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	<title>Comments on: WotLK Hunter News from WWI</title>
	<atom:link href="http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/</link>
	<description>Flotsam from too many sites</description>
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		<title>By: Tarjin</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23695</link>
		<dc:creator>Tarjin</dc:creator>
		<pubDate>Sat, 05 Jul 2008 17:41:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23695</guid>
		<description>Varsar,

I haven&#039;t been assuming the tanking tree would turn a pet into an uber-tank and so for the other trees.  I assumed pets would be the same to maybe slightly better than they are now.  If they end up much better than now, that will be a pleasant surprise to me.

I do believe this will give us a better, more flexible system for training our pets.  While the min-maxers will still come up with a list of the &quot;right&quot; ways to spec the &quot;right&quot; pets, I think pets will be more distinct than they are now.

And I &lt;em&gt;am&lt;/em&gt; getting more:  my crab will &lt;i&gt;finally&lt;/i&gt; have a unique family ability!</description>
		<content:encoded><![CDATA[<p>Varsar,</p>
<p>I haven&#8217;t been assuming the tanking tree would turn a pet into an uber-tank and so for the other trees.  I assumed pets would be the same to maybe slightly better than they are now.  If they end up much better than now, that will be a pleasant surprise to me.</p>
<p>I do believe this will give us a better, more flexible system for training our pets.  While the min-maxers will still come up with a list of the &#8220;right&#8221; ways to spec the &#8220;right&#8221; pets, I think pets will be more distinct than they are now.</p>
<p>And I <em>am</em> getting more:  my crab will <i>finally</i> have a unique family ability!</p>
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		<title>By: Cavernish</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23669</link>
		<dc:creator>Cavernish</dc:creator>
		<pubDate>Sat, 05 Jul 2008 13:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23669</guid>
		<description>As one of those folks who play by &quot;feel&quot; and not by linear application of my intellect to the details, I am both excited and daunted by the idea of pet talent trees.  Just as I think I am getting the hang of my hunters as a class, with some relatively sound basis for the use of each hunter talent tree and the combinations thereof, here comes the possibility of having to digest the same for my pets and indeed for each pet family.  OY!!!!!

And my friends all wonder why I run nothing but hunters!!!!!

However, if the talent tree approach will be used to overcome some of the deficits of rank maxing for things like my Gorilla&#039;s Thunderstomp that would be most excellent!</description>
		<content:encoded><![CDATA[<p>As one of those folks who play by &#8220;feel&#8221; and not by linear application of my intellect to the details, I am both excited and daunted by the idea of pet talent trees.  Just as I think I am getting the hang of my hunters as a class, with some relatively sound basis for the use of each hunter talent tree and the combinations thereof, here comes the possibility of having to digest the same for my pets and indeed for each pet family.  OY!!!!!</p>
<p>And my friends all wonder why I run nothing but hunters!!!!!</p>
<p>However, if the talent tree approach will be used to overcome some of the deficits of rank maxing for things like my Gorilla&#8217;s Thunderstomp that would be most excellent!</p>
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		<title>By: Rudda</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23313</link>
		<dc:creator>Rudda</dc:creator>
		<pubDate>Wed, 02 Jul 2008 17:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23313</guid>
		<description>I agree with Varsar. 
The tank tree Tier 1 might contain.
Growl (trainable to 10 or 11 ranks not just 3-5 like a player toon)
Natural Armor (Trainable to 10 or 11 ranks)
Stamina etc. . .
Say for gorillas they would have Thunderstomp on say tier 3or4 so that you can&#039;t learn it till your pet is in the 30s (which is when you can tame one anyway)
It could then have ranks that are available (hopefully beyond rank 3)

DPS tree tier 1 might include the same ideas for some variation of Bites, claws, spits, breaths etc. . .

Untility Tree could contain things like
Slow Poisons, Spider&#039;s web trap (I&#039;m dreaming) etc. . .

So for the most part, we would not be getting Uber tank pets.
Or even better DPS pets compared to our current 70s.
I really think the BIG changes not be in the way most hunters use pets right now.
I think they want pets to be more &quot;useful&quot; than just mindless M1A1 Abram tanks, or Insane DPS. Atleast this is my hope.  Make hunters really fun and more challenging than trap, send pet, shot rotation, rince repeat.</description>
		<content:encoded><![CDATA[<p>I agree with Varsar.<br />
The tank tree Tier 1 might contain.<br />
Growl (trainable to 10 or 11 ranks not just 3-5 like a player toon)<br />
Natural Armor (Trainable to 10 or 11 ranks)<br />
Stamina etc. . .<br />
Say for gorillas they would have Thunderstomp on say tier 3or4 so that you can&#8217;t learn it till your pet is in the 30s (which is when you can tame one anyway)<br />
It could then have ranks that are available (hopefully beyond rank 3)</p>
<p>DPS tree tier 1 might include the same ideas for some variation of Bites, claws, spits, breaths etc. . .</p>
<p>Untility Tree could contain things like<br />
Slow Poisons, Spider&#8217;s web trap (I&#8217;m dreaming) etc. . .</p>
<p>So for the most part, we would not be getting Uber tank pets.<br />
Or even better DPS pets compared to our current 70s.<br />
I really think the BIG changes not be in the way most hunters use pets right now.<br />
I think they want pets to be more &#8220;useful&#8221; than just mindless M1A1 Abram tanks, or Insane DPS. Atleast this is my hope.  Make hunters really fun and more challenging than trap, send pet, shot rotation, rince repeat.</p>
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		<title>By: Varsar</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23198</link>
		<dc:creator>Varsar</dc:creator>
		<pubDate>Tue, 01 Jul 2008 14:40:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23198</guid>
		<description>You know everyone seems to be assumming we will get MORE out of talent trees. That may not be so. Nothing says that the DPS tree will be any better than Claw and bite are now, this could be just a change not an improvement. I am personally hoping it is an improvement but as with all things blizzard does I have little faith they will actually help hunters with it. My hunter has been sitting at 63 for over 6 months now, I am hoping the WoTK changes will be enough to make playing him enjoyable again.</description>
		<content:encoded><![CDATA[<p>You know everyone seems to be assumming we will get MORE out of talent trees. That may not be so. Nothing says that the DPS tree will be any better than Claw and bite are now, this could be just a change not an improvement. I am personally hoping it is an improvement but as with all things blizzard does I have little faith they will actually help hunters with it. My hunter has been sitting at 63 for over 6 months now, I am hoping the WoTK changes will be enough to make playing him enjoyable again.</p>
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		<title>By: Warhmmer</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23168</link>
		<dc:creator>Warhmmer</dc:creator>
		<pubDate>Tue, 01 Jul 2008 08:48:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23168</guid>
		<description>Noba,

I may have picked it up wrong at the session but that was what it was described like. 3 talent trees and each species can only choose from one. Would be good if that wasn&#039;t the case though.

What I found odd was it took one of the questions in the QA sessions before they mentioned that it was replaceing rather than in addition to the skill point system.</description>
		<content:encoded><![CDATA[<p>Noba,</p>
<p>I may have picked it up wrong at the session but that was what it was described like. 3 talent trees and each species can only choose from one. Would be good if that wasn&#8217;t the case though.</p>
<p>What I found odd was it took one of the questions in the QA sessions before they mentioned that it was replaceing rather than in addition to the skill point system.</p>
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	<item>
		<title>By: Tinski</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23156</link>
		<dc:creator>Tinski</dc:creator>
		<pubDate>Tue, 01 Jul 2008 07:08:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23156</guid>
		<description>I just wonder.. will our pets become weaker that before? if pet talents only give 10-20% more armor, stamina etc. in future? Or do the Passive Skills ranks only jump to trees as the similar they are today? Im worried.. : /</description>
		<content:encoded><![CDATA[<p>I just wonder.. will our pets become weaker that before? if pet talents only give 10-20% more armor, stamina etc. in future? Or do the Passive Skills ranks only jump to trees as the similar they are today? Im worried.. : /</p>
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	<item>
		<title>By: Yossir (w/ Torc &#38; Ravioli)</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23130</link>
		<dc:creator>Yossir (w/ Torc &#38; Ravioli)</dc:creator>
		<pubDate>Tue, 01 Jul 2008 04:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23130</guid>
		<description>Hey Wolfington, click the link to- WoW Insider: News from the WWI ‘08 WoW Dev panel.</description>
		<content:encoded><![CDATA[<p>Hey Wolfington, click the link to- WoW Insider: News from the WWI ‘08 WoW Dev panel.</p>
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		<title>By: Deathbang</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23117</link>
		<dc:creator>Deathbang</dc:creator>
		<pubDate>Tue, 01 Jul 2008 02:39:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23117</guid>
		<description>It makes sense to chuck training points. I mean look at how long it takes to reach Best Friend at level 70! I was dreading level 80. If we rreally luck out they will make pet leveling easier too.(Which they probably will same problem its XP based.) So I&#039;m excited about pet talents! Finally my cat can do even MORE unbalancing DPS :) (As if the thing needs another buff. Immune to CC? check, Huge HP and armor? check, immune to frost and nature spells? check, 200 base dps(when under frenzy) check. add cornered in there and MM will wiped of the face of WoW.) With this expansion I will now deliberately send my pet to attack the cleaving warriors face while I am not healing it!</description>
		<content:encoded><![CDATA[<p>It makes sense to chuck training points. I mean look at how long it takes to reach Best Friend at level 70! I was dreading level 80. If we rreally luck out they will make pet leveling easier too.(Which they probably will same problem its XP based.) So I&#8217;m excited about pet talents! Finally my cat can do even MORE unbalancing DPS :) (As if the thing needs another buff. Immune to CC? check, Huge HP and armor? check, immune to frost and nature spells? check, 200 base dps(when under frenzy) check. add cornered in there and MM will wiped of the face of WoW.) With this expansion I will now deliberately send my pet to attack the cleaving warriors face while I am not healing it!</p>
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		<title>By: Noba</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23114</link>
		<dc:creator>Noba</dc:creator>
		<pubDate>Tue, 01 Jul 2008 02:06:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23114</guid>
		<description>warhmmer- I think each pet will get choice of the 3 trees, not just stuck with one tree blizz determines. atleast, thats what this post sounds like. from http://www.wowinsider.com/2008/06/28/wwi-08-panel-hunters/ ,  &quot;Every pet family will have a set of talent trees, similar to player characters: A Utility tree, a Tank tree, and a DPS tree, which will contain unique abilities for each family&quot;.</description>
		<content:encoded><![CDATA[<p>warhmmer- I think each pet will get choice of the 3 trees, not just stuck with one tree blizz determines. atleast, thats what this post sounds like. from <a href="http://www.wowinsider.com/2008/06/28/wwi-08-panel-hunters/" rel="nofollow">http://www.wowinsider.com/2008/06/28/wwi-08-panel-hunters/</a> ,  &#8220;Every pet family will have a set of talent trees, similar to player characters: A Utility tree, a Tank tree, and a DPS tree, which will contain unique abilities for each family&#8221;.</p>
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	<item>
		<title>By: Mania&#8217;s Arcania &#187; WotLK Hands-On at WWI</title>
		<link>http://www.maniasarcania.com/2008/06/28/wotlk-hunter-news-from-wwi/comment-page-1/#comment-23103</link>
		<dc:creator>Mania&#8217;s Arcania &#187; WotLK Hands-On at WWI</dc:creator>
		<pubDate>Tue, 01 Jul 2008 00:11:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=728#comment-23103</guid>
		<description>[...] was the big day for hunter news at Blizzard&#8217;s World Wide Invitational in Paris, but now that the event is over we&#8217;ve [...]</description>
		<content:encoded><![CDATA[<p>[...] was the big day for hunter news at Blizzard&#8217;s World Wide Invitational in Paris, but now that the event is over we&#8217;ve [...]</p>
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