Patch 3.0.8 is Live

Patch 3.0.8 hit the live servers this morning, and it’s a doozy. As always, you can find the latest patch notes on WoW’s patch notes page, but here’s some of the hunter-specific bits:

Hunters

  • Hunter Aspects are now off the Global Cooldown again. They still have a shared 1 second cooldown.
  • All Hunter pet abilities with a cooldown of 30 seconds or more are no longer on the global cooldown.
  • Arcane Shot: Mana cost lowered to match the cost of Steady Shot.
  • Aspect of the Wild – This aspect is now raid-wide.
  • Call of the Wild: The benefit from this pet talent now applies to only the Hunter and their own pet.
  • Deterrence: Design changed to grant 100% parry and 100% chance to “deflect” spells coming from the front, but prevents the Hunter from attacking. Lasts 5 seconds and has a 90 second cooldown.
  • Explosive Shot: Damage increased substantially, and additional scaling added to compensate Survival Hunters for the decrease in power of Steady Shot. No longer deals damage to secondary targets.
  • Ferocious Inspiration: This talent now also increase the damage the Hunter does with Arcane Shot by 3/6/9%.
  • Improved Tracking(Survival): This talent has been slightly re-designed. Now reads: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all ranged damage done to those types is increased by 1/2/3/4/5%.
  • Kill Shot – Cooldown reduced to 15 seconds, down from 35 sec.
  • Kindred Spirits: This talent now grants only 3/6/9/12/15% pet damage.
  • Lock and Load: Now has a 30 second cooldown.
  • Readiness: No longer resets the cooldown on Bestial Wrath.
  • Steady Shot: Now gains 10% of attack power as damage instead of 20%.
  • Serpent’s Swiftness: This talent now grants only 2/4/6/8/10% bonus attack speed to pet. The hunter attack speed bonus is unchanged.
  • Tranquilizing Shot (Hunter): Cooldown increased to 8 sec, up from 6. Mana cost reduced to 8%, down from 12%.
  • Unleashed Fury: This talent now grants only 3/6/9/12/15% pet damage.
  • Viper Sting: Now drains a percentage of maximum mana.
  • Volley: The damage has been reduced on all ranks by approximately 30% (including attack power scaling).

Pets

  • All Hunter pet abilities with a cooldown of 30 seconds or more are no longer on the global cooldown.
  • The coefficient of Rake (Cat) and Scorpid Poison (Scorpid) has been lowered.
  • Rake: This hunter pet ability has had its damage adjusted to prevent unreasonable scaling with attack power.
  • Scorpid Poison: No longer stacks. The damage has been adjusted to prevent unreasonable scaling with attack power.
  • Spirit Strike (hunter pet ability) now has an initial attack (which can crit) and then a single dot. Damage overall is higher.

Glyphs

  • Glyph of Deterrence: Now -10 seconds instead of -20.

Bug Fixes

Hunters

  • Aspects: All aspects now have a 1 second global cooldown.
  • Aspect of the Beast: Will now increase Hunter pet attack power by the correct amount.
  • Aspect of the Viper: Beast Lore, Scare Beast, and Tame Beast will no longer trigger mana regeneration from this ability.
  • Call of the Wild: Now only works on the pet and their own master.
  • Carrion Feeder: No longer causes extremely large amounts of threat when the pet gains happiness.
  • Chimera Shot: The secondary effects of this shot will now still be triggered even when the target dies from the ability’s damage.
  • Cower: Now longer shares a cooldown with Growl, but has its own separate cooldown.
  • Dust Cloud: This pet ability will now be cast by the pet at the target instead of while they are moving toward the target.
  • Marked for Death: Now works properly for Steady Shot and Glyph of Steady Shot.
  • Master’s Call: Now makes the pet immune to roots and snares for the duration as well, allowing the pet to break roots on the target even when the pet is rooted.
  • Nether Shock: Pets will now correctly use this ability on all targets, not just mana users.
  • Noxious Stings: When this talent triggers Wyvern Sting, the Wyvern Sting will now last the proper duration.
  • Owl’s Focus: Free abilities will no longer consume this effect.
  • Prowl: This ability will no longer sometimes turn autocast on by itself.
  • Sniper Training: Now increases the damage of Aimed Shot by the correct amount.
  • Spirit Strike: This pet ability’s duration and period have both been reduced to 6 seconds.
  • Spore Cloud: This ability will now work properly.
  • Swipe: The tooltip has been adjusted.
  • Tracking: Entering an arena no longer disables tracking types.
  • Fixed a bug that allowed Viper’s Sting to target death knights. They are now invalid targets.

Items

  • Gronstalker Set: The Aspect of Viper bonus from this set has been changed to work correctly with the redesigned Aspect of the Viper.

In addition, Vaneras posted yesterday to let us know that for the moment, there is a small hunter bug with aspects in 3.0.8:

When the next minor content patch is released players may notice three separate issues:

  • The warlock spell Ritual of Summoning can only be used once every two minutes.
  • There are some human female animation errors, specifically when using two-handed weapons or shooting with a ranged weapon.
  • Some Hunter aspects behave as if they still have a global cooldown. The design is that Hunter Aspects should not be on the GCD.

We are addressing these issues and we try to get this fixed as soon as we can.

And finally, we also know there there are some unannounced changes to pets with this patch:

  • Blue Flutterers and Royal Blue Flutterers — the low level blue moths of Bloodmyst Isle — can finally be tamed!
  • The Sapphire Hive Queen can no longer be tamed.
  • You can no longer tame the three Oracles spirits: the Spirit of Ha-Khalan (aka ghostly croc), the Spirit of Atha (aka ghostly hydra), or the Spirit of Koosu (aka slime). Already-tamed versions of the Spirits (and the Sapphire Hive Queen, for that matter) seem to be fine, though.
  • Gezzarak the Huntress, the hard-to-tame black warp stalker with the impressive summoning effects, is apparently fixed. (She had been suffering from the same maladies that originally affected the Death Ravager — she couldn’t be buffed or healed other than via Mend Pet and wouldn’t attack other players in PvP.)

Egad that’s a lot of changes! And I’ve probably missed things … Feel free to drop me an e-mail or leave a comment to let me know what I forgot.

I haven’t had a chance to update Petopia is a bit so I’ve got a ton of work ahead of me today. Luckily I was planning to take the day off to watch the inauguration anyway, so I guess I’ll do both at once.

[edit]

Unfortunately, it looks like we actually lost the ability to tame Gezzarak completely. I have no idea why they would have done that at the same time that they fixed the problems with her, so perhaps it’s unintended and we’ll get her back. *crossing fingers*

I’ve updated Petopia with most of the new info, but I still have a backlog of updates and in fact I haven’t gotten a chance to mark Gezzarak as Cannot Be Tamed yet. Unfortunately I have temporarily lost access to Petopia’s FTP, so it may be a day or two before I can update further. Sorry about that. :/

182 thoughts on “Patch 3.0.8 is Live

  1. Icecrystal

    And I ask again: Does anyone know if those cool new serpent skins (the green ones and the red ones) in one of the Northrend instances are tameable? (Drak’Tharon Keep? Can’t remember :/)

  2. Rikaku

    Mend Pet Glyph: Seems to be working fine for me.

    All in all I am sad to see all the hunter nerfs, but I hold out hope that as with all large scale nerfs that eventually Blizzard will buff us back to at least decent scaling.

    Though I can’t complain too much. I really am loving the change to Spirit Beasts. My SB is doing above and beyond better then what he was doing before, so I’m at least happy for that.

    Gezzarak…I wish I could say I was surprised. It was a year ago that they “fixed” the ghost wolves (andd by ‘fixed in a future patch’ I mean remove). I was honestly surprised when they fixed her bugs in the patch, so I actually went out and tamed one myself. However, Blizzard always does this, instead of leaving something a bit challenging and fun to tame, they remove the tame altogether. =/

  3. 84

    scott.THANKYOU! you just freed up at least 2 spaces on my action bars.oh goggle.spaaaaace…

    the new stance for the hyenas is kinda nice.the mend pet glyph seems bugged.sometimes it gives 20 happieness per tick.sometimes it doesnt…

  4. Leozero

    well i had gezzy sisnce i reached 72, leveled it to 74 then when i hit 75 got a snake (i was marksman and i needed a cobra for pvp) so i left it on stables, rerolled bm and got a corehound and a devilsaur started looking for loquenahak (with no luck for one month search…)
    and when i went to stables to show a friend gezzy it was 75! so i guess it got automatically leveled to the neares 5levels below 80 that was weird

    still looking for loque, will use gezzy if i go marks or surv on the “dual spec”

  5. Ryai

    Rikaku: Do you have Imp Mend Pet? Because my main does and MPGlyph is broken, my alts do not have a glyph yet for it, but someone reported it was working fine when they didn’t have imp mend pet.

    So the glyph is broken- if you do have imp mend pet tho, congrats, you’re a lucky hunter.

  6. Ryai

    Btw I’ve noticed that while you can’t attack when Detterence is up, including racials too- you can still set traps- this is really fun when you’re just getting wailed on by one DK or Pally or Rogue or etc etc etc.

    Permitting that they’ve already used up their trinkets so they can’t escape ice trap.

  7. Niakt

    Gezzarak was glitched from the start so it probably wasn’t even intended to be tamed (reminds me of the spirit wolf), some lucky people have tamed it. I know i tamed it just before the patch and forwarded a bug report to Blizzard asking to fix her, and i tamed it before the patch and stabled it because i knew (or had the feeling) they would make it untamable. So now some of us are proud owner of a fully working extra rare pet that does a freaking lightning bolt. cya

  8. Selesti

    I get sick to no end hearing people complaining to no end about hunters getting nerfed, and the whole “why go BM?” argument. I’ve been BM since about level 40 and have NO intention of EVER changing spec. Any hunter who was relying solely on volley rather than figure out an appropriate rotation is an idiot. I almost NEVER use volley cause I hate fighting multiple mobs and it costs a TON of mana. I’ve not bothered checking on my dps or attack power to notice any changes. I still play the way I’ve ALWAYS played my hunter, though I do try to learn to be as effective as I can in group settings (I mostly do solo questing and grinding)

    Honestly, when I saw the patch notes, I rolled my eyes and moved on. It’s not such a life-altering nerf that I’m gonna whine and complain about it. I seriously believe I’m one of the few, if not ONLY, hunter who doesn’t give a rat’s behind about the patch. I have my hydra in the stable, and I’m perfectly happy with my spec. I’m all about my pets, hardly EVER pvp, so why change? It’s who I am as a hunter.

    On a side note, I do agree that Gez becoming un-tamable sucks. I had considered taming her sometime back, but it was so difficult that I didn’t even bother. Just as well, I probably wouldn’t have kept her…I keep rotating through a few different pets. The only permanent ones atm are my hydra and pink tallstrider.

  9. Sindri

    Any hunter that has moxie or chutzpah enough to stick with a pink tallstrider gets my vote. ;] I didn’t worry too much about the patch either, except that all the pet untamability irked me. I like having odd pets, especially challenging ones like Gezzarak (I’d actually sign a petition to bring Gez back). There needs to be a fairly serious pet restructuring to make them more competitive with the gorilla, and for the ones no one wants anymore, to be more desirable.

  10. Brad

    yah i agree with that seein how i know gorillas are awesome pet tanks but i cant stand how they look…..i prefer my warpstalker or hydraa to tank, but i think they should make a weakened version of thunderstomp in the talent tree that gorilla owners wouldnt need so they could use that point else where like my warpstalker and charge [why charge when u can warp=P]

  11. Everpest

    How about this… for every pet Blizz takes out of the game, they have to add a new pet of equivalent difficulty/rareness. That way instead of reducing content, they are fixing bugs or glitches while keeping the content level the same.

    I mean seriously – this last patch they remove 5 unique pet looks?!

  12. Everpest

    Needless to say, if you are interested I would tame yourself a ghost worm. I can almost guarantee you that Blizz will remove these next patch. Anything that is cool and different… NERF!

  13. Blork

    So I did end up retiring my Scorpid Ziggy. That nerf was seriously a hit. Does that make the gorilla the best damaging non-exotic tenacity pet with the bear the close second? How is the Warp Stalker? I took temporarily took Blacksting as a replacement since I am a MM hunter. But I really need a small, non-flapping, damage dealing, tenacity pet. Any suggestions?

  14. Korzak

    What is with the Hunter class shame/elitism over pets? Some pets are more useful than others, there is no reason to give anyone grief over using those pets.

    You don’t see warriors chastising other warriors for using a great weapon, because they are nostalgic about another one.

  15. Korzak

    Blork:
    Small, non-flapping, damage-dealing, tenacity pet is probably still the scorpid, or a boar. Anything else is not small, except crabs, and Pin is a pretty lame family ability.

  16. lunayoshi

    Hi Mania, I dunno if anyone’s mentioned this yet, but it appears that Blizz adjusted the models for Hyenas so they slouch over more than they used to. It’s minor, but still a pet-related change. They actually look like they did before the patch when they run and walk, but while standing still, their heads appear much lower to the ground.

    Just thought I’d let you know.

  17. scott

    Selesti – agree 100%; my BM hunters still solo just fine, haven’t even needed to revise my tactics to keep aggro on my pets, and stuff like +arcane dmg, +explosive shot dmg and 5 sec invulnerability make this more of a buff patch than anything else at least in my book.

    Korzak – disagree; pin is one of the few (only?) tenacity pet skills with utility value, and makes crabs one of the only pets that are really well suited to soloing with MM or SV spec – we need more like that not less. There will never be a shortage of pets with decent dmg output post 3.0.

  18. scott

    BTW – for those who think BM is useless because it’s no longer (as) good in groups – so? I don’t group much so I can’t comment on whether that is the case, however for the sake of argument let’s say it is – since BM remains demonstrably the best solo spec, that’s sufficient to (at least) make it rate with the other specs, which is all any spec needs to do in order to be viable (and of course, once dual spec comes in, that means most hunters will have BM for soloing and exotics, and MM or SV for grouping/raiding as their other slot – otherwise without the adjustment, come dual spec alot of hunters would be wondering why bother if they already have the all-purpose BM spec)…

  19. Symbiont

    I’m halfway from 71 to 72 when this patch hit, I’m about ready to quit,
    not only do I signifigantly less damage but I can no longer get the pet ive bin wanting for the past ten levels!

  20. Psyberwolf

    Granted this is rather late and I apologize for said lateness, but I’m quite upset with the change to Viper Sting. I quite enjoyed draining the last 3k (or a large chunk of it in the beginning) of a casters mana (to both PVE and PVP varieties). Then letting loose a volley of devastating attacks, only to watch them either die quite quickly or chug a mana potion only to be hit by another Viper Sting and drain that away as well.

    Now with a percentage of the casters maximum mana drained, the drain isn’t as deadly and no longer does the sting pose a serious threat to make casters nervous when confronting a hunter any longer.

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