Liveblogging WotLK Beta Build 8770
Blizzard has updated the Wrath of the Lich King beta realms with a new build: 8770. As usual with beta build, the patch notes are not significantly updated so we’re largely on our own for finding changes.
I’m done with the liveblogging thing now and this post is complete. Fair warning — it’s rather scattershot. :>
First major change: Beast Mastery, the 51-point BM talent, has now been fully implemented. According to Koraa on the WOtLK Beta Hunter forum:
The NYI tag should be off now, it’s completely implemented. Though, we’re still working on the pets themselves.
No mention of what the new exotics are yet, but hey — 5 more pet talent points is nothing to sneeze at!
Okay, I’m in! The Wintergrasp zone is apparently open, but I happened to be logged out in Sholazar Basin, right above some new gorillas!
- Hardknuckle Charger (76-77, Sholazar Basin) – Black gorillas. They know Thunderstomp Rank 5(!)
- Hardknuckle Forager (75-76, Sholazar Basin) – White gorillas. Can’t be tamed.
- Softknuckle (2-4, Sholazar Basin) – Adorable baby gorillas. Can’t be tamed.
I believe these gorillas replaced the bristlepine boars that were here before.
Also, there’s a new piece of the threat display – a red dot that shows up next to the portrait of either you or your pet, depending on who has aggro.
Mammoth artwork is now in, but the mammoths I see in Sholazar Basicn do not seem to be tameable. Were there mammoths here before? You know, I think the map may have changed. Hmm .. and it looks like the map-clearing-when-you-discover-a-place is working now too. Excellent!
The Goretalon Matriarch that I posted about earlier today is no longer bugged, and she can be tamed. Unfortunately she’s level 78 so I can’t tame her yet.
The Sapphire Hive drones, which I had thought were silithids even though they are labeled as beasts, cannot be tamed. The Primoridal Drakes can also not be tamed. Nor can the rhinos, the hydras, or the giraffes. Of course, this is just in Sholazar Basin. There may be tameable examples elsewhere.
Wintergrasp is pretty, but there don’t appear to be any NPCs at all here and certainly no beasts. So I think I’ll skip it for now.
Arctic Ram cannot be tamed. Neither can Blighted Elk. That’s a pity — I was really hoping for elk.
The world server went down, so I logged in Kate (who is in Kalimdor) — and she earned the title “Flame Warden” on login. Cute!
Confirmation on the worms! They are an exotic pet — and Beast Lore even says so. And indeed, you must have the Beast Mastery talent now to tame exotics — when I try (untalented) I get the message: “Creature not tameable.”
I hope that that is a temporary error message and that it will eventually tell you why you can’t tame this creature. But at any rate once I took the talent I could make the tame. And here is Kaet with her (rather disturbing) worm!
Worms eat cheese, bread, and fungus. They use the Tenacity tree. They know Bite and their family skill is Acid Spit:
Acid Spit: Your worm spits acid at an enemy, causing 46 to 64 Natuyre damage and reducing its armor for 20 sec. (40 Focus, 20 yd range, Instant, 20 sec cooldown)
Silithus seems like a good place to pick up a silithid also, but the wasp-like ones here aren’t labeled as beasts even. But ahha! There’s a Hive’Regal Ambusher, and he can be tamed! And as Vabuka points out in the comments, he is incredibly twitchy!
Silithids eat meat and fungus and use the Cunning tree. They know Claw and their family skill s Venom Web Spray:
Venom Web Spray: Sprays toxic webs at the target, preventing movement for 4 sec and causing Nature damage over time. (80 Focus, 20 yd range, Instant, 2 min cooldown)
As an aside, Sean on the WotLK Beta Hunter forum has pointed out that pets in this build no longer have resistance skills in their spellbook. Instead it looks like pets get 1 point of each resistance for each level.
While Hive’Regal has red silithids, Hive’Zora has yellow ones and Hive’Ashi green ones. The shape is the same, though, on the tameable ones. Pity — I wanted a big beetle
Hey! What happened to Kill Command?!
Kill Command: Give the command to kill, increasing your pet’s damage done from special attacks by 60%. Each special attack done by the pet reduces the damage bonus by 20%. (75 Mana, 45 yd range, Instant, 2 min cooldown)
Hmph. Okay, there are a lot of new beasts for me to track down and tame. I’m going to call this liveblog over and get down to work. I hope to have a round-up of the worms and silithids later this evening or tomorrow.
Beta testers, I’d love your help! Just e-mail me a screenshot of the creature with the Beast Lore tooltip showing. Doesn’t have to be artistic — I won’t be posting it. :> I just need to know what color the beast is, what level, and whether or not it can be tamed. Thanks!
117 Comments
According to wotlkwiki.info, they have silthid, worms, and chimeras listed as implemented. Wish I could check it out and verify it.
Interesting! Silithid wasn’t on my likely list at all. But hopefully the US beta realms will come up soon as we can take a look.
unusual selection to start with, devilsaurs….to worms, lol
The problem with Silithids are two fold, unfortunately. They were never a set species, unless thats changed recently and I have been asleep at the wheel, and silithid encompasses the flyers, the workers, and the, for lack of better word, spawners. Are all types of silithids tameable? And I always thought worms might be kinda cool, but only the smaller kind.
I’m probably the only person who be looking forward to the worms (I like the color of the borers in Maraudon)… but I’m still holding out for hydra to be classified as beasts, heh.
And Silithid is interesting. I’m guessing it’s probably the beetle-like Silithid; that model is used in at least one other place as just beetles.
The flier would be my hope, tho’, since that wouldn’t be too far from getting the Zangarmarsh fireflies in.
Well, mania, maybe those scarabs will be tamable after all *gleeful face*
I would so love to see a big red beatle! Man, that would rock!
im still holding out hope for a giant green ooze (headbutting,sounds that dont make me go >:| ,mowhawk made of rib bones,funny death animation…id name him yarly and set him loose apone those damn dragonmaw acendants).
but silithids are cool to and iv got an alt that would HAVE to get a black/purple worm…
Q.Q Cmon Blizz give me beta access : [
Yes! YES!!! Worms at last! I’ve always wanted one. *Ponders* Even though he’s not the usual worm model, I wonder if Borelgore and his ilk are tameable. Nothing like having a giant maggot of death, eh?
I’ve always wanted to tame a Drake or a Dragon or something…*sigh* Chimeras I suppose are the closest thing to a dragon. I made a post on offical forums once, that hoping the wotlk talent would be “Tame Dragonkin.” :(
Maybe this means Jor.. Jor.. arg, Jourmungers? .. those giant wyrm things that can burrow through stone. Anyways, a picture I saw of one seems to use the worm’s frame, with edits ofc, but this makes me ponder; maybe this means that is tameable too, for BM hunters?
Ofcourse I’m grasping at straws here.
Went to Un’Goro and found out that only the Gorishi Reavers were tamable with some 65 to all resistances (maybe 77 to fire). They were the only bug types I saw that were tamable. They were also labeled as “Beast” and one of the twitchiest things I have ever seen.
Headed over to Silithus and found that the worms called Dredge Crushers were also tamable with 100% Threat on them.
hmm.pink.i wonder if theres any green/blue silithids that are gonna be tameable?or the white worms in sunken temple…
Shadowmoon chimeras are tameable :)
I went to Winterspring and was able to tame a Chimaera there. Had the 65 to resistances. Kind of a big guy, he did shrink a little after taming, but I could see his size becoming a bit of a problem
Well, they did say exotic pet abilities might be different takes on old abilities. Acid spit seems to be a variation on poison spit, and venom web is a variation on spiders web. Interesting.
I did a little fighting with new bug type I got (Gorishi Reaver) and it spit a web at our target. I haven’t done any fighting with the other exotics I’ve tamed, get to excited to find new ones so I move on quickly. :D
Yeah, all the new pets are getting the over-powered abilities. Just like Palladiamors pointed out, the new ones are getting updated versions of older skills, making the pets with the old skills inferior. Like i said, seems to me like Blizz is PUSHING people to use the pets THEY WANT US TO USE. Ah well, irks me, but I am sure most people will have no problem with it and follow the shephard like good little sheep.
@Dweezil
These are exotic pets. They’re supposed to be a little better.
And what IS up with Kill Command?
The Chimaeras in Azshara are also tamable.
Anyway, I was hoping they would let the deer types be tamable as well, but that hasn’t happened yet or is never going to happen. Wish they would have also let other kind of snakes be tamable like the ones on the western edge of Nagrand and I think the northern edge of Shadowmoon Valley.
Oh god. Freak out and spaz why don’t ya? It’s called a beta man. Nothings OVERPOWERED and Blizzard isn’t trying to push you to do anything. They’re trying them out to see how they need to be tweeked. Freaking out and overreacting just makes Blizzard go “Dude why do we bother trying to please these guys. Color a tiger purple and pink and give it to um and tell um to shut the frak up”
CHill and offer constructive critisim instead of “OH NOES!!!11!! IT”S ALL OP! HUNTERTS SUX!”
Deep breath, PepsiJedi. :> But yes, it’s still very early in beta and things are too likely to change — and change back, and change again, and maybe even get thrown out completely — for us to get too worked up at this point.
Silithids… man, I’ve wanted them tamable since the first time I saw them. *squeels of joy*
Worms…all I can say is “eww”. Silithids are rather cool though. Can’t wait to see all the exotics. I won’t know what to tame!
I did tame one of the worms in Maraudon. Didn’t see anything else I could tame in there that wasn’t something new. It has a bright teal color.
Considering its a 51 point talent, we darn well BETTER get some nice pet abilities. None of what we have seen so far screams over powered, though the damage of the chimeras frost storm breath is a bit to extreme for my taste. But yea, all of this is early on. However, before the rousing cry of OP continues, they told us they were going to be doing something special with exotics. Its just a mixture of standard abilities with something special. Like venom web.
Is it me or do the Silithids look like the critter’s from Starship troopers? I’m kinda excited to tame one. So far it’s been the only exotic that’s really made me sit up and say “hurm!”
I’m all so a big fan of green so one of the green ones would look nice next to my green ravager.
I like that the worms are tameable. I think it would be nice if they were a bit smaller though. Still, I’m hoping for a lot more pets too.
The Crust Bursters outside of Thrallmar were not tamable, maybe because they are not labeled as Beasts.
The Young Crust Bursters in Blades Edge Mts were also not tamable and not labeled as Beasts. These are the same looking worms as the picture above, just a different color, so it’s a wonder they are not tamable yet.
I’m totally calling the rarespawn yellow worm in Silithus. :I
Vabuka: You can put in a suggestion about the Young Crust Bursters. I’ve been doing tha with various untameable creatures.
Ansawa: I went looking for him when I was in Silithus, but no luck.
I am glad that Beast Mastery is finally “on” now. Non-Beast Master Hunters should not have the Exotics that specced Hunters have. >:-D lol
Extremely happy, when I heard you say that the awesome white eagle is Tameable!
I wouldn’t mind a rhino. I don’t want a worm nor a Silithid though.
How does one go about putting in a suggestion? Is a Beta key required to do so? I was just contemplating ways to reward hunters for having loyalty to their pets. I came up with an idea, too. Remove Spirit Bond from the BM tree, at least as it stands, and make it something that instead increases in power with the length of time you’ve had your pet. I’m sure it’s not a perfect idea, but it might get developers thinking in that direction.
The Ice Heart Jormungar Feeders are listed as Tameable (Exotic). I’m only level 70, so I can’t tame them.
Might seem rather blasphemous, but I’ve always thought that spirit bond needed to confer some sort of bonus to master and pet, as well as maybe being jumped up to 5%. But eh, thats just me.
Quick question (and no, I didn’t read the other comments, so if this had already be answered feel free to point and smirk >_<_
“Also, there’s a new piece of the threat display – a red dot that shows up next to the portrait of either you or your pet, depending on who has aggro.” – does that apply to groups as well?
sara: I don’t know — I haven’t been in a group yet. However, I would imagine that it works very similarly between hunter and pet as it does between players in a group. I also noticed as I watched it more that it shades between yellow and red as you get closer to pulling aggro. So there were times when I had a yellow dot and my pet a red dot, for example.
I agree Pall…as it stands Spirit Bond is rather…useless…. 2% every 10 seconds hardly seems worth 2 pts better spent.
On another note: I’m totally excited about Silithids, the list of possible pets and the potential for ditching Darktooth are getting stronger with each passing patch. /Target Darktooth…/Wave…/Mourn.
On another ‘nother note: I agree with Pall once again about the 51-pt talents being OP. I think for 51-pts we better get some stronger pet abilities…though not necessarily a stronger pet. Depsite what I’ve seen so far, I would be a fool to spend 51-pts for the exotic pet abilities by themselves, however, there’s +5pts to go with it. I don’t think it’s OP at all…though some of them will likely recieve nerfs, that’s to be expected.
Sara- Blizz mentioned a little while back that they will be incorporating a type of threat meter ingame, so my guess is it works for parties/raids as well, and this is the result…which is a good result I might add. Numbers and letters and flashy red screens isn’t blizzard’s style, they like it subtle, and I’d prefer this method, it’s one less window on my interface.
p.s. Double post FTL
For clarity, Are the “Hive’Ashi Sandstalkers” Tameable? The green version of your “Hive’Regal Ambusher”?
We can tame silithid tanks now?! Whoa… okay now I’m torn betwen a yellow silithid and a devilsaur.
>.<;
Then again I already have a big white/purple lizard, my warp stalker, so maybe I’ll go with the silithid instead. Hmmmm…
PepsiJedi: Yes, Hive’Ashi Sandstalkers can be tamed. I haven’t checked all the silithids yet, but it looks like that’s the only model that can be, and all the silithids of that model I have seen so far can be tamed.
I wonder I these are tameable since they are beasts: http://www.wowhead.com/?npcs=1&filter=na=Nethermine+Flayer;cr=6;crs=3520;crv=0
But only those in Shadowmoon.
PS the maggots in EP are beasts.
i have always wanted a Silithid reaver!
kinda makes me sad though that my black gorilla will no longer be a somewhat rare pet
Betatesters, gogo Molten Core, need CorehoundPet
Those worms were one of the first pets i expected to become tameable….But the only thing i want now is my very own Hydra
OMG they nerfed killl command
each attack doing less special damage that sucks
hm, i can’t rename my worm, seems buggy
If they push Paladins, Rogues etc except the hunter, they have to compensate this “push” by nerfing the hunter and pet abilities to get back in balance ;-)
You can tame the Jormungar’s @ Dragonblight, they look cute ;p
Anyone able to test to see if the Silithis Harvester (rare spawn in the Barrens) is tameable? It does look different to the Silithid mount style you have pictured, but was not categorised as anything prior to WOTLK and as such wasn’t tameable.
Hmm… I’m happy to have all these pet choices, but I still want to tame The Kurken ;)
Just to clarify for people, the only known Silithid capable of being tamed is the “Tank”. The other future possibilities are Worker, Scarab, Wasp, Colossus and Reaver.
Mania doesn’t have the models listed yet, but if you head over to Wowhead and look up any silithids there, you’ll see what models they fall under. Scarabs fall under SilithidScarab, while Workers fall under “Aurokk”. Wasps are SilithidFlyer, Colossus as SilithidTankBoss, Reaver as Sandreaver, while Tanks are listed as SilithidTank.
I agree with Darknez, I do also want The Kurken. It has been my dream pet since I first saw it when trying out a new draenei alt.
After having read the news about the exotic pets in WotLK it seems I look at the untameables a bit differently. The other day when I ran through Ungoro I was reminded about the beautiful blue thunderlizard thingie. Look at the picture below, wouldn’t that make a nice tanking pet?
http://www.wowwiki.com/Image:Thunderstomp_Stegodon.jpg
Anyone had a chance to test if the following creatures are tameable?
-Basilisk
-Clefthoof
-The various Dinos in Un’Goro
-Hippogryohs
-Gryphons
-Kodos
-Mana wyrms
-Striders (the War of the Worlds tripod thingies)
-Thunder Lizards
They’re all classified as beasts, but untameable live. Would be nice if that changed ^^
and please dont forget to checkt if we can tame corehounds!
well they would be a hard thing to tame, but if we can tame them, it would be awesome
dont forget the hydras ^^
Hippogriffs in Feralas are not tameable
None of the dinos (except devilsaurs) are tameable
None of the basilisks I’ve checked are tameable (Tanaris)
yay worms! :D to bad im mm ;(
Nethermine Flayers…now THAT would be a cool pet. If those things became tameable, I’d make a beeline right for one. Nevermind all this speculation on what to get…that’d be it, no more, “what to get…” nonsense…. Here’s for wishful hoping.
For the record as I don’t see it mentioned
Silithid Reavers are Cunning pets
Worms are Tenacity pets
Forget that. Pet type is mentioned above. Should really read it ratehr than skim through ;-).
Now this is pissing me off :< From my point of view (as a raider), BM is a high damage output tree. It has lack of CC, drains and utility. And hence I am only going to use the Beast Mastery talent when I raid, and where my job is to DPS as much as possible. The thing bugging me out is that all but one (atleast I think) exotic pet has either the Tenacity or Cunning tree, when they are “supposed” to have the Ferocity tree! When your only role is to DPS, you will suffer if you do not take a pet with Ferocity. I wanted a Silithid as a pet so bad, but it has a rather crappy family ability in terms of damage, and the wrong tree.
Sure, if you don’t raid you might find use for a tanking pet as a BM hunter, but most hunters won’t play that way.
Perhaps the expansion will change what roles our different talent trees have, but I highly doubt that. BM will still top PVE, MM will top PVP, and Surv will only be usable as PVE utility, atleast from what I can see right now.
As of now, I feel that Blizzard gave us a joker-talent, which actually has almost no value in PVE. And they put it in our best PVE tree. I can live with that if some other tree takes the role of BM, but as I said, I don’t think so.
hmmm Blizzard if you read this, give me a 100% ranged pet. A pet that does not melee and instead just sits beside me spitting death.
devilsaurs are ferocity….there not done adding pets to get all mad over it, why are you….
I’m up for bugs, but ummm they don’t really look too, you know Hunter Pet kinda thing. The wasps are cooler, but they aren’t even classified as anything sometimes. Oh well.
So I assume we’ll be taking Kill Command out of our standard shot rotation… I hope they give us something to replace it with… I liked the old Kill Command. And the BONK sound it made.
As for all the people asking about tamable Core Hounds, I thought I read somewhere that somebody checked and no, they are not tamable. Not the big ones in Molten Core, anyway. (Maybe the baby ones in BRD?)
I’d be curious to see somebody go into Karazhan and see if they can tame one of the animal bosses, I know they aren’t particularly special skins or anything but imagine being able to say you tamed a raid boss!
Not a worm fan. Have u guys try hydra???
@Korghal
Lol, if you dont like it – dont take it. BM is not only a DPS tree. Its also a solo tree, and now with tenacity exotic pets its becoming a 5-man Tank tree. Its also becoming a Tank-buffer for raids. Check out the Roar of Sacrifice in Tenaity tree. Im pretty sure it can be cast on a tank every 3 seconds.
FYI, currently Chimera beign a Cunning pet does more DPS then a Devilsaur, due to its huge special.
If you dont see all these potentials, you are just blind, and maybe you should reroll.
Also, stop QQ, out of 4 exotic pets, only 2 are Cunning, 1 Ferocious and one Tenacious… seems like a pretty balanced start. Im expecting another Ferocious and Tenacious pets to be added, hopefully even more of each kind. So far they’ve been adding at least 2 new pets per week.. what’s your problem?
As for me, Im getting my Tenacity pet in WotLK… whichever exotic one we’ll see. Just for tanking 5-mans and being more useful in raids than just DPS
@Korghal Even if Blizzard didn’t make any of the exotic pets of the ferocity tree it seems to me that the extra 5 talent points you get would make a “normal” ferocity pet put out more dps thus inline with your view on the bm tree. I may be totally off but that was my take, also we are going to have 5 stable slots so having a raiding pet and a bg pet still leaves 3 slots for exotics.
The silthid talent looks awesome to me for the bgs, a web that does damage sounds like a great tool, melee types will be crying everywhere.
Okay, seeing as some people misunderstood me, I shall now clarify:
I am not QQing. I am talking about my views on this talent, as an endgame raider. If you do not know endgame raiding, please do not tell me that I am wrong.
My problem with the talent is:
It is currently NOT WORTHY as a 51 point talent in out best raiding tree. It’s not a matter of taking or not taking, it’s a matter of reciving less buffs then other classes. Some might call that QQing, I call it preventing our class gets the shaft in raiding. Perhaps you like getting the shaft, I do not.
I love the hunter class, and I will never reroll. Neither do I want to play a nerfed class, so I’m trying to make a difference.
Roar of Sacrifice will not make any difference at all in raiding, and it will not be a reason for taking along a hunter. And I doubt a Chimera will out dps any Ferocity pet… Taken from Wowhead: Froststorm Breath [School Damage] (Nature)
Value: 46 to 68. Even if that is just the nature part, and the frost part will be equal in value, it wont out-dps a Ferocity pet in raids.
Altough I fully agree that I jumped to conclusions, plus over reacting a bit. I just don’t want this class to be left behind, that’s all.
Yes……it is, the one ferocity pet we have so far does better damage than any other pet currently.
And the 46-68 damage is rank 1. so yeah…
Korghal, it’s only Beta :)
Wait ’till Wotlk is out, lvl to 80, go to a raid as a BM. If you’re still unhappy, I’d give you permission to whine.
@Filnn where did you get chimeras do more dps than devilsaurs?
chimeras in winterspring are tameable
True, it will be very hard for other trees to outdps Ferocity. But since Devilsaur is a Ferocious pet, that’s at least one in the tree atm.
As for it being a bad raid talent… Well, with Beast Mastery and a Devilsaur, you get:
Great Stamina 3/3 (+12%hp)
Thick Hide 2/2 (10% armour increase)
Spiked Collar 3/3 (+9% dmg)
Bloodthirsty 2/2 (20%chance to increase pet happiness and health by 5%. No more crap with unhappy pets midboss and self healing)
Heart of the Phoenix (1 pet ress with 10% hp every 10mins. If pet dies during boss, np. Just give him a quick heal and send him back in. He’ll take care of happiness himself)
Avoidance 3/3 (70% aoe dmg reduction)
Spiders Bite 3/3 (+30% crit dmg)
Call of the wild (+10% AP to party for 20 secs, every 5 mins)
Rabid (+5% AP with 50% chance to increase it by 5% more up to 5 times every 30 secs, with 30 sec CD.)
And you still have 2 points left to spend.
And you get the Devilsaurs special skill
Monstrous Bite
Your devilsaur ferociously bites the enemy, causing damage, and boosts its own attack power by 5% for 12 seconds. This effect stacks 3 times.
25 Focus, Instant, Melee Range, 10 sec cooldown
I’m hard pressed to find a better dps pet, tbh. The additional 5 points combined with being able to tame a Devilsaur makes it a pretty good raid talent, imo.
So there you go. No need to worry. ^^
YESSSSSS!!! I’ve always wanted a yellow Silithid! Evil bees ftw!
@ Korghal…
Your kidding right? Tell me your kidding. A lvl 70 pet has around 6.5-8k life. Thats a 3-4k damage shield on a 3 second cooldown- then combined with intercept to block yet ANOTHER hit…combine THOSE with 75% less AoE damage…40% increased healing. Tenacity pets are going to be a monster in 5 mans, 10 mans, arenas, anything at all actually. I’m willing to bet that in certain cases, the pet might be able to tank better then a player. Even in arena, the pet doesnt even need to be targeted to be taking hits for the party. Thats not something to dismiss…Imagine spamming roar of sacrifice on your healer or mage in arena O_O
BTW, look up the wowhead talent calculator, and you’ll quickly see how great +5 talent points is. Personally I’m much more impressed with that over Chimera Shot.
OK. first off, I am not bent out of shape. This is supposed to be forum for praise AND constructive criticism. Blizz will probably do what they want regardless of what I, or anyone else, says. Unless you are actually playing beta, this is really just an opinion page.
Second, yes, the new “exotics are supposed to be better because you have to spend 51 points in BM to get them. That’s fine. But I look at it this way, one of the “exotics” has a buffed up “spit venom”. So, when it comes time to get that new “exotic”, will anybody be playing a serpent? I seriously doubt it. Likewise with toxic web. Why have a spider when you can get his ability-plus on another “exotic”. I thinkthese new abilities make other families inferior, thus making them almost non-playable.
Third, I plan on keeping all my pets, and the new pets i get will be “non-exotics”. So, what is the point in me spending 51 points in BM? There really isn;t one. But, if I do spend 51 points in BM, I would like my pets to be able to contend with the “exotics”. And I sure as heck would want my pet to be stronger and have better attacks than a hunter who has no points of BM. I gu8ess my point is this: Give me a reason to want to spend my points on BM. Give me the choice of getting a more power “exotic”, or give me the choice of getting my “non-exotic” buffed up or even give him some new abilities for the 51 points. I would much rather have my old critters buffed up and given more skills than tame the “exotics.
Once again, this is just my constructive criticism. This is what would make me happiest, and I am sure it would make a lot of other people happy too. I see why Blizz wants to make these new pets more powerful, but in the process, you can’t forget about the players who want to use their old pets.
I have wanted, so very much, to tame a silithid since I first saw them. Specifically a wasp, but what the hell, this is progress. I assumed they were ruled out because of their non-beast status, but this is fantastic news. Also, seeing that the reavers are Cunning, there’s always the chance that future updates will give us wasps as Ferocity and scarabs as Tenacity, which would make sense.
@ beastfury
No, that 46-68 dmg is actually the highest rank yet implemented in the beta.
@ agnidragon
No, I’m not kidding anyone. I am talking about endgame raiding, which is what I do. I’m sure that the abilities you are talking about will be nice in arenas and such, but it’s offtopic for me.
I appreciate you all giving your views on this one, but I still think my point is valid. Altough I shall not ramble on, I’ll take a chill pill instead. But prepare to hear more from me when WOTLK goes live :)
PS. I don’t like Chimaera Shot either, or Explosive Shot :<
The expansion isn’t even out of beta, and all ready people are whining about it. If you’re guild regularly takes you as dps and finds you reliable, I highly doubt they’d just stop taking you. Blizz will probably still be doing some fine tuning on the talents, so stop whining.
As far as core hounds go…pretty sure they’re classified as demons. I doubt they’d become tamable, but who knows. Right now, all I have my sights on for certain is the bird that looks like the tauren flight form. I’m waiting on more exotics and the expansion to decide what my exotics will be.
Hmm, I think they should just make it so you can choose what talent tree you want your pet to be in. I don’t see why they’re restricted to a specific talent tree :( Maybe you could get to choose which talent tree you want it to be in when you tame it and you don’t get to reselect it?
I just don’t see the point in restricting it like this because hardcore raiders will not be able to bring their favourite pets into raids. Why make it less fun? : /
How do you get the title Flame Warden also is it like the Of the shatterd sun title
Okay, to anyone saying the Devlisaur is out DPSing the chimera currently, ain’t watched the videos have ya? Currently frost storm breath is doing around a thousand damage every ten seconds, and can critical for upwards of four thousand. Now thats on a well geared player, I am aware, but nothing, and I mean NOTHING a pet can throw out currently can match that. That being said, I fully expect and support a nerf of this ability well before beta goes live.
Korhgal, I respect your opinion, but I can’t say I support it. From the sounds of it, no offense intended, but you sound like a min/maxer. According to Mania and Nimizar, both of whom I trust wholly, cunning pets can do more then enough damage to hold their own. Not only that, but seriously Korhgal, have you checked out the cunning tree? Yes, yes, I know nothing is permanent right now, and everything is likely to change, but in its current state, the cunning tree has a good deal of potential to be just plain nasty. The main ingrediant to this nastiness is Owls focus. This nifty little talent at two points gives your pet a 30% chance on special ability for the next one to be free. And now, all pets have a focus dump. Now that may not sound like to much, but it will result in cunning pets getting off strings of bites/claws/smacks that are at least one longer then tenacity or ferocious, and sometimes, with a bit of luck, more. Not only that, but cunning currently has the only new talented attack, wolverine bite, that activates on dodge. May not sound like much, but its just twenty focus and is another full attack. Not to bad, I say.
Now for your last concern, that it ain’t worth the 51 points, eh, thats highly debatable. The five points itself could potentially go a long way in increasing your pets effectiveness. But I think its that, combined with the unique array of skills from exotics that make the talent worth while. That, however, is just a matter of opinion.
Ewww, those maggots in the Eastern Plague Lands are Tameable now eh? Not getting 1 of those. heh
Naaaa, ill pass im still up for A chimera :D
I agree with Palladiamors. 5 extra points? WAY nice! Hope over to wowhead and play with the pet tree builds. 5 points is the same as getting 20 lvls worth of talent points for you pet. Even without the exotic pet part, I find 5 extra talent points to be very very very very very (yes that was 5 verys) cool. I do like the concept of exotic pets . . . but I for one will always treasure my beloved white gorilla. And now that he’s gonna be able to take for groups better, especially when I grab my 51 point talent. Well lets just say Rudda is one happy little red headed dwarf.
sorry for the spelling errors. “Hop over to wowhead. . .” and “. . . he’s gonna be able to tank. . .”
wait so the 46-68 isnt the only rank implemented yet, so its actually the highest rank? wow rofl
Hi, I raid end-game and I think the 51-point BM talent is f’ing amazing. :)
Not even going to argue, but since Korghal is rejecting arguments about it by people who don’t raid T6 content, I figured I’d put it out there. My raid is in BT and MH, and that 5 extra pet talent points will be AWESOME–not to mention my being able to take along a tank pet that can actually hold its own just fine against raid-level trash if I need to save a healer. (Granted, Nemesis the cat was doing pretty spectacular against Hyjal trash last night with supplemental healing, but pet barding and blood of the rhino and more natural armor would have been wicked awesome.) And the worm special ability is effectively another sunder? If you raid end-game, you KNOW how awesome armor penetration and reduction are for DPS.
Also, re> exotics making other families obsolete: Uh, what? Not all hunters are going to go 51-point BM. There will still be serpents and spiders and raptors alongside the worms and silithids and devilsaurs. Granted, most of them will belong to Marksman and Survival hunters, but I’m willing to bet there are people who love the spider skin and hate the silithid sand reaver look, so there’ll still be Big Red Spiders scooting around.
Does anyone know if the deviate pythons in Wailing Caverns, with the “worm” models (http://www.wowhead.com/?npc=8886), are now tamable as “worms”? I know it’s unlikely, but they look really great, I’d love to be able to tame one!
@Ed: They don’t use a worm model, actually. They have their own snake model.
I’d like to know if those are tameable, though. The shadowform serpents with the same model in Shadowmoon Valley would make awesome “look at me!” pets. Better than the ghost sabers, I’d say. ;)
Oh well, yeah, I’d like to know if they are at all tamable, I’d definitely be getting one of those shadow serpents if they were, those things look awesome! :D
I find it amazing that people who are concerned about the 51-point Beastmastery talent don’t mention the 5 extra talent points when they talk about it, only the exotic pets.
The worms are beautiful! I want the maggots next : D Imagine one of those tiny little maggots kicking the crap out of everything!
does anyone know if the bogstriders in zanger will be tameable? if so the elite Boglash has a nice little mana draining effect that would be cool n the BG’s!
Dnchunter: I *think* my new title is related to this character having done the Summer Fire Festival this year, but I don’t actually know.
Flame Warden achievement awards the title.
There’s going to be quite a bit of new titles in WotLK, due to the various achievements.
@ Failes – yeah, the tripods/marsh walkers would be very nice pets, although the nicest skin belongs, I think, only to the Underbog boss, which would almost certainly not be tameable (the Black Stalker, i think).
@ Selesti – the Molten Core Core Hounds were definitely beasts, but I don’t know offhand about the Shadowmoon or Blade’s Edge ones – the latter are with the Legion and therefore almost certainly demons as you say.
Korhgal, while I think Palla did a really nice summary of the Cunning pets abilities, there’s one thing he forgot that I think will also be a nice addition to raiding.
Roar of Recovery
1 rank
Your pet’s inspiring roar restores 20% of your total mana over 8 sec.
34 Focus, Instant, 40 yd range, 6 min cooldown
Since you’re a raiding hunter I honestly don’t see why you don’t find a mini Innervate useful. I know the cooldown might seem a bit long, but with Longevity it will be shorter. Cunning pets also have a “perma” Dash/Dive with talents, so it you need to pull the pet back to you, you won’t have to worry about it being on cooldown.
Roar of Sacrifice from the Tenacity pets can also be nice for raiding, as it is like a PW: Shield that scales with the pet’s health. Don’t view your pets as DPS only, as it can be worth it to have them do a wee bit less damage yet offer really good utility in exchange.
Mini innervate–can we call it a minnervate?
Minnervate huh? I like that! =)
um i dunno about you.. but where the F are koalas and pandas in this here game? =D now that would be pimpin.. OR a rare kangaroo animal that spawns 2 times a week in nagrand O.o ima genious!
Oh ok i want the fire warden title but never did get to kill ahune :(
Wow, lots to respond to in this thread :)
Regarding the 5 extra talent points from 51-point BM: the Ferocity tree currently has a problem where you can get all of the DPS talents + 3/3 Avoidance with only 16 points in the tree. That means the extra 5 talent points from BM currently won’t increase your DPS at all, so the only deep raiding DPS increase will be from the exotic pet ability. A full stack of Monstrous Bite is a flat 9% damage increase for your devilsaur, and the extra 5 talent points helps ensure your pet stays alive to apply that damage, so it would probably give better returns than other options for a single talent point. That said, I also expect to see the Ferocity tree changed to include more DPS talents or their prerequisites rearranged so that you need more than 16 pet talent points to get them all. When it comes to the Cunning and Tenacity trees, the extra 5 points from BM are already useful (e.g. you need the BM talent to get all of Wolverine Bite, Owl’s Focus and Roar of Recovery along with Avoidance and the other DPS talents like Spiked Collar and Cobra Strikes).
Regarding Monstrous Bite scaling: looks to me like someone scaled its damage while looking at the scaling of the base pet ability Bite, forgetting that Bite gets a new rank every 8 levels while ranked family abilities only get a new rank every 16 levels so they need to scale twice as fast. I expect to see this change.
Regarding the DPS difference between Ferocious and Cunning pets: I haven’t actually tested the DPS output of the Cunning tree, merely pointed out that the contest between +5% damage, Wolverine Bite and Owl’s Focus and Roar of Recovery for the Cunning pets, and +10% damage, Rabid and Roar of Ferocity for the Ferocious Pets doesn’t have an obvious winner at this early stage of the beta. When you consider that some pets with high DPS special attacks like Wind Serpents use the Cunning tree, there is definite potential for Owl’s focus to be very effective over the course of a boss fight. So until we have people actually getting to level 80 and Blizzard start doing their sustained and burst DPS tuning pass over everyone’s abilities I don’t see much point in worrying about it.
Regarding Tenacious pets in 25-man raids: it will happen if the raid DPS boost from the pet’s family ability (e.g. the Worm armour debuff) is enough to counter the loss of personal DPS from the hunter. If it doesn’t happen, then I honestly don’t have a problem with it – we have 3 pet families which are going to be useful for different aspects of the game. In a 10-man raid, the PW-shield effect from Roar of Sacrifice as well as the caster-tanking abilities of the pet are likely to be quite useful.
Regarding exotic pets being better than non-exotic pets: firstly, not everyone is going to go 51-point BM in the expansion. With the removal of the auto shot clipping mechanic, the DPS gap between BM and the other specs is going to narrow substantially because our scaling mechanics will no longer be weighted so heavily in favour of haste. So yes, the min/max BM hunters may consistently use the same 3 or 4 pet families (just as they do on live today), but really, most of the Ferocious and Cunning pet families (exotic and non-exotic alike) should be within a few percent of each other after Blizzard are done with their DPS tuning pass later in the beta.
Regarding BM sustained DPS potential in Wrath: bearing in mind that BM hunters are already rivalling rogues for single-target DPS in Sunwell while bringing a significant stacking group DPS buff in the form of Ferocious Inspiration, let’s look at the buffs raiding hunters are already getting in Wrath:
- no more auto shot clipping (this is a big DPS boost, even over the TBC 3:2 macro)
- pet skill->talent changes should work out to a big DPS boost for all hunters
- Improved Tracking in Tier 1 SV is a major upgrade over the old Slaying talents
- Careful Aim in Tier 2 MM now gives every hunter 100% of their Intellect as AP
- the extra-attack effect from Windfury totem is being replaced with 20% haste, which is a nerf for most melee DPS but a buff for hunters (since we used to not benefit from Windfury at all)
- the Grace of Air buff is being moved to Strength of Earth so it can be active along with Windfury even when there is only one shaman dropping the totems
- with totems going raid-wide, raiding hunters will be less dependent on an ideal group composition
- the latest versions of Chimera and Explosive Shot are shaping up to be decent DPS boosts for raiding MM and SV hunters
- Kill Shot should also provide a decent DPS upgrade for MM and SV hunters (and possibly even BM hunters)
- the only sustained DPS nerf we have seen so far is a fairly minor one in the form of the change to Kill Command (which looks to to be a preliminary step in repositioning that as a burst damage ability).
Oh sweet i just checked it and you just have to steal the oppsing factions fires which i did woot woot
“So yes, the min/max BM hunters may consistently use the same 3 or 4 pet families”
You don’t know that they aren’t gonna come out with MORE “Exotic” pet families!
I really don’t like the fact that worms and silithids are tameable =/ I don’t really know why… Maybe because they don’t have the hunter feel to them =/ At least to me they don’t… It’s mostly the silithids though. I’m sure they’ll make good pets stat and ability wise, but something just isn’t right…
@Shrinlah
It’s possible that the Silithids found out what the Lich King did to their Nerubian cousins, and that some of them are willing to fight alongside the Alliance and Horde in order to get revenge on the Scourge and their master for the atrocities they commited against the Nerubians.
I know they’re very evil, but when you factor in what the plague is doing to your body and mind, if I where them, I’d be worried that it can not only wipe out my race, but also turn friends and family against me. Assuming I myself don’t get killed, then continue to “live” on as a walking corpse, which is something many would rather not have happen to them.
I hope that Bristlepine boars will come back whit new cool look ;3
One question mania how are the worms doing dps wise. I just seen they where ferocity but there spti would own for pvp
Hmm – Wowhead’s updated site has bats’ Sonic Burst on a 10s cooldown still – which would be monstrous for a 2s stun – any beta testers have a bat and can confirm the true position?
OK, osmeting just crossed my mind and I have to ask a question. Don’t know if this is the place for it, but I am gonna post it here anyway. So, here is my question…. Cunning pets will get a talent called carrion feeder in their talent tree. Some of the pets in that tree an’t eat meat. So, my question is, will these critters that don’t eat meat still be able to use carrion feeder? i am guessing yes, but it would seem odd that bats and sporebats (pets that can’t be fed meet) would be able to scavenge a corpse? Anybody know anything about this?
PS
I raelise I spelled “meat” wrong, and my typin gisn;t great in the last post, but I had to work 10 hours today. Give a guy a break. lol
Re> worms and silithids…
It’s unclear how much intelligence individual drone silithid have ANYWAY. Remember, they were bred as a servant race for the Qiraji; they’re not direct descendants of the Aqir the same way the Nerubians and their Qiraji masters are. I’m willing to bet that other than hive-controller-type silithids, they don’t have much more than animal intelligence. That a hunter might be able to lure one away from the hive mind to tame as a companion doesn’t seem all that crazy to me–even if they were of intelligence nearly on par with one of the intelligent races, we have precedent for taming that, too. Raptors in WoW wear jewelry and appear to have a fairly sophisticated (if extremely primitive) society, pointing at them being more intelligent than simple animals. (I always imagined that hunters who “tamed” raptors actually made a deal with them on the level of one intelligent being to another–help me, fight with me as a packmate, and I’ll take care of you and feed you.)
For worms, why not? They’re beasts, they’re aggressive. I find people wanting to tame things like giraffes and zhevras weirder, since there are no aggressive members of those families anywhere, indicating they have no form of predatory or territorial behavior… Which is kinda what you’d want to see in an animal you want to train to fight for you. Even the “vegetarian” pet families (sporebats, moths, bats, tallstriders, etc.) boast at least one aggressive mob and usually more in the family.
Once again, I was thinking. This time thogh, thinking didn;t get me in trouble. I was just thinking about how back in the day, some of the rare spawns (Deathflayer and The Rake, just to name a couple) were beefed up versions of normal critters. Any chance of going back to that and maiing them “exotic” It would be nice to have a cat with a hit rate like The Rake, or a scorpid like Deathflayer. Go back to makinf the rare elites more powerful, but make them exotic. That would be kinda cool to me.
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