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	<title>Comments on: Beta Pet Skill Changes</title>
	<atom:link href="http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/</link>
	<description>Hunter pets in the World of Warcraft.</description>
	<lastBuildDate>Fri, 30 Jul 2010 11:30:34 +0000</lastBuildDate>
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		<title>By: Shaile</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-27668</link>
		<dc:creator>Shaile</dc:creator>
		<pubDate>Wed, 06 Aug 2008 22:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-27668</guid>
		<description>and i who thought we just had a decent discussion starting instead of the usual circle jerk agreeing that usually runs rampant. ah well. you seriously need a forum here mania.</description>
		<content:encoded><![CDATA[<p>and i who thought we just had a decent discussion starting instead of the usual circle jerk agreeing that usually runs rampant. ah well. you seriously need a forum here mania.</p>
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		<title>By: Mania</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-27427</link>
		<dc:creator>Mania</dc:creator>
		<pubDate>Mon, 04 Aug 2008 16:49:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-27427</guid>
		<description>I think this thread is beginning to devolve. :&gt; Why don&#039;t we let this drop for now and see what the next patch brings. 

Incidentally, since I&#039;m not doing any instancing or raiding or battlegrounds or arena in the beta, I&#039;d be very interested to hear from any beta testers who are doing those things about how their pets are doing right now.</description>
		<content:encoded><![CDATA[<p>I think this thread is beginning to devolve. :> Why don&#8217;t we let this drop for now and see what the next patch brings. </p>
<p>Incidentally, since I&#8217;m not doing any instancing or raiding or battlegrounds or arena in the beta, I&#8217;d be very interested to hear from any beta testers who are doing those things about how their pets are doing right now.</p>
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		<title>By: Shaile</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-27390</link>
		<dc:creator>Shaile</dc:creator>
		<pubDate>Mon, 04 Aug 2008 06:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-27390</guid>
		<description>sigh

do i have to post a video of my pet getting owned in second in a 3v3 not even a 5v5 in mere seconds and im not using scrub gear? because what you are saying to an outright lie. there is no possible way a full 5v5 team will fail to take out a pet in less than 4 sec unless you play in 1300 rating and are meeting bots. there just isnt.</description>
		<content:encoded><![CDATA[<p>sigh</p>
<p>do i have to post a video of my pet getting owned in second in a 3v3 not even a 5v5 in mere seconds and im not using scrub gear? because what you are saying to an outright lie. there is no possible way a full 5v5 team will fail to take out a pet in less than 4 sec unless you play in 1300 rating and are meeting bots. there just isnt.</p>
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		<title>By: Jaffer Roshak</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-27386</link>
		<dc:creator>Jaffer Roshak</dc:creator>
		<pubDate>Mon, 04 Aug 2008 05:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-27386</guid>
		<description>@Shaile

Sir, I think you don&#039;t understand how strong our pets really are.

I used to do arena, but I didn&#039;t bother changing from my raiding survival spec.
I used a wind serpent, spec’d for raiding (avoidance, cobra reflexes, hi HP, medium armour).
I would send Dreadfang around to hit the hostile healer before each team could hide / get a look at the other team.
Even with the entire hostile team in a 5v5 attacking my pet, it still took a good 6-7 seconds for them to kill it.

Now think of how far you can push a pet if you know what you&#039;re doing in PvP.
I don&#039;t like PvP and I did arena for the welfare epics.

Just posting my 2 cents.</description>
		<content:encoded><![CDATA[<p>@Shaile</p>
<p>Sir, I think you don&#8217;t understand how strong our pets really are.</p>
<p>I used to do arena, but I didn&#8217;t bother changing from my raiding survival spec.<br />
I used a wind serpent, spec’d for raiding (avoidance, cobra reflexes, hi HP, medium armour).<br />
I would send Dreadfang around to hit the hostile healer before each team could hide / get a look at the other team.<br />
Even with the entire hostile team in a 5v5 attacking my pet, it still took a good 6-7 seconds for them to kill it.</p>
<p>Now think of how far you can push a pet if you know what you&#8217;re doing in PvP.<br />
I don&#8217;t like PvP and I did arena for the welfare epics.</p>
<p>Just posting my 2 cents.</p>
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		<title>By: Shaile</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-27342</link>
		<dc:creator>Shaile</dc:creator>
		<pubDate>Sun, 03 Aug 2008 20:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-27342</guid>
		<description>your plain out wrong palladiamors, im a bm and i do arena rather unsuccessfully since i dont wanna go mm and i got the armor talent AND the hp talent for my pet as well as the skills for more hp AND resistance against the most common dmg types that kills my pet and the only teams that doesnt kill my pet before the second tick of mend pet is double healer one dps teams. i suggest you go do some bg so you get some wellfare epics then do arena and you will notice that when you start at 1500 your opponents mostly have full s3 gear. noones using greens or blues so i dont care if your pet survive the onslaught of those kind of noobs.
pets has no resilience.
pets has no parry.
pets has no block.
pets has SHIT dodge.
pets has SHIT hp.

alas, pets has NO survivability in arena currently and from what ive read about the improvements to pets compared to the new talents and skills that rogues warriors warlocks mages gets pets will have NO survivability at lvl 80 either. stop trying to tell otherwise.
30% missrate on 8 yard aoe for 8 sec of 14 might SOUND overpowered but is not when you start to actually think and count on it. it only affects rogues and warriors really, which funnily enough are the pretty much only ones in arena who has no counter. shamans, DKs, palas has magical means of doing dmg which wont be affected. and any arena team seeing a tallstrider WILL know it has that skill and will consequently take 2-4 sec off their time to kill the pet then continue as normal. i can though see a potencial missuse in 5 man instances which tbh shouldnt be a deciding factor for any balancing issues at all so i wouldnt mind lowering it to 25% for 6 sec of 20 sec cd which would be perfectly balanced. ONE miss is just utterly useless and not worth the focus it costs to use even compared to shit dps skills like bite.</description>
		<content:encoded><![CDATA[<p>your plain out wrong palladiamors, im a bm and i do arena rather unsuccessfully since i dont wanna go mm and i got the armor talent AND the hp talent for my pet as well as the skills for more hp AND resistance against the most common dmg types that kills my pet and the only teams that doesnt kill my pet before the second tick of mend pet is double healer one dps teams. i suggest you go do some bg so you get some wellfare epics then do arena and you will notice that when you start at 1500 your opponents mostly have full s3 gear. noones using greens or blues so i dont care if your pet survive the onslaught of those kind of noobs.<br />
pets has no resilience.<br />
pets has no parry.<br />
pets has no block.<br />
pets has SHIT dodge.<br />
pets has SHIT hp.</p>
<p>alas, pets has NO survivability in arena currently and from what ive read about the improvements to pets compared to the new talents and skills that rogues warriors warlocks mages gets pets will have NO survivability at lvl 80 either. stop trying to tell otherwise.<br />
30% missrate on 8 yard aoe for 8 sec of 14 might SOUND overpowered but is not when you start to actually think and count on it. it only affects rogues and warriors really, which funnily enough are the pretty much only ones in arena who has no counter. shamans, DKs, palas has magical means of doing dmg which wont be affected. and any arena team seeing a tallstrider WILL know it has that skill and will consequently take 2-4 sec off their time to kill the pet then continue as normal. i can though see a potencial missuse in 5 man instances which tbh shouldnt be a deciding factor for any balancing issues at all so i wouldnt mind lowering it to 25% for 6 sec of 20 sec cd which would be perfectly balanced. ONE miss is just utterly useless and not worth the focus it costs to use even compared to shit dps skills like bite.</p>
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		<title>By: Ansawa</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-26989</link>
		<dc:creator>Ansawa</dc:creator>
		<pubDate>Fri, 01 Aug 2008 19:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-26989</guid>
		<description>I agree with Palladia here--I&#039;m also Beastmastery, but it was rare my pet got two-shot or even died inside the amount of time it would take for Gift of the Naaru and Mend Pet to tick, unless the entire opposing team focus-fired.

Most people ignored pets, though, unless I was dumb enough to let Neme out of my line of sight.

Blues HAVE said they will be looking at pet scaling with respect to things like resilience, too.</description>
		<content:encoded><![CDATA[<p>I agree with Palladia here&#8211;I&#8217;m also Beastmastery, but it was rare my pet got two-shot or even died inside the amount of time it would take for Gift of the Naaru and Mend Pet to tick, unless the entire opposing team focus-fired.</p>
<p>Most people ignored pets, though, unless I was dumb enough to let Neme out of my line of sight.</p>
<p>Blues HAVE said they will be looking at pet scaling with respect to things like resilience, too.</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-26982</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Fri, 01 Aug 2008 18:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-26982</guid>
		<description>I am beastmaster, Katari, so maybe that is the difference?  But even my dear partners cats can&#039;t be two shot in arena, even by high end gear teams.  Dropped quickly, sometimes, but not two shot.  But, speaking as some one who has played all walks of armor types, the only things that should realisitcally be two shotting you are bosses, high end fire mages, and rogues who double critical ambush.  Mind you that is speaking from a literal sense, and at level seventy, but thats also with the consideration of quest greens and blues, and a piece or two of the starting PvP equipment ((Ahh, the memories)).  I say you because pets have a moderate amount of armor, even without talents, so they should always have more armor then mail minus shield, leather ((Not dire bear form)), and cloth.  What they do lack is hit points, and thats never fully rectified.  

Can people kill pets in short order, yes.  I even said as much.  But unless your walking around in leather and haven&#039;t spent any skill points in armor or stamina, then it shouldn&#039;t happen to often in a regular PvP enviroment.</description>
		<content:encoded><![CDATA[<p>I am beastmaster, Katari, so maybe that is the difference?  But even my dear partners cats can&#8217;t be two shot in arena, even by high end gear teams.  Dropped quickly, sometimes, but not two shot.  But, speaking as some one who has played all walks of armor types, the only things that should realisitcally be two shotting you are bosses, high end fire mages, and rogues who double critical ambush.  Mind you that is speaking from a literal sense, and at level seventy, but thats also with the consideration of quest greens and blues, and a piece or two of the starting PvP equipment ((Ahh, the memories)).  I say you because pets have a moderate amount of armor, even without talents, so they should always have more armor then mail minus shield, leather ((Not dire bear form)), and cloth.  What they do lack is hit points, and thats never fully rectified.  </p>
<p>Can people kill pets in short order, yes.  I even said as much.  But unless your walking around in leather and haven&#8217;t spent any skill points in armor or stamina, then it shouldn&#8217;t happen to often in a regular PvP enviroment.</p>
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		<title>By: Ketari</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-26961</link>
		<dc:creator>Ketari</dc:creator>
		<pubDate>Fri, 01 Aug 2008 15:15:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-26961</guid>
		<description>Palladiamors - most melee can 2-shot pets in arena ime</description>
		<content:encoded><![CDATA[<p>Palladiamors &#8211; most melee can 2-shot pets in arena ime</p>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-26942</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Fri, 01 Aug 2008 12:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-26942</guid>
		<description>A BM hunter with Longevity will bring the Gore cooldown down to 7 seconds (up to three during the first Dash at 1, 8 and 15 seconds) and the Dash cooldown down to 21 seconds (allow it to be triggered again before the Boar&#039;s fourth use of Gore). So a BM hunter can arrange for every single Gore their Boar uses to deal double damage for minimal extra focus cost.

Even non-BM hunters can now get the double damage effect 66% of the time instead of 50% - their pet can use Gore at 1 and 11 seconds for double damage, again at 21 seconds for normal damage, before starting the cycle over again for double damage after Dash cools down at the 30 second mark.

Given that Gore is only a 50% chance to deal double damage on live, the change to make it guaranteed double damage during Dash largely a buff rather than a nerf.</description>
		<content:encoded><![CDATA[<p>A BM hunter with Longevity will bring the Gore cooldown down to 7 seconds (up to three during the first Dash at 1, 8 and 15 seconds) and the Dash cooldown down to 21 seconds (allow it to be triggered again before the Boar&#8217;s fourth use of Gore). So a BM hunter can arrange for every single Gore their Boar uses to deal double damage for minimal extra focus cost.</p>
<p>Even non-BM hunters can now get the double damage effect 66% of the time instead of 50% &#8211; their pet can use Gore at 1 and 11 seconds for double damage, again at 21 seconds for normal damage, before starting the cycle over again for double damage after Dash cools down at the 30 second mark.</p>
<p>Given that Gore is only a 50% chance to deal double damage on live, the change to make it guaranteed double damage during Dash largely a buff rather than a nerf.</p>
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		<title>By: Tinski</title>
		<link>http://www.maniasarcania.com/2008/07/30/beta-pet-skill-changes/comment-page-2/#comment-26936</link>
		<dc:creator>Tinski</dc:creator>
		<pubDate>Fri, 01 Aug 2008 10:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=836#comment-26936</guid>
		<description>(sorry for dople post)

Dash last 16 sec and has 30 sec DC, Gore has 10 sec DC...So, boar can get one hit that makes 100 dmg.. what is the point?

or how knows, we will see... :-/

(Hmm.. the text don&#039;t (or the blizz) tell how much Gore will deal damage, maybe 70 -80 or even 100 normaly?)</description>
		<content:encoded><![CDATA[<p>(sorry for dople post)</p>
<p>Dash last 16 sec and has 30 sec DC, Gore has 10 sec DC&#8230;So, boar can get one hit that makes 100 dmg.. what is the point?</p>
<p>or how knows, we will see&#8230; :-/</p>
<p>(Hmm.. the text don&#8217;t (or the blizz) tell how much Gore will deal damage, maybe 70 -80 or even 100 normaly?)</p>
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