minute few have, vs the happiness of the MASSES.
Personally I was just speaking about a ghostly wolf model that could be tamed. Not retaconning the few ghost wolves that already are there into spirit beasts.
but your “BLIZZARD’S NOT GOING TO DO IT!!!! THEY”VE GOT TWO SPIRIT BEASTS AND THEY’LL BE NOTHING BUT CATS!!!” Is just false. It’s a guess. We had one spirit beast with a cat form. We’re getting another that’s a ghostly cat. That’s two. Just because we have 2 doesn’t mean the rest will be. It’s an assumption with out backing.
The next patch might have a spirit crab, or a spirit spore bat, or a spirit warp stalker or…. a spirit wolf, that are in the spirit beast family. Blizzard hasn’t said one way or the other.
And it’s crap like this….
“Your just moaning because you didn’t get one, so you completely misconstrued what was said to fit your own little agenda. ”
That makes people think you’re elitist jerks… Because when you act like a jerk.. you get called one.
I’m not moaning. I’m just not kissing butt of those very few that have the pet. Their not wanting OTHERS to get it, doesn’t move me at all. My post was pointing out that people that think they’re special because they grabbed one before they were pulled, shouldn’t dictate the masses that want them now.
It’s a game. I don’t have an ‘agenda’. My point was the only people that freak out about ghost wolves coming back are those that have them and don’t want others to.
I, have a slime tamed. You can’t tame them any more right now. But I’d fully support letting other people do so. I don’t think it makes me special. I just like the little guy. I don’t think that ‘changing the game from what people are used to’ is a problem when it comes to little things like cool pets for hunters to tame.
Let’s calm this ghost wolf discussion down, eh?
So far as I can tell, PepsiJedi was posting about a certain type of hunter who owns a ghost wolf — except it came out sounding like he may have been talking about all ghost wolf owners. Rikaku and Palladiamors reacted to the blanket stereotype that they perceived … and both can be pretty fierce when they are defending hunters.
But I think that if we strip the rather disrespectful language we can bring this back to a calm discussion. We all have our opinions about ghost wolves to share, and it’s easier to share without all the yelling.
Palla and PepsiJedi,
WOW! I really don’t think that this is an arguement for people to really get ticked at eachother for. True, Lots of people would be mad if the ghost wolf came back, But there would be a lot of hunters that already have one that would support it.
I, too, have tamed the slime and Hydra ( lost lots of room in my stables…) and I was ticked when Blizz took them out EVEN after I had one. You just can’t assume that everyone that has a ’special’ pet would be ticked if they came back.
However, if instead they brought it back as a spirit beast then it might get confusing. For those with the wolves already, would they become spirit beasts or just stay a wolf. If it did become a so-called ’spirit wolf’ then I could understand people being ticked. As Rikaku has pointed out before, People who want it for the wolf ability would no longer have it, but the spirit beast ability instead. That might make people not want the spirit wolf as much because it doesn’t buff you anymore. However, they might like it because its a spirit beast, idk. but since the spirit beast has prowl, would the spirit wolf have prowl, too, or would it have a similar ability to their howl?
If you have read my posts in the past, you’d know that I first disliked the Spirit beast because People were making a big deal of a cat with a blue face that didn’t even have the greatest ability in the world to help support it, they liked it because it was one-of-a-kind. The second spirit beast added was one of the best things that could have happened. It got people off the one and onto the other, because it brought veriety. Then people didn’t have to make such a big deal about Loque all the time (I appologize for all you you Loque fans out there. I don’t mean to insult you.)
However, spirit wolf… Probably not the best idea…
If they brought it back as a ghost wolf, then sure, but spirit wolf, not so much. It would require too many complex changed (and we all know how hard Blizz likes to work at even minor changes…) such as the prowl, or the original models of the ghost wolf that people have tamed. IDK if I’m making any sense to the readers or not, but for Palla and PepsiJedi, it really isn’t something to be mad at eachother about…
and I appologize if you’re not really mad at eachpther, I might have just read the posts wrong then.
All in all it’s a game in the end. a game of WoW or a game of the hunt, either way changes come and go, and there is nothing that we can do about it.
PepsiJedi:
I’m fairly sure (not positive) that Palla was making the “not changing what people are used to” comment about strictly the wolves. Now before you argue back, I don’t think Palla means by adding more Ghost Wolves as Spirit Beasts is “game changing”. I took Palla means that by changing the existing, already-tamed and owned Ghost Wolves that belong to people INTO Spirit Beasts is “game changing”.
Palla was elaborating on the statement I made about “If you logged in one day and found your Gorilla “Gorilladin” suddenly changed into a Gorilla that was really in the Wasp Family.”
About the Spirit Beasts:
This is a topic that’s been beaten into the ground over and over again. Sure, there’s no definitive proof that there won’t ever be non-feline Spirit Beasts; Only Blizzard can say for sure. However, there *is* proof to say that it will most likely not happen (keywords: Most Likely). Instead of re-typing what I’ve written a million times before, I’m re-pasting this here from an earlier Spirit Beast-related post.
Consider all the changes that WOULD have to be in place for Blizzard to make this change:
1) Family Skill Change. Prowl and Claw (from the Spirit Beast family) are not skills that many other families have.
1a) So Blizzard would have to make a Spirit Beast family have seperate family skills based on what the animal is. (i.e. SB Bat gets Screech & Spirit Strike, and Bite; Loque’nahak comes with Prowl & Spirit Strike & Claw; etc. etc.)
2) Diet. The Spirit Beast *family* has a diet like that of a cat. So even if you had a Spirit “Bat” Beast or Spirit “Wolf” Beast, it’d still feel very cat-like.
OR
1b) All Spirit Beasts use the same skill. Prowl and Spirit Strike & Claw. Bats and Spore bats wouldn’t seem very… Batty to me.
2) Talent Spec changes.
2a)Obviously the Spirit Beast is ferocity. If we make SB Bats (again, example) we’d either have to make it Ferocity (even though Bats are Cunning).
3. Obviously more work on Hunter Pets would be time consuming.
Add that all up and add in teh factor that Blizzard is not the most effecient group out there regarding Hunter pets (It took them 4 years to give us more stable slots, revamp the pet system, and give ALL pet families some sort of family skill.)and you’re basically looking at the 0.01% chance that Blizzard will actually add more non-feline looking beasts to the Spirit Beast family.
In responce to PepsiJedi about spirit beasts.
Sorry but it’s looking like Spirit Beasts ARE going to be feline in nature. As much as I would love a ghostly crocolisk, strider, wolf, bird, raptor, etc.. it seems unfortunately it will not happen; look at other creatures that share a simalure style. Which, first thing that comes to mind are Devilsaurs, and Raptors. Sure they’re not exactly the same- but neither was Loque, but look at what Blizzard did for Spirit Beast #2, instead of creating another unique model, which I admit while hard would have been better than a Ghost Saber on steroids, they did, a ghost saber on steroids.
Unfortunately, no matter how much we all hate it, and how much we would love it, Blizzard has unofficially made Spirit Beasts, Cat’s equivalint.
Though I think it makes me special that I tamed the sapphire queen and a hydralisk- not because they’re just retired, but because anyone rarely has them on my server, I’ve NOT seen another queen, tho I think Aria says she did, and I’ve only seen ONE other Hydra, and ONE slime. and even tho the slime was on the other side I cheered at the hunter that had him.
Managing to tame these pets does make you a little special- but no, I would NOT be against making it where others could tame them again.
@ Rikaku: ‘and you’re basically looking at the 0.01% chance that Blizzard will actually add more non-feline looking beasts to the Spirit Beast family.’
I’d very much rather have that minisqule percentage for the possibility of taming Hydras.
I want Hydras.
Mania:
Sorry about that. I have already gotten over my initial anger long ago, posting usually does that. I think this shows though, how fast and tightly knit Hunters are to their pets; I don’t think we’d see this ever on a Warlock blog XD
Ryai:
Yes, I agree. Don’t get me wrong, as I stated, I would *love* for there to be more spirit beasts that aren’t feline-looking. However, I am fairly logical, and as such, after looking at the facts as they are, I’m not gonna hold my breath or hold hope for such a thing to happen.
I still have a better chance of getting Deathcharger XD
She’s a hydra obscessive now incidently, she refuses to kill them :c
Rikaku: No you wouldn’t, because our pets- or rather minions [I has a lock] aren’t really that ‘important’ to dps, ok with some they are but still ..
like my lock, it’s like MM/SV equivalent, he’s affliciton and if my felpup dies in a BG or while I’m playing, I shrug it off and go back to /tanking and /fearing the mobs.
Mean sadly Zeldei has more survivability then his ’sister’ Amarai and they’re basically the same level. Tho when I start to overestimate my evil powers of demonology, I get squished and have to make the same trek baaack to my corpse.
The only thing I think that warlocks would complain about, would be soul shards. They do not stack 8D
Edit: @Aria: I am not obsessed!
I am apreciating their.. prettifulness.
.. realy.
Well you’re championing the cause to get them tamable if nothing else and I’m doing my bit for striders… Even if the newsbies on Keae keep asking where I got my white one and had the same comments of my Clutchmother too. It’s less depressing that way.
Ghost Wolf Run Animation Fixed | HuntsmansLodge.com | A World of Warcraft Hunter Site - April 7th, 2009 @ 6:31 pm UTC
[...] Hunters who managed to tame this incredibly rare pet before the hotfix. I was skimming over Mania’s post from today which contains a summary of hunter changes and highlights from patch 3.1, when I saw [...]
Thank you, Rikaku, you more or less defended me well.
In deference to Mania, and because I am in one bad mood, I am going to withdraw from the discussion, lest I tear into anyone else.
Whatever happened tot he “new ability” that was supposed to be tacked on to the 51-point BM skill? I would still love to know what it is, and when we will get it.
As a hunter, I can say that the Ghost Wolf is one of the coolest (if not the coolest) looking pets in the game. Having said that, I personally could care less if they made them tamable or not. Actually, I have to change my mind on that. I would have to say that they should be kept “retired”. The players who were actualy able to tame them should be rewarded with a cool pet. One thing you have to remember is, when they were first tamable, they were bugged pretty bad. Stll to this day, they do not function right. They are finally gonna get “fixed” in the next patch (from my understanding). At one point in time, hunters couldn;t even feed them. Also, we just got 2 extra stable spots. Having a gimped pet take up a stable spot shows that a hunter really likes that pet. So yeah, they should get to keep it. Finally, Before patch 3.0, we needed had to leave a pot open in the stables so we could tame other beasts to train our tamed pets newskills. Like i said, fewer stabl spots and you had to leave one available. If a hunter is willing to go thoruhg all that, they deserve to have a very unique pet.
If you do wanan make a new “spirit wolf” pet, use a new skin and make it funtion exactly like the other spirit pets. Don’t change the existing pets. Ghost wolves have been “wolves” all along, and should remain as such. To change them now would be a shame. just make a new model.
When I first started playig a hunter, I didn;t know anything about th game. Friends got me to start playing, and as i wa leveling,i kept asing them “is this tamable.. is that tamable?”. 9 times out of 10 the answer was “no”. One of the things I always wanted was a pet slime and a pet hydra. Both became available to tame, so I busted my butt to level to 80 to get them. I didn;t race to 80 because I wanted to be 80. I rather like leveling and questing and enjoy all aspects of the game. I raced to 80 solely so i could have 2 pets that i thought would look really cool! I use my slime for everything, and I break my hydra out more often than any other pet. I love those pets because they look really cool to me. i don;t use them because i want peple to constantly whiper me asking where i got them. Are they the most versatile critters in the game? no. would I like to have my slime be dps pet? yes. but, i still use him in raids anyway. I only lose a couple hundred dps anyway. The point is, most people have pets because they are what they think are cool looking. Same with the ghost wolves. Do I care if slimes or hydras beomce tamable again? NOpe. i already have mine, and they are the coolest looking pets (to me).
I wanna tame a Worgen. Make that the skin for a SB wolf. :)
I’d totally be up for tameable worgen or harpies. That’d just rock. Yes yes, I know, humanoid! Just dreaming….
Dweezill
i never had a problem feeding my ghost wolf.i do wish they would add new ones though.i never see anyone with theirs out anymore.
something about the fixed run animation worries me…
84
I wasn’t around that far back when the ghost wolves were tamable. I heard stores from guildies that they weren’t able to feed them, and they had to take them to battlegrounds to get their happiness up. Even still, they tamed the ghost wolf because they looked cool, and they kept the ghost wolf because they thought it looked cool. Maybe some people do hold on to them just to showboat, but they put up with the hardships of having one, so they kinda earned the right to showboat a little.
Dweezil:
Sounds fishy; the ghost wolves never had a feeding problem, only the Sandfury Guardians way back in the day in vanilla WoW. I had about 5 people on my realm (horde + Alliance) who got those Ghost wolves. No one ever complained about not being able to feed them. They functioned just like a regular wolf, the only difference being they didn’t have an idle howl nor could they run.
84:
I wouldn’t worry about the fixed run animation, I’m positive it’s just a side-effect of some of the shaman spirit wolf changes that went through this last 2 builds. Enjoy the hell out of it, cause knowing Blizzard, they’ll break it again soon enough.
Dweezil:
A few posts up you were talking about the ‘Spirit wolf’. check out my post a few up, too. I state the same thing you do. WOW, great minds think alike! It’s pretty awesome to have someone have the same excact oppinion. And I totally agree with your slime and hydra comment. I too have them both, and I just found it annoying when people kept asking me where to get one and the response was always that they were no longer tamable. I actually had to make a macro for it…
And now this is REAL offtopic, but does anyone else get ticked off at the Palladins? Especially in BGs? I completely appologize if you love to play your pally, but I HATE them! all they do is stun, bubble, heal, attack, stun, bubble, heal, attack… and what makes matters worse is (Im not sure when this change happened) pallies can attack when bubbled. I noticed this a few days ago and thought it was a glitch, but it keeps happening. GOD! if there was ever a class to nerf, y us hunters?
I love how they copied Warhammer’s Idea for the BG Anywhere thing. Go Blizz.
Dweezill
i never saw it as very hard.the worst part was pugging steamvaults twice and then getting all the tame timing down.i actually enjoyed punching mobs in the face to level my pup from 30 to 70,before the auto level thing was added.it was nicer then the mindless farming i had been stuck doing.damn wolf saved me from burn out.
Rikaku
probubly be right after i get used to it too.i wonder if theyre going to give them a howl sound?
Dweezill, you’re thinking of the Zul’Farak snakes from way, WAY back. Those who had them did have to go to BGs to keep their happiness high enough to prevent them running away.
In other news, it’s so nice that no one will have a need for any Gnomish Utility Knives anymore now that you don’t need flint & tinder. Guess I’ll vend them when I get high enough to make them.
84:
I could live without the howl sound. I mean, if they give the GW the idle wolf howl sound, they’d probably also give it the standard wolf-attack sounds; which would in turn ruin the sweet unique ghost-wolf soundset that they have (which is sweet). As far as I know there isn’t a ghost-idle howl in game, but if there was one then yes, that would be possible and sweet.
Tarjin:
Man poor engineering >< I’ll still use mine though. I have to take up engineering for my mountain o mounts achievement XD
And for whoever asked:
Vargul Blighthounds STILL don’t run right.
Tarjin,
Thanks. Could have sworn they were talking about the gost wolves, but I left that guild for a reason. lol If I am wrong, i do appologize.
Sinful, Blizzard doesn’t usually do original things. They rip off from other MMOs, refine it, dumb it down, and call it their own. They’ve been doing that for years now though.
Dangit. Was really hoping the vargul blighthounds movement would be fixed, seeing as I’m on the verge of dropping it for amother regular wolf. I’m just worried they’ll go on the wayside of tameability. They’re cool but iritating…
Ah well, back to flying pets only.
Still no hint that the stone cats (from the basin Oracles quest or from the Earthen stablemaster’s pet) are going to be tamable in Ulduar, huh?
Actually Palla, not defending Blizzard but imo everyone in the MMO world rips off eachother- or rips off the basic ideas. As unfortunately when you’ve seen one orc, you’ve seen them all.
Ok maybe not orc wise- but elf wise. Though honestly? Blizzard’s version of Night/Dark Elves, the males anyways, are the ONLY ones that ever scared me- and were part of the reason why I rolled horde as my main and most of my alts up untill recently.
Just .. creepy. Not in a good way. And the dance Blizz gave them does not help imo.
The only ‘lost pet’ I have is the Hive Queen from Sholazar. She’s gorgeous. She is also…. huge. I’d actually like to USE her, but I can’t, because she’s bigger than a freakin’ devilsaur and gets in EVERYONE’S way. So…. I drag her around Dalaran when I feel like showing off, and she blocks up stable space the rest of the time.
IMO, they should make the Sholazar wasps in general about 30% smaller.
Personally, I kind of love having those Sholazar wasps’ size as is, they’re a lot more intimidating that way. I also have a black wolf (originally Rema before she was tamed) and I loved the effect on other players when she glitched and was humongous from time to time back then. At first, I even wondered why I got a lot of whispers saying I got the coolest wolf around until I realized she was glitched the first time it happened and only visible to other players and not to the hunter that owned her. *grin*
As for the overview on 3.1 – for a supposedly major patch, its really lacking the much needed changes/fixes to hunters that GC and company have been tooting since they realized they screwed up the BM tree in their zeal to nerf it down. Lots of promises, but leeeetle of the show. Understandable since Ulduar is the main thing they want to get out and at least some of the other stuff are just window dressing that went along with it.
The cooldown wipe for Call Stabled pet every spec switch with Dual Spec was just an afterthought when a lot of people complained (and was heard, for once). It won’t take long for people of all classes (who can afford it) to try to abuse the use of spec switching and soon Blizzard would somehow fix Dual Spec to need some more stringent requirements later on.
Sorry if I sounded pessimistic there, but that’s how I feel anyway. Blizzard has been known to do a few sly “bait (oops) and switch (this needs “fixing”)” tactics via hotfixes from time to time before.
Boing:
Oh those wasps NEED to be smaller. There’s intimidating, and then there’s annoying. XD I’m sorry, but if your wasp can completely cover an entire WG portal or fill up a player’s view of a raid, it needs to be smaller. I know of about 4 guilds on my realm who won’t allow raiding hunters to use those wasps because they’re just too big.
And that glitch is still very much active. Very very active. My friend sent a nice screenshot to me showing it just a few weeks ago.
http://i122.photobucket.com/albums/o270/Suzaelos/WoWScrnShot_031209_161006.jpg
*Yawns and pokes Ryai* That is just the truth. However this isn’t the first time Blizzard has almost openly ripped from another MMO. Just the most blatant and obvious times. Ain’t no way you can really wrap that one in candy, they said “Hey~! What a great idea Warhammer had! I think we’ll ues it!”
Just one of the most blatant and obvious times* I’m going back to sleep….
And I am going to do a third. I would like for everyone to bid a fond farewell to the BRK blog. Daniel posted his last post there today, announcing his own personal blog and the closing of the BRK one.
Well, over at EJ they’ve posted what they’ve calculated as the best possible dps output for each Hunter spec. It goes as follows:
Best Survival template: 6703, 76
Best Marksman template: 6171, 49
Best Beast Master template: 6026, 81
Each test was done with a Raptor. I know that this is the best case scenario for each (which will almost never happen outside a pretty stellar 25 or 40 raid group), but is this still acceptable? Is BM, going by this, an acceptable raiding spec, or are we down in the gutters again?
And yeah, I know the BM probably should’ve had a Devilsaur in its test, that part of why I’m asking the question to begin with.
Gelannerai:
At this point, no, BM shouldn’t have a raptor. BM is in such dire conditions that it isn’t really worth taking the extra 51 BM talent since 1) the point is better spent in either MM or SV at this point and 2) The pure DPS pet talents can still be taken without the 4 extra pet talent points.
And no. That is not acceptable numbers. Previously in the PTR builds BM was about 200 DPS behind SV and MM which WAS acceptable. 700 DPS is too much though. Currently 700 DPS is what we’re currently looking at on average, and if that is the numbers from some of the best Hunters we got, well, then I shudder to think of how this’ll look live.
Blizzard didn’t care about BM Hunters now, and I’ll say why. GC already confirmed *why* BM is getting this treatment. They’re looking to ‘reward’ harder playstyles (and specs) with superior damage. They have already admitted they feel BM is easier to play and therefore, are not required to do top dps.
I agree, but this isn’t “suitable” or even “competitive” dps; this will continue to pigeonhole hunters into 1 spec.
Another reason, Ulduar. They don’t care how much of any of the classes look cause currently they’re focused on Ulduar.
I mean to say, No BM shouldn’t have had a Devilsaur. Yes, they Should’ve had a raptor, thus the use of one in the test. No more responding on blogs after I just wake up. XD
I alkso forgot to add. To calculate what I mean by “not acceptable”:
Keep in mind that these guys are SERIOUS pros. And overall, YES. 6k is an appropriate number of damage for ANY class. But as posted, these guys are preforming to their maximum spec, gear, and optimal raid fights. Generally, most players will probably fall int the 3.1k – 4k range of DPS.
My goal is saying that the 600 DPS difference in the specs alone (regardless of it being 3k, 4k, 5k, or even 6k) is not tolerable for “competitive specs” within the same class.
If that makes sense XD
A raptor? Seriously? Did something major change? I mean I know I’ve called it quits and everything, but since when is the raptor being figured in as the highest DPS pet?
Rikaku, do you have a link to where Blizzard talks about rewarding harder playstyles with more DPS? I’ve never heard that before but I find it infinitely fascinating, and I’d love to learn more.
Palla:
A raptor is the highest non-exotic pet now. they’ve been in the top 5 on average, but they’re more or less the non-exotic version of a devilsaur now.
Mania:
I do have a link somewhere, I’ll go look for it in just a few minutes. It was a general post, but let me see if I can find it again.
Mania:
http://forums.worldofwarcraft.com/thread.html?topicId=14578748409&sid=1&pageNo=6#106
Ah! Here we go. I’m quoting Ghostcrawler on this part for those who don’t want to click the link.
“BM is an easier spec to play. We tend to reward specs that are a little tougher to play if played very well with higher dps. Affliction and Mutilate are good examples, though we went overboard with Mutilate’s dominance over other specs. If BM was simpler and provided the same or higher dps, then you would see 95% BM hunters (which, no suprise, is exactly what we had). Some players will try SV or MM, decide it’s not for them and go back to BM. If they couldn’t make SV work, then their dps may be just fine as BM (or else the drop will be so low that they don’t care). At issue is how much lower BM can be than MM and SV before it isn’t worth spec’ing into. Combat for rogues is too far below Assassination so that you take too big a hit if you choose to opt out of the more demanding Mutilate play style. Make sense? ” – GC
Palla: It’s most likely the change to the Raptor’s racial; which is a toned down version of MB [like how Rake and SS are somewhat alike or Spider and Sith webs or Snake and Scorpid poison.. kinda]
If I remember right they lowered the cool down- so BM or not, raptors did get a boost.
And explains why I’ve seen so many around.
And Rikaku: I .. I want to say something, about GC, but that would be rude, infantile… and most likely get my post moderated by Mania or cause grief.
So I leave this blank [BLANK].
Now- GC should crawl off that high chair and realise how belittling, stupid, and hyocritical all this BS is; Blizzard said CLASS NOT SPECC. What are they GOING BACK ON WHAT THEY SAID!? And have they even PLAYED a BM hunter seriously!? Raiding is much more challenging imo if you are BM BECAUSE of your pet! If you let your pet die, you suffer the consequences, imp talents or not! You have to blow a CD, you have to waste mana, you have to waste precious time, while MM and SV can continue to blow everything out of the water!
It’s not like warlocks or death knights! Even on my Belf and Nelf dk, if my ghoul dies I just shrug it off and keep plowing on thru quest mobs or pvp, even as unholy my pet isn’t my crutch, it’s an addition!
Hunter pets aren’t the same for BM as they are to SV and MM; and tbh MM and SV are EASIER! I had to spin out an MM and SV build for each of my friends, and it sorely hurt to realise that even MM gets better talents and boosts; I mean sure I love BM and Ryai is NOT changing her specc, but it hurts so much to be punished for playing a specc I like, and so much so I’ve barely logged onto my mains. I mean only thing having me chugging along on my dorf is the fact at 11 more levels I can get a ram.
Luv rams.
But outside that? I like Palla can’t really say I’ve been enjoying my hunter- and rolling SV or MM won’t fix it, it’s not how I play, it’s not my style. I like having it where my pet is my equal on nearly all of my hunters.
I mean with how they made MM and SV now, it’s like Ranger and ROGUE WITH A TRAP SHOOTING GUN.
No offense to those that do roll MM and SV.
/sigh.
Sorry for the rant.
700 dps. Gods.
I knew I would never get to see Ulduar, but now I won’t even have a chance for any raid.
Ryai:
Keep in mind though, that it’s ultimately not GC’s decision. Now, bear in mind I’m not defending him, but instead of being mad at the only person we have as any sort of reasonable response, be mad at the entire development team.
I’ve always considered BM harder (in a way) due to the fact that I have to care for my pet to the same extent as another player *entirely* I have to make sure he’s healed. I have to make sure he’s de-cursed, de-magiced, de-diseased. I have to make sure my pet moves out of the way of Lava Waves, Storm Clouds, Void Zones, AoE. I imagine mutl-boxing is probably easier than handling a BM pet in some fights.
I love my Hunter, but just now I told my guild that I’m probably quitting my Hunter, at least BM for raids. I hate to bite the SV bullet, but dammit I want to see Ulduar! I’ll happily dual-spec BM/SV (and you know, stay BM), but I know how it’ll play out in the long run.
SV will make me want to eat lead. I will then return back to my Druid and stick with that.
Then again, maybe I should just stay casual /sigh.
On the bright side, Druid’s goin well.
I think one thing a lot of you are all missing a few very important factors.
Skill > spec.
Skill > gear.
Overall raid competence > single player
I hate to say it, but a lot of people in raid situations aren’t getting HALF of what their ‘theoretical potential’ is. Well…maybe half is harsh, but 3/4 certainly. From paladins to rogues to mages to warlocks to, yes, hunters, there are people who’s leet buttonmashin’z are not as inherently leet as other people’s even if they’re equally geared. What this frankly amounts to is… that “700 dps” is probably a phantasm. For one person, in one set of gear, beating up a target dummy. that’s their result. In a raid situation where people are running around willy nilly, trying not to stand in Bad Stuff, taking dance lessons from Dr. Heigan, or trying to keep spiders off the druid… no one is EVER doing ‘OMFG MAX DPS’ all the time. Not ever. And there’s a nearly infinite variety of indefinable sub-factors such as whether or not you’re feeling good that day, whether your cat has decided to trash your living room simultaneously with the boss pull (this has happened to me), the Fury warrior has an acute attack of girlfriend, or any one of a number of other things. Blizzard gears their raids to an average, because they know this. Out of 25 people, I can gar-un-tee you that not all of them, unless they’re like those crazy bastards that beat Naxx25 four days after Wrath came out and do nothing but play this game… not all of them are going to be the elite pinnacle of WoWplaying madness. They just aren’t.
What this basically means is… hard numbers don’t really exist, no matter how much the elitist sorts like to wave them around. I have seen people with “the best DPS spec’ come in three ranks below me with my less-than-perfect spec in Naxx25. As long as you handle yourself well, keep up as best you can, and when it’s all said and done, the boss drops…. then there’s no reason you can’t see any content you like. Raiding is a team effort, not a matter of ‘who can cap meters’. Cooperation is better than dps. Knowing what you’re doing is better than dps. Given how gimmicky all the fights in Naxx are… I have little doubt Ulduar will be the same. (Hell, someone pointed out that your whole raid has to learn the class ‘Motorcycle’ to even pass one of the bosses…)
Don’t flip out over it. Play how you like; you’ll have the best results from the spec that suits your play style in particular. I tried the ‘DPS Marks’ spec for awhile (using a cat) and actually LOST about 400dps. So… I’m back to BM. And here I’m going to sit, and save that 1000g for buying my poor Deathknight cold-weather flying instead.
Er. And … fail on that first sentence, yo. But you know what I mean!
Nacht:
Oh yes, you’re quite correct. Even now I am currently able to outdps better-geared SV Hunters with my not even perfected BM spec. I come in the top 4 everytime, regardless of what raid or dungeon I’m in. But against a skilled or semi-decent SV Hunter, even if I had the best gear I can’t top them. I think that’s something you also have to acknowledge. With a difference of 700 DPS, it’s very very hard to make up that difference if both the competing BM and SV Hunters are decent/somewhat skilled.
I’m not sure if that makes sense, but I really should get sleep o_O
Druids… We’re in a pretty horrid state right now :/ Particularly Balance if you’re pvping, Ferals have been royally messed around AGAIN and knocked off tank status and restos are still quite happily sitting there just having a change that hits Balance far more than them. Yet again. Sigh. I love Druiding to pieces but it’s a freaking nightmare watching everything I despretely need to actually SURVIVE pvp anymore forked over to restos and told to suck it. Ferals too, they finally get used to something and they bugger with the mechanics again which effects ALL Druids in the process but they keep neglecting this fact.
I’m playing my Priest/DK/Hunter trio more of late as I’m getting that fed up. The only good thing I’ve got this patch is Starfail’s got a decent cooldown but still needs glyphs to sort half the mess it is and Moonkin form is less mana. Oh wooooow. Never mind I’m still a free kill, my mana regen has just been nerfed into oblivion, LB nerf will hit me yet again and yeah.
I think thats why I keep going on my Hunters, all things considered it’s a LOT less depressing :<
Sorry for mini rant but really we’re not even a safe haven either and Aria is and always will be my main after all. My trio are for fun where I don’t have quite the same AUUUGH pressure so I guess I know where you guys come from just from a different class perpective :)
Aria- “Druids… We’re in a pretty horrid state right now :/ Particularly Balance if you’re pvping, Ferals have been royally messed around AGAIN and knocked off tank status and restos are still quite happily sitting there just having a change that hits Balance far more than them.”
Idk bout PvP, but some of my guilds top DPS comes from Boomkins, so they’re fine as far as PvE, and for Feral Tanking, i have to disagree 300%, they are still the best tanks in our guild for tanking Sarth +drakes… so why you say they are all screwed over i personally dont understand.
Hey guys, what do you think about wolves for dps? do you think this change will boost the dps of wolves? 320 ap for hunter and pet with 50% uptime is basically 160 ap for hunter and pet, which seems pretty amazing. Do you think that raptors will still beat them out?
ihlos:
Yes, Raptors still beat out wolves. Wolves have amazing dps now, but raptors are getting buffed too. Raptors are now the best pet to have that’s non-exotic pretty much. They’re little devilsaurs.
Well, in another thread about the state of BM raiding over at EJ, they put up an interesting list of pet dps ranks (in order from greatest to least):
Devilsaur
Wolf
Raptor
Core hound
Spirit Beast
Moth
Wasp
Cat
Silithid
Carrion Bird
Tallstrider
Hyena
I was surprised/elated that the wolf came in second. And check out the Core Hound!
Rikaku: Oh, *that* thread! Thanks for pointing that out — I had completely missed the implications of the second half of that.
Gelannerai: Feel free to link that EJ thread as well. :> I have to say. I am feeling really out of touch right now with pet ‘goodness’ trends. I don’t seem to have any feel at all for where pets may rank or why.
Mania:
No prob =)
Gelannerai:
I’d like to see the thread too =D I’m especially curious. Now, did EJ actually spec or gear for those pets? I mean that by it was stated by a blue awhile back that some pets’ abilities ARE scaled with spellpower (that includes Spirit Beast & the Core Hounds) so I’m especially curious as to their gear for such high marks on both those families.
Sure thing. The pet list is a few posts down on the first page of the thread, post #17 I believe.
http://elitistjerks.com/f74/t52682-raiding_beast_mastery_3_1_a/
I’m not really sure what kind of gear she used, but she did post her overall dps with each one of these pets. She had the top listing with her D-saur as 6145.
And yeah triple post. We can see with her D-saur rating that her dps surpassed what was considered the max dps in the other thread, so I’m taking that as a hopeful sign.
As much as I dislike EJ, the EJ list seems closer to right to me. Part of the reason for that is that Furious howl will be up longer on average then the savage rend buff, and because the AP being added by furious howl exceeds ten percent of the wolfs AP. It’s what, 320 or something now? At the high, high end the raptor will be able to pull ahead of the wolf, but for the time being the overall benefit of furious howl should beat out savage rend. I am still kind of shakey about the raptors place even on the EJ list…..if the patch comes out in the next little bit, I might give it a whirl.
Oh, and an Update, the PvP guide is about halfway finished. I have just been very lazy the past few days. *Chuckles* Sorry!
Gimlion, PvE is fine but PvP is an utter mess for Balance as we’ve got nada to survive and it shows unless we get extremely lucky. Ferals, right now fine, next patch royally messed with and being good at three drakes is the excuse for nerfing them back. I did not say presently since it’s next patch the health/armor is being pulled down, many talent and glyph jiggles and the shield many are extremely suspious of.
Don’t worry striders, you may be low but I still love you to pieces!
Yeah but they’ve changed FH mechanics, how it’s not going to be up 100% of the time and will have a shorter duration/longer cooldown, or was it just a longer cooldown- so overall imo Palla, it pretty much evens out and should really just depend on your build/specc, and if you have imp Focus regen and or GftT [personally I try and get a 2/2, 1/2 or 2/1 combo since alot of dps and tenacity pets eat focus up so much.]
I’m not surprised about Tallstriders tho, tbh, I mean their ability comes off as more of a tanking talent than a DPS talent.
I know, Ryai. And it does sound like the raptor ability got a pretty big boost. I am glad, really, I always thought raptors needed to be better then what they usually ended up. I just hate that the whole “OMG, BEST PET!” thing can’t seem to go away.
Palla:
“OMG BEST PET!” yes, I hate that so much. I could understand it back in the day like with Broken Tooth, but honestly now, it’s pretty much “Hunt with whatever you want”. Even if wolves and cats and spirit beasts were the worst dps, I’d still use them. XD
I *may* pick up a raptor, if I can find one that doesn’t completely disgust me, but I’ll probably leave Raptor taming to my draenei hunter, not my main XD
Ug yeah probably why everyone is using cats/wolves/raptors, not cause they like them but the omgz leet pet dps!
And my god Palla, why didn’t you say protection paladins were so epic, Aria and I two-manned Cruel with me tanking.
It … was so glorious. Sure I had to blow a bubble and LoH but damn.
and back on topic; I was thinking of picking up a raptor anyways on my belf Yasindra [when and if she's ever high enough for outlands], I’m up in the air about it with my Dorf- I might get it as a MC hound place holder.
Or I could get one for my Nelf- since thanks to the change picking up a tank pet won’t really be needed as much untill later levels :/
And I probably might be leveling my paladin more than anything when I play WoW- I’m not giving up on my hunters, they’re still my fave class [warlocks, dks, hunters and now paladins are] but with the changes as of late it allows me to relax.
If I ignore the hel plz tank plz dps plz pug whispers.
and Rikaku: I know and I realise this, but GC is unfortunately the only thing that we can lash out at- it’s not good to do so, but I was just over frustraited again that GC will willingly spew the crap Blizzard dishes out.
OH THIS SPECC IS HARDER TO PLAY AND SO ITS REWARDED!
Blizz really needs to get their heads out of the clouds :/
Well for me it’s back to learning how 2 tank.
Honestly, neither GC nor the development team have any right to talk about how skill should be rewarded. Go play a death knight sometime. That should do a good job of convincing you that skill isn’t always rewarded. Warriors are another just a few buttons class. Warlocks are another. Rogues are another ((At least rogues you have to master being stealthy. Something I suck at.)) I don’t see any of those classes being penalized because they have a simple playstyle. A hunter at least has to manage and sometimes micromanage their pet, and beast master hunters even more so then either of the other two specs. That is an absolutely BS excuse. If anything, the difference should be between pure DPS classes and hybrid classes. Mages, rogues, hunters, and warlocks should all have a certain DPS advantage against warriors, paladins, death knights, druids, shaman, and priests. The pure DPS classes can do one thing, and one thing only. With the homogenization of buffs and the buffing of hybrid DPS, DPS classes really need an additional reason for being.
Ryai, the paladin class in general is just overpowered. As my holy, I’ve heal tanked multiple instances. Protection paladins are angry porcupines, and even retribution is dangerous now days. How the three, holy is in need of the most help, but try convincing Blizzard of that. Although as far as Arenas go, holy has been doing alright. But that’s just one aspect of the game, dang it!!
Of the three*
I actually take issue with that as well. Who is the judge of class difficulty? In the case of pure dps classes, doesn’t having such a huge natural dps gap like the one that Surv has over BM and MM mean that Surv is actually the easiest one? Am I wrong in thinking this way?
Eh, the thought is that ‘more buttons to press=harder=more skill to play’. They want to reward classes that have to push more buttons by giving them more damage. That’s a bit of a simplification, but that’s the theory in a nut shell. Beastmasters get intimidate and beastial wrath as ‘active’ abilities, while both survival and marksmen get several more abilities that need to be used constantly. Both hunter abilities are on longer cooldown, meaning that beast master are stuck with the basic shots and stings for the whole game. Marksmen and Survival are forced to fire off additional shots often, and apparently this ranks them as harder to play, and hence means they should be rewarded.
If that sounds like BS to you, then your not alone. Now if Blizzard were to make survival or marksmen more complicated to play, that’d be one thing. Like requiring immolation trap or even black arrow to be on the target before you could fire off explosive shot, or something like that, then I could see boosting their damage. But they aren’t, and if anything the inclusion of Black Arrow simplifies Survival anymore. It really is just stupid, and half way forcing people into certain specs for certain aspects again.
Heh. On my DK, I got surrounded at lvl 59 by a batch of five helboars. I owned them all, an ended the fight with full runic power and full health.
All I did was button-mash.
Sholazar wasp size is FINE. If you want a smaller wasp, go tame one from the swamp in Outlands. It’s that simple.
Oh yeah .. sorry I forgot about that fact .. was kinda lost in the glory of what I managed to do.
But still I never really thought I could do that, but yeah when you say that Palla it makes me realise it probably wasn’t my skill that had me down Cruel. Ah well :s
Anyways reading your post Palla, it’s made me realise something else.
What if it’s not the buttons you have to push, that is what Blizz is crapping all over about hard to play- what if it’s the fact that there’s so many god damned PVP and PVE talents in SV now? I mean when I did Ryai over to the PTR and tested out a Surv build, it’s what irked me at first. There was a VERY OBVIOUS choice I could take her down; PVP or PVE.
That could be what Blizzard means .. but whether I’m right or wrong it’s still bullcrap- I can understand if it’s for CLASSES THAT CAN HEAL/DPS or TANK/DPS or like paladins TANK/HEAL/DPS. Cause I mean it’s just wrong from something to tank and out dps everything on the board- I mean at the same time, and not like droods way of generating threat/aggro.
And I agree 100%- pure dps classes should be doing what they do, DPSing. I mean sure it’s nice to faceroll as a paladin, but dps is not the main roll, I can heal, I can tank, sure I can’t tank well when he was retri as I was fighting most of a couple of dungeons with a 2hander [and was about 6 levels higher than the mobs in there too], but I can multitask .. badly in my case.
[Tho Aria told me of a Holydin that refused to heal her cause she can heal .. if I remember right :/]
I mean no offense and all. being dps is fun- but this is a horrible way of ‘equalizing’ things and pretty much throws away the BS of Blizz all bring class not specc!!!
I mean I can understand wanting a specc like say, your guild needs a mana replenishment system; no problem. I still remember the VoA run I did, we had an SV hunter or two, an SPriest and a retridin. I never went oom at all.
But outside that? People should be allowed the choice, I mean I’d rather run BM in a run, I mean yes I’m a simple person when I’m on my hunter, I don’t really mind only pressing a few buttons, AS/SS/TBW/etcetcetc, when you boil it down it’s the exact same shot rotation, nearly, that MM and SV have.
Tho ofc when I was testing it out it was like AS[autoshot]/BA/ES/SS/SS etc etc etc
I would figure you switch Arcane Shot with ES when fighting a boss/mob immune to fire but outside that.
It’s basically the same, you can basically still build macros for it. In theory you probably could get away with one-three macros on you, wether SV, BM, or MM.
So again PREZZ MOAR BUTTONZ = HARDER is.. dumb.
That’s like saying Zeldei should be doing like 3587349805623490856938045 dmg
Cause mean got curse of agony, corruption, seed of corruption, drain life, siphon life, shadow bolt, immolate [never use it tho really lol] and etc etc etc.
I mean when I did get pugs for Nexus and UK it got TIRING spamming everything cause had to spam a mob click n spam dot another, click n spam dot another5, go back to the first to drain life- oh it’s dead.
I mean that’s not hard- a bit tedius yes. Hard? As if. I bet I could make a macro to spam all my dots tooooo.
But I like my cluttered UI mess D8
Well either of us Druids actually as there was two of us in there, both Kin incidentlly. Let me die twice and him once and actually slacked on healing the tank on that damn woman in Heroic Nexus. Insult to injury she won that mace upgrade at the end bah! It’s extremely difficult to heal cast and I kept being forced too when it eats your mana so much :<
And on the strider front since I’m dubbing myself a chair expert, though Dust Cloud has been fixed (No longer casting it then charging the enemy which was hugely annoying but cool looking) it’s still only one hit being missed. I suspect that was more to do with the smidge squisher nature before the stats were buggered with than actually doing anything tanky. That and they couldn’t think of anything better the poor guys could have as it’s a bit of a psuedo warp that effects more targets. They’re also another victim of no jump animation but have the most adorable swim.
Hell I remmeber when their skill was er Cower and all they could do was mob ping pong, at least thats been improved…
lmao I like how I just said that “Druid’s goin’ well” and suddenly it blows up into a druid topic XD I merely meant my Druid was going ok, not that the entire class was XD
Korzak:
No, it’s the people who *don’t* own the wasp who think it’s ridiculous. And it is. Now, I’m not saying it cause I hate bug-related pets, I’m saying it because I hate large pets regardless of what they are. Why people think those wasps need to be that big is beyond me. Core Hounds got shrunk. Rhinos got shrunk. Devilsaurs got shrunk. Why shouldn’t the wasp that remains larger than *all of them* remain large? Just cause it looks cool? No offense, but when half your raid can’t see around your pets’ butt, you either need to bring a different pet (which defeats the whole point of having a wasp) or hope it gets shrunk a little.
And honestly, I wouldn’t expect it to stay big. I wouldn’t be surprised if by patch 3.2 they’re fixed to be the same size as other wasps.
About the harder playstyles reward:
Maybe it’s just me, but I personally have no real problems with having a harder playstyle rewarded with better dps. I’m a-ok with that. In Street Fighter, those who know how to perform combos generally do far better than the button masher’s right?
No I’m not calling BM button mashers >=o Hear me out for a moment.
I think the problem lies in just what is considered “difficult” for players. Sure, shot rotation-wise, SV has BM beat. SV is much more complex and proc based than BM. But BM has to (and I’m not going to say Micro) manage another player, their pet. BM’s pets are literally like another little dps in your raid, and as the BM hunter you have to heal, de-curse,de-magic, de-poison them, manage their movements very well (with fights like Heigan)… if that’s not like controlling another player, I don’t know what is.
But the real question is what it comes down to. Is BM really the easier spec to play? Is managing a pet that’s worth 45% of your DPS harder than watching procs for your shots? Maybe, maybe not. That’s something only the player can decide, I don’t think blizzard can fairly call those shots.
Now, personally, I’m fine with letting Blizzard letting SV be top dog. If Blizzard declares SV is hardest therefore gets more damage, fine. I’m perfectly fine with that. But 700 DPS is too large of a gap for a player to go based on their playstyle. Sometimes you can make up a gap like that with skill, but that’s just hoping for dumb luck. If BM was, say, 200 DPS behind SV; I think that’d be alright. SV can have the top DPS for being a more “complex” and difficult playstyle, and those who prefer BM can still play their way without taking a huge hit in the overall raid.
At least, that’s my opinion.
The bane of having me here I’m afraid ya know being a moo Druid ;)
Actually the shrinkage of the core hounds is what turned me off of them for the most part- they shrunk them too much. They’re smaller than a Rhino, it’s not right. I mean I wouldn’t mind if they were a bit bigger, they really don’t get in the way that much- but the only reason I really tamed one and kept it is cause I did want an MC hound, like a devilsaur, when they first became tameable.
But Wasps really AREN’T that much bigger, yes they’re clunky and they can get in the way- but I’ve yet to hear any complaints when I did use Aurelius and I’ve managed her well, in tight splaces I have her on ’stay’ at points, and hit ‘follow’ when it’s open up enough.
Wasps aren’t that much bigger than Devilsaurs tbh, and Devilsaurs get DAMN big with MB AND TBW stacking, yes it does get akward but as I said, it’s not that horrible and it should be left alone, imo Rikaku.
Cause tbh MC hounds are really the only midgets out there; Rhinos, Devilsaurs and even Raptors are larger than them- hell Erebus is a tad bigger than Abyss.
And as I said before, I didn’t mind a 200dps difference, I mean, that’s minimal, tho sure if you’re a min-maxer, you’ll roll SV, but 200dps? That would mean I’d not get grief. But 700? That’s a big gap, and it’s gonna be even bigger between me and an SV hunter- just just because of most likely better gear, but the ability to keep trucking even if pet is dead.
Ryai:
Yes, Devilsaurs do get big when they use MB, but thats only for a few seconds, and MB is generally when the devilsaur is out and attacking the mob. Those wasps are big all the time. They also hover, while most pets are ground based, wasps hover in the air, generally in the camera-main range of most other players. They should be the same size as the rest of their wasp cousins; but like I said, it’s not my decision XD But considering that the rest of the wasp family is smaller, I wouldn’t be surprised if those Scholazar wasps get shrunk in a future patch.
That’s my point though, Rikaku. If they actually made it that way all around, to where more skill was rewarded with more DPS, that’d be fine. But it isn’t. My death knight can hit just as few buttons as my beast master and do as much if not more damage. My warrior can hit FEWER buttons on average, and the result is pretty much the same. My warlock! Don’t even get me started there.
There is already a huge difference in the skilled and the unskilled. Walk into a few battle grounds, and you’ll understand the difference real quick in some one who knows what they are doing, and some one who doesn’t. Do a few raids, and the result will be the same. The only thing that even kind of gets the unskilled by is that gear can make a huge difference. But that is another rant! This rant is focused on the fact that I feel like the only ‘easy’ spec to play that is being punished is the beast master tree. And like you said, Rikaku, easy is so very debatable. You HAVE to use your pet correctly. Which is where it comes up looking easy, on all those boss fights where you have one target, and don’t have to worry about pulling your pet back or anything. It’s stupid, its bull, but what can you do?
Aria, I haven’t really enjoyed my druid since Wrath came out. *Makes a sad face*
Palla:
Yes, I completely and whole heartedly agree. When they say they’re rewarding “harder playstyles” with more dps, it seems like it’s only the BM specs they’re talking to. I think I hit fewer buttons on my DK too. I mean I have about 3-4 skills of my Hunter macro’d into 1 macro (and I have 3 of these macros like this), and then my other various skills. So that alone, if un-macroed, is way more than my DK ever really hits in a similar fight.
“It’s stupid, its bull, but what can you do?”
It’s times like that that make me wish I stuck with FFXI sometimes xD
Yeah, I’m still working out what buttons to use when pvping and pveing, but it’s usually the same, icey touch/plauge strike spam- get up enough runic power to summon gargoyle, then smashy smashy with Death Strike and Blood Strike with refreshing of the plagues/diseases every few moments.
Mean it’s like a warlock.
In plate.
Funny you should mention that, Rikaku…..I just downloaded the 14 day free trial for FFXI……
Palla:
Where’d you download it? I should do that XDD
Fileplanet has one, and I think even just the FF home page has a link to it now, lemme see….
http://www.playonline.com/ff11us/index.shtml
Top of the page even. Buy now or free trial. I’m taking my time and actually enjoying it this go around. *Laughs*
Palla, /pet. There is hope, vague and we have more change of a form fix but I’m too attached to give up :)
/Boomkin dance
Er, Mania must be a bit busy today. You can just go to the FFXI official website, there is a link at the top of the page, Rikaku.
f*cking great they just forgot about the boar special ability GORE
sigh… why cant they just make it simply better then it is now…
Warp / Gore / Nether Shock / Stampede / Dust Cloud
these abilitys should be remade… like the Warp-Stalker ability Warp is just bad… it’s like a bad charge ffs.. and the Gore makes less damage then a normal bite… oh… but I forgot this game was made by Blizzard.
The guy who said about making Ghost Wolf back to tameable – You[r idea is] totally retarded sir.
It would not be a unique anymore and you would probably abandom it after several days when you keep seeing the same pet everywhere.
and for the ppl who begs about getting these rare pets back tameable, Gezzarak / SB Spirits / Ghost Wolfs. stop it just clearly stop it… maybe Blizztard makes that fail and makes them tameable again.. they would NOT be cool pets anymore if half of the server would have them just because some random retards wants a unique pet for 3 hours. :)
BOOST THE GORE ABILIY!
Lerk, it’s fine to disagree, but please don’t call people name here, ‘kay? Thanks. :>
Lerk obviously doesn’t remember the Broken Tooth days…..not that it matter’s. Yes, there would be a spike when people would get some of the rarer animals. But it wouldn’t be as bad as it used to be, and in the end, most of the people would go back to the min/max pets, and the uniqes would still be unique. Whats wrong with wanting the option for a flavor pet in the meantime though, hm? It certainly doesn’t make you retarded or anything.
@Lerk; so am I a [name] for wanting them tameable again? Even tho I have gasp, the wasp and the Hydralisk? I’m not just talking about them, I’m talking about the wolves, Gezz and others.
And HOW would it be seen everywhere Lerk? Did you even READ WHAT people had to do, to tame the GW? They had to do everything in their power to get Tame Beast’s channeled time to under what was it, ten seconds? So how could EVERYONE have a spirit wolf then?
It’d be like Gezz, it took a long ass time to grind the mats, turn them in, summon Gezz and even be lucky enough to tame her solo! On most they needed bubbled paladins or paladins chain stunning or they just got lucky!
So how would EVERYONE have them!?
I’m sorry sir but you’re just a sourpuss.
Hmm .. I’m going to leave ’sourpuss’ stand. But Ryai and Palla — it would probably be more productive to let this drop.
Sorry Mania, I saw the post and had to respond :/ yes I know Obvious Troll is Obvious- but he’s not just calling those, without the pet stupid, he’s calling people who have the pet and want others a chance to get it too, that also.
And I did mean Sourpuss, it wasn’t a word covering up anything else, cause he’s just being a sour grape over the whole ordeal- I mean if he even had the pets [I doubt he does] he, or she, would remember how hard it was to tame them, and that even if they were tameable again, not everyone would have them.
Oh and a belated post/responce to what Lerk said about Warp.
‘these abilitys should be remade… like the Warp-Stalker ability Warp is just bad… it’s like a bad charge ffs.. ‘
Warp causes the Warp stalker to gain a chance to dodge THREE attacks. Warp is NOT like Charge. Warp instantly teleports the pet behind the target, giving it a chance to dodge three attacks; that is AWSOME for a tank!
Nethershock is also a damn good ability! It silences casters! And if you are BM and add it in with Intimidate that’s a possiblility of 5 seconds of being unatackable by a target if it’s targeted you!
So no- Warp, Nethershock are fine. Warp is flat out a damn good tanking talent for solo mobs- and even multiple mobs if you wanna push it. Nethershock is hands down a good utility talent.
There is one issue with Dual Specs for hunters, and that is for Bm’s oh mighty Exotic pets (lol) If I switch over to Surv from BM, will my pet go back to the stables and I’m out in the BG petless? Or will Bliz make exotic pets usable for every class? Like say Taming a Devilsaur would need to be BM, once its tamed you could use it in battle regerdless of the spec.
Johnny: Switching specs as a hunter will unsummon your pet and you will have to recall it. If your pet was exotic and you are no longer a Beast Master, then you won’t be able to — which can indeed be a problem.
Now if you are level 80 you can use the new Call Stabled Pet skill to open your stable remotely and choose a new pet. If you are not level 80, however, you’ll need to hit a stable master to get a new pet.
Incidentally, I’m not 100% certain that you can switch specs in a Battleground. I know you can’t in an Arena — does anyone remember of you can in a BG?
Mania:
Thanks for answering, I never knew about being able to Call for a stabled pet without talking to the stable master:Guess I might’ve missed that while scrolling down the patch 3.1 changes.
The only video I’ve seen of someone actually switching between Talents was on youtube and sadly the guy was in Ebon Hold, unless someone finds out, we’re just going to have to guess.
Though I must say switching Talents in a battleground would be highly useful, a group of Alliance/Horde spots you and your Exotic pet, that pet will instantly spoil out what Talent you are in this case, BM. They send a Pally to deal with the pet while the others assist him/her. Pet dies twice with Heart of the Phoneix on CD or you decide to shut the auto for it off. If you are able to get out of combat and heal/drink up and switch the pets up with that Call, switching to Surv and taking revenge would be really great don’t you think?
Hi, Im a level 73 hunter, with one main combat lvl 73 cat, another lvl 65 cat, and a lvl 42 cat in stables.
So I pulled the stables ones out for the talent points, and suddenly they are both level 68?
Crimson: I am guessing that you hadn’t pulled your pets out of stables for quite a while! :>
This was a change in Patch 3.0, the patch that went along with the Wrath expansion. Pets now stay within five levels of the hunter. This is true both when you tame a new pet (it levels up to be five levels below you if it wasn’t already) and when you pull a pet out of the stable.
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