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	<title>Comments on: Quick Beta Pet Skill &amp; Talent Q&amp;A</title>
	<atom:link href="http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/</link>
	<description>Flotsam from too many sites</description>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-2/#comment-25869</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Thu, 24 Jul 2008 00:37:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25869</guid>
		<description>The 50 focus burst from GffT is enough to get the 50/60 focus abilities triggering reasonably well since the &quot;use the highest focus cost ability available&quot; prioritisation still appears to work fine. It&#039;s the 80/100 focus abilities that are a problem - outside of the Owl&#039;s Focus ability for Cunning pets, I don&#039;t currently see a way to trigger those other than switching off the focus dump for a short time. And for abilities that require careful timing (i.e. using a ravager, bat or nether ray to interrupt spell casting), then it will be necessary to leave the focus dump switched off whenever the stun or interrupt ability is off cooldown to ensure you have adequate focus when you need to trigger it.</description>
		<content:encoded><![CDATA[<p>The 50 focus burst from GffT is enough to get the 50/60 focus abilities triggering reasonably well since the &#8220;use the highest focus cost ability available&#8221; prioritisation still appears to work fine. It&#8217;s the 80/100 focus abilities that are a problem &#8211; outside of the Owl&#8217;s Focus ability for Cunning pets, I don&#8217;t currently see a way to trigger those other than switching off the focus dump for a short time. And for abilities that require careful timing (i.e. using a ravager, bat or nether ray to interrupt spell casting), then it will be necessary to leave the focus dump switched off whenever the stun or interrupt ability is off cooldown to ensure you have adequate focus when you need to trigger it.</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-2/#comment-25828</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Wed, 23 Jul 2008 18:30:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25828</guid>
		<description>Blaurgh.  Originally I had intended to not put the focus dump one the cast bar and leave it on autocast, but it looks like for bigger focus cost abilities I will have to use a bit more thought and tact with mah focus dump.  Still, I can&#039;t say I am whining about having more options that I need to juggle.  Just wish there was a better way to juggle&#039;em.</description>
		<content:encoded><![CDATA[<p>Blaurgh.  Originally I had intended to not put the focus dump one the cast bar and leave it on autocast, but it looks like for bigger focus cost abilities I will have to use a bit more thought and tact with mah focus dump.  Still, I can&#8217;t say I am whining about having more options that I need to juggle.  Just wish there was a better way to juggle&#8217;em.</p>
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		<title>By: Noba</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-2/#comment-25824</link>
		<dc:creator>Noba</dc:creator>
		<pubDate>Wed, 23 Jul 2008 18:06:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25824</guid>
		<description>in case they dont implement any priority casting list.. can macros help? would it be possible to make a cast sequence of several pet abilities to go off in a certain order, by one click rather than button spamming?  ex,  Savage rend, claw, claw, claw, pause, call of the wild, pause, savage rend... and so on.  actually, i dont think a pause is possible. but would a list of abilities be?</description>
		<content:encoded><![CDATA[<p>in case they dont implement any priority casting list.. can macros help? would it be possible to make a cast sequence of several pet abilities to go off in a certain order, by one click rather than button spamming?  ex,  Savage rend, claw, claw, claw, pause, call of the wild, pause, savage rend&#8230; and so on.  actually, i dont think a pause is possible. but would a list of abilities be?</p>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-2/#comment-25811</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Wed, 23 Jul 2008 14:41:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25811</guid>
		<description>Oh, I also checked whether anything had been done to make focus management easier, and the answer is no - if the pet doesn&#039;t have enough focus to do something you click manually it will just give a &quot;not enough focus&quot; error, and currently the only way to get high focus cost abilities to be used is via Go for the Throat (and presumably Owl&#039;s Focus in the Cunning tree).</description>
		<content:encoded><![CDATA[<p>Oh, I also checked whether anything had been done to make focus management easier, and the answer is no &#8211; if the pet doesn&#8217;t have enough focus to do something you click manually it will just give a &#8220;not enough focus&#8221; error, and currently the only way to get high focus cost abilities to be used is via Go for the Throat (and presumably Owl&#8217;s Focus in the Cunning tree).</p>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-2/#comment-25810</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Wed, 23 Jul 2008 14:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25810</guid>
		<description>Question about the interaction between Growl and Longevity added to the beta forums (also /bugged in game):
http://forums.worldofwarcraft.com/thread.html?topicId=8202387495&amp;sid=2000</description>
		<content:encoded><![CDATA[<p>Question about the interaction between Growl and Longevity added to the beta forums (also /bugged in game):<br />
<a href="http://forums.worldofwarcraft.com/thread.html?topicId=8202387495&#038;sid=2000" rel="nofollow">http://forums.worldofwarcraft.com/thread.html?topicId=8202387495&#038;sid=2000</a></p>
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		<title>By: Nimizar</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-2/#comment-25784</link>
		<dc:creator>Nimizar</dc:creator>
		<pubDate>Wed, 23 Jul 2008 08:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25784</guid>
		<description>@Stranger: Amelas suggested basically that idea in the beta forum thread I linked above.</description>
		<content:encoded><![CDATA[<p>@Stranger: Amelas suggested basically that idea in the beta forum thread I linked above.</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-1/#comment-25782</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Wed, 23 Jul 2008 07:16:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25782</guid>
		<description>Junglefever, now all pet families have one or the other, but not both, and they have those upon taming.  This will change whats in your pets spellbook as well.  But now bite, and the new counterpart smack, both work exactly like claw, so all pet families have a focus dump.</description>
		<content:encoded><![CDATA[<p>Junglefever, now all pet families have one or the other, but not both, and they have those upon taming.  This will change whats in your pets spellbook as well.  But now bite, and the new counterpart smack, both work exactly like claw, so all pet families have a focus dump.</p>
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		<title>By: Wolf68</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-1/#comment-25776</link>
		<dc:creator>Wolf68</dc:creator>
		<pubDate>Wed, 23 Jul 2008 06:19:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25776</guid>
		<description>Phew, thanks for explanation. And Noba is right, I indeed had that information from the calculator here:
http://www.war-tools.com/t56268.html

And regarding the pet skill bar. Dear Mania, please report back in the betatest, that 4 slots are not enough for the new pet skills and for our convenience there should be developed a larger bar. :)</description>
		<content:encoded><![CDATA[<p>Phew, thanks for explanation. And Noba is right, I indeed had that information from the calculator here:<br />
<a href="http://www.war-tools.com/t56268.html" rel="nofollow">http://www.war-tools.com/t56268.html</a></p>
<p>And regarding the pet skill bar. Dear Mania, please report back in the betatest, that 4 slots are not enough for the new pet skills and for our convenience there should be developed a larger bar. :)</p>
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		<title>By: JungleFever</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-1/#comment-25773</link>
		<dc:creator>JungleFever</dc:creator>
		<pubDate>Wed, 23 Jul 2008 05:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25773</guid>
		<description>IT says on your page that pets will no longer be able to learn both Claw, and Bite.  If you have a pet with both of those will I be forced to loose one?  And if by some luck of grace I am able to keep both will i be able to lvl both up, or is it going cause an in-game error?</description>
		<content:encoded><![CDATA[<p>IT says on your page that pets will no longer be able to learn both Claw, and Bite.  If you have a pet with both of those will I be forced to loose one?  And if by some luck of grace I am able to keep both will i be able to lvl both up, or is it going cause an in-game error?</p>
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		<title>By: Stranger</title>
		<link>http://www.maniasarcania.com/2008/07/21/quick-beta-pet-skill-talent-qa/comment-page-1/#comment-25759</link>
		<dc:creator>Stranger</dc:creator>
		<pubDate>Wed, 23 Jul 2008 02:11:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=788#comment-25759</guid>
		<description>I have an idea for hunter player being able to manage his pet&#039;s active abilities to work as he needs.
I would propose &quot;auto-cast priority list&quot;, which may be implanted in the pet spell book. You can put those auto-casting abilities in the list, and they will be casted in order. If the prior ability is usable (not in CD, and meet certain casting criteria), it will wait the focus regenerating to enough amount for casting and the latter abilities will not be casted. And four slots on pet control bar will be left for &quot;non-autocast skills&quot; for player to control manually. The manually-controlled abilities, when activated, are always the first priority.

How about this idea? Could someone help me submit this to the WotLK-beta forum?</description>
		<content:encoded><![CDATA[<p>I have an idea for hunter player being able to manage his pet&#8217;s active abilities to work as he needs.<br />
I would propose &#8220;auto-cast priority list&#8221;, which may be implanted in the pet spell book. You can put those auto-casting abilities in the list, and they will be casted in order. If the prior ability is usable (not in CD, and meet certain casting criteria), it will wait the focus regenerating to enough amount for casting and the latter abilities will not be casted. And four slots on pet control bar will be left for &#8220;non-autocast skills&#8221; for player to control manually. The manually-controlled abilities, when activated, are always the first priority.</p>
<p>How about this idea? Could someone help me submit this to the WotLK-beta forum?</p>
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