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	<title>Comments on: PTR 2.4.2: Updated Patch Notes</title>
	<atom:link href="http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/</link>
	<description>Hunter pets in the World of Warcraft.</description>
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		<title>By: Messyah</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-2/#comment-19349</link>
		<dc:creator>Messyah</dc:creator>
		<pubDate>Mon, 28 Apr 2008 21:31:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19349</guid>
		<description>Varsar;

I mentioned previously that Shaman and Hunter Pets would be affected as well, but truth be told, Shaman won&#039;t fight in GW form, Ferals won&#039;t fight OUT of animal form, and taking a Hunter&#039;s pet out of the fight doesn&#039;t take the hunter out of the fight, even if they are BM spec. That is why I equate it to being most detrimental to Druids.

As far as it being useless, I have used it with success on my hunter in both BG and Arena. I even had a hunter freeze trap me, fear me, trap me, fear me, etc in Arena. Kept me out of the fight altogether until my healer was toast. So, calling it useless is very far-fetched. Though, I have no problem with giving it more range, which would balance out the current cast time.

Btw...

&lt;b&gt;RE: (Priest fear)&lt;/b&gt;
1.) The priest fear doesn&#039;t last as long (8 sec vs. 15 (or 10 sec).)
2.) It is considered shadow magic and can be resisted with shadow resist. (The Hunter spell is of no school of magic that I am aware of and therefore, cannot be defended against)
3.) Priests wear cloth, hunters don&#039;t.

&lt;b&gt;RE: Warrior&#039;s Intimidating Shout:&lt;/b&gt;
1.) Has a 3 minute cooldown. (A big difference from 30 seconds.)
2.) Only has a 10-yard range.

-------------

Give it a 10 yard range, 3 minute cooldown and I will be more than satisfied with it being an instant cast. Heck, make it affect more than one target with those limitations and it still won&#039;t be OP.

As far as &lt;b&gt;Flare&lt;/b&gt;, did you simply read the last part of the thread and respond blindly? I was disputing Kalabus&#039; statement that flare hasn&#039;t been working on Feral druids. (Scroll up.) I wasn&#039;t suggesting that it shouldn&#039;t work.

Lastly, stealthing up on a hunter is an advantage but they have flares and traps to combat that. However, in a PvP setting, ferals are not always stealthed and THAT is when a hunter should use Scare Beast the most. If you get jumped, sure it will be difficult, but in an open battelground a distant feral can be your bitch!</description>
		<content:encoded><![CDATA[<p>Varsar;</p>
<p>I mentioned previously that Shaman and Hunter Pets would be affected as well, but truth be told, Shaman won&#8217;t fight in GW form, Ferals won&#8217;t fight OUT of animal form, and taking a Hunter&#8217;s pet out of the fight doesn&#8217;t take the hunter out of the fight, even if they are BM spec. That is why I equate it to being most detrimental to Druids.</p>
<p>As far as it being useless, I have used it with success on my hunter in both BG and Arena. I even had a hunter freeze trap me, fear me, trap me, fear me, etc in Arena. Kept me out of the fight altogether until my healer was toast. So, calling it useless is very far-fetched. Though, I have no problem with giving it more range, which would balance out the current cast time.</p>
<p>Btw&#8230;</p>
<p><b>RE: (Priest fear)</b><br />
1.) The priest fear doesn&#8217;t last as long (8 sec vs. 15 (or 10 sec).)<br />
2.) It is considered shadow magic and can be resisted with shadow resist. (The Hunter spell is of no school of magic that I am aware of and therefore, cannot be defended against)<br />
3.) Priests wear cloth, hunters don&#8217;t.</p>
<p><b>RE: Warrior&#8217;s Intimidating Shout:</b><br />
1.) Has a 3 minute cooldown. (A big difference from 30 seconds.)<br />
2.) Only has a 10-yard range.</p>
<p>&#8212;&#8212;&#8212;&#8212;-</p>
<p>Give it a 10 yard range, 3 minute cooldown and I will be more than satisfied with it being an instant cast. Heck, make it affect more than one target with those limitations and it still won&#8217;t be OP.</p>
<p>As far as <b>Flare</b>, did you simply read the last part of the thread and respond blindly? I was disputing Kalabus&#8217; statement that flare hasn&#8217;t been working on Feral druids. (Scroll up.) I wasn&#8217;t suggesting that it shouldn&#8217;t work.</p>
<p>Lastly, stealthing up on a hunter is an advantage but they have flares and traps to combat that. However, in a PvP setting, ferals are not always stealthed and THAT is when a hunter should use Scare Beast the most. If you get jumped, sure it will be difficult, but in an open battelground a distant feral can be your bitch!</p>
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		<title>By: Varsar</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-2/#comment-19321</link>
		<dc:creator>Varsar</dc:creator>
		<pubDate>Mon, 28 Apr 2008 16:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19321</guid>
		<description>You know Messyah  I&#039;m tired of hearing the targets only Druids bit.. it doesn&#039;t, enhance shamans are just as upset as Druids are.. because they won&#039;t be able to GW form rush in on a hunter anymore. 

And guess what it targets hunters pets too. 

Yeah it effects druids the most.. but it isn&#039;t a &quot;fear druid only ability&quot; 

Be upset, that&#039;s fine, fight it, that&#039;s fine. But be realistic about it it does not Target your class alone. 

I&#039;m not a fan of the change myself but come on. 

As it is it is USELESS without being combined with frost trap, unless we are casting it when you are on someone else. If you are fighting a hunter and you let him get it off on you, not only is it shame on you.. it&#039;s time for you to quit.

The fact is it is simple to make sure you don&#039;t get hit with Scare beast as is.. VERY simple and no one wants to be hit with fear.. Go spam the Priest forums too and demand Psychic Scream is changed so it isn&#039;t insta cast either. Oh yeah and warrior forums for Intimidating Shout. 

And of course you are seen by flare.. flare doesn&#039;t have  a chance to reveal hidden opponents.. it DOES reveal them as long as they come in the AOE.</description>
		<content:encoded><![CDATA[<p>You know Messyah  I&#8217;m tired of hearing the targets only Druids bit.. it doesn&#8217;t, enhance shamans are just as upset as Druids are.. because they won&#8217;t be able to GW form rush in on a hunter anymore. </p>
<p>And guess what it targets hunters pets too. </p>
<p>Yeah it effects druids the most.. but it isn&#8217;t a &#8220;fear druid only ability&#8221; </p>
<p>Be upset, that&#8217;s fine, fight it, that&#8217;s fine. But be realistic about it it does not Target your class alone. </p>
<p>I&#8217;m not a fan of the change myself but come on. </p>
<p>As it is it is USELESS without being combined with frost trap, unless we are casting it when you are on someone else. If you are fighting a hunter and you let him get it off on you, not only is it shame on you.. it&#8217;s time for you to quit.</p>
<p>The fact is it is simple to make sure you don&#8217;t get hit with Scare beast as is.. VERY simple and no one wants to be hit with fear.. Go spam the Priest forums too and demand Psychic Scream is changed so it isn&#8217;t insta cast either. Oh yeah and warrior forums for Intimidating Shout. </p>
<p>And of course you are seen by flare.. flare doesn&#8217;t have  a chance to reveal hidden opponents.. it DOES reveal them as long as they come in the AOE.</p>
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		<title>By: Messyah</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-2/#comment-19314</link>
		<dc:creator>Messyah</dc:creator>
		<pubDate>Mon, 28 Apr 2008 15:39:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19314</guid>
		<description>&lt;b&gt;Ryai;&lt;/b&gt;

1.) 10 seconds in PvP is a lifetime.

2.) As I said in my previous post, the fact that it only targets one particular is what I don&#039;t like about it. If a Paladin&#039;s &quot;Turn Undead&quot; suddenly worked on Undead players, there would be mobs with torches marching up the steps of Blizzard, Ent. If Druids or any other class for that matter were given a &quot;Fear Hunter&quot; ability, you would be in the mob with your torch.

3.) There is no reason for it to be an Instant Cast. Imagine the booming outcry from everyone if they made a Druid&#039;s Cyclone an instant cast. &quot;ZOMG WTF OP&quot; would be pasted on every WoW forum that ever existed. This is just Blizzard trying to get away with another OP abilty simply because it doesn&#039;t affect the majority of the WoW community, including their beloved Warlocks.

4.) The thing is, as it stands now, if you cast Scare Beast and you get me before I interrupt you, shame on me. But, if I do interrupt it, you can still cast it again and if you get me on a frost trap, that gives you the time you need to cast it. Again, there is no need for it to be an instant cast.
~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*

&lt;b&gt;Kalabus;&lt;/b&gt;

1.) Traps are only visible by all if they see the trap get placed. The same goes for flare.

2.) I have improved stealth in a talent and supposedly, Shadowmeld is supposed to improve my stealth even further and I am always seen in a flare.

3.) Not to sound like a d*ck, but if you get stun-locked to death by a Druid, you should stop PvPing. I have some of the best Feral gear in the game and I am almost all Vengeful/Vindicator when I PvP, with close to 400 resilience now and even with powershifting I have been kited to death by good hunters, and that is after I have snuck them with a stun opener.
~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*

You can all hate me if you like, but I plan to make my displeasure completely known to all in the Official Forums, spamming if I have to in hopes that Blizzard would so much as pay attention to a Druid, whom they have been known for ignoring in the past. You know, like the attack range bug that they acknowledge still exists for druids, but &quot;have no information&quot; on the posibility of it being fixed.

PS&gt; I too have a hunter that I PvP with, and I still believe it would be OP.</description>
		<content:encoded><![CDATA[<p><b>Ryai;</b></p>
<p>1.) 10 seconds in PvP is a lifetime.</p>
<p>2.) As I said in my previous post, the fact that it only targets one particular is what I don&#8217;t like about it. If a Paladin&#8217;s &#8220;Turn Undead&#8221; suddenly worked on Undead players, there would be mobs with torches marching up the steps of Blizzard, Ent. If Druids or any other class for that matter were given a &#8220;Fear Hunter&#8221; ability, you would be in the mob with your torch.</p>
<p>3.) There is no reason for it to be an Instant Cast. Imagine the booming outcry from everyone if they made a Druid&#8217;s Cyclone an instant cast. &#8220;ZOMG WTF OP&#8221; would be pasted on every WoW forum that ever existed. This is just Blizzard trying to get away with another OP abilty simply because it doesn&#8217;t affect the majority of the WoW community, including their beloved Warlocks.</p>
<p>4.) The thing is, as it stands now, if you cast Scare Beast and you get me before I interrupt you, shame on me. But, if I do interrupt it, you can still cast it again and if you get me on a frost trap, that gives you the time you need to cast it. Again, there is no need for it to be an instant cast.<br />
~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*</p>
<p><b>Kalabus;</b></p>
<p>1.) Traps are only visible by all if they see the trap get placed. The same goes for flare.</p>
<p>2.) I have improved stealth in a talent and supposedly, Shadowmeld is supposed to improve my stealth even further and I am always seen in a flare.</p>
<p>3.) Not to sound like a d*ck, but if you get stun-locked to death by a Druid, you should stop PvPing. I have some of the best Feral gear in the game and I am almost all Vengeful/Vindicator when I PvP, with close to 400 resilience now and even with powershifting I have been kited to death by good hunters, and that is after I have snuck them with a stun opener.<br />
~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*~~*</p>
<p>You can all hate me if you like, but I plan to make my displeasure completely known to all in the Official Forums, spamming if I have to in hopes that Blizzard would so much as pay attention to a Druid, whom they have been known for ignoring in the past. You know, like the attack range bug that they acknowledge still exists for druids, but &#8220;have no information&#8221; on the posibility of it being fixed.</p>
<p>PS&gt; I too have a hunter that I PvP with, and I still believe it would be OP.</p>
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		<title>By: Zalthor</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-2/#comment-19311</link>
		<dc:creator>Zalthor</dc:creator>
		<pubDate>Mon, 28 Apr 2008 14:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19311</guid>
		<description>I still dont think its an OP change... I mean a cat form druid can sneak up and stun lock you. Bear form druids will get a charge in on you. So its not like they cant hit you or something. Its basically a move to get them out of your face and gain some breathing room. The fear time will be reduced for pvp as well as &quot;diminishing effects&quot; on the same target...Its stupid to assume they arent going to add that to the change. I see it as a way to get a few shots in before the druid comes back to slap you around in melee again.</description>
		<content:encoded><![CDATA[<p>I still dont think its an OP change&#8230; I mean a cat form druid can sneak up and stun lock you. Bear form druids will get a charge in on you. So its not like they cant hit you or something. Its basically a move to get them out of your face and gain some breathing room. The fear time will be reduced for pvp as well as &#8220;diminishing effects&#8221; on the same target&#8230;Its stupid to assume they arent going to add that to the change. I see it as a way to get a few shots in before the druid comes back to slap you around in melee again.</p>
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		<title>By: Abus</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-1/#comment-19277</link>
		<dc:creator>Abus</dc:creator>
		<pubDate>Mon, 28 Apr 2008 04:06:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19277</guid>
		<description>I want to fear a hunter with Aspect of the Beast on... ahahahaha</description>
		<content:encoded><![CDATA[<p>I want to fear a hunter with Aspect of the Beast on&#8230; ahahahaha</p>
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		<title>By: kalabus</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-1/#comment-19261</link>
		<dc:creator>kalabus</dc:creator>
		<pubDate>Sun, 27 Apr 2008 23:11:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19261</guid>
		<description>aint nothing wrong with the changes made to scare beast, dont know why all the druids are complaining about. realy any hunter who has been in pvp and been unable to see a druid with a flare.... almost all the time then stun locked to death. and now with the visable traps to all including the enemy. all this is one buff to counter a lot of nerfs. I agree with the post to make it posible to feed pets in combat. I hate the fact that you cant. Only real change I would like to see is Pet abilities getting revamped, like at least some wider range. Only pet you ever see on frequency is cats and ravagers. both good pets but makes choosing a pet a lot less dificult when other pets just dont add up. specialy considering all pets were equalized in attack speed and running speed.</description>
		<content:encoded><![CDATA[<p>aint nothing wrong with the changes made to scare beast, dont know why all the druids are complaining about. realy any hunter who has been in pvp and been unable to see a druid with a flare&#8230;. almost all the time then stun locked to death. and now with the visable traps to all including the enemy. all this is one buff to counter a lot of nerfs. I agree with the post to make it posible to feed pets in combat. I hate the fact that you cant. Only real change I would like to see is Pet abilities getting revamped, like at least some wider range. Only pet you ever see on frequency is cats and ravagers. both good pets but makes choosing a pet a lot less dificult when other pets just dont add up. specialy considering all pets were equalized in attack speed and running speed.</p>
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		<title>By: Drakkena</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-1/#comment-19243</link>
		<dc:creator>Drakkena</dc:creator>
		<pubDate>Sun, 27 Apr 2008 17:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19243</guid>
		<description>I just got on the PTR again to see what the new Scare Beast was like. And did some reading on it on the PTR.

It has a 30 Second Cooldown, and is still set to the 10 Yard range opposed to the 30 Yard range stated. And I saw th 1.5 Cast Time on it which is instant cast because I feared one of the Dire Ravens to test it out.

I do agree with the above post however, you know all to well that if this does get slapped into the area Druids are going to be flat out annoyed (And Shaman&#039;s in their wolf forms 8P)and they will bitch about it just to get it nerfed in either a hotfix or upcoming patch.</description>
		<content:encoded><![CDATA[<p>I just got on the PTR again to see what the new Scare Beast was like. And did some reading on it on the PTR.</p>
<p>It has a 30 Second Cooldown, and is still set to the 10 Yard range opposed to the 30 Yard range stated. And I saw th 1.5 Cast Time on it which is instant cast because I feared one of the Dire Ravens to test it out.</p>
<p>I do agree with the above post however, you know all to well that if this does get slapped into the area Druids are going to be flat out annoyed (And Shaman&#8217;s in their wolf forms 8P)and they will bitch about it just to get it nerfed in either a hotfix or upcoming patch.</p>
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		<title>By: Ryai</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-1/#comment-19232</link>
		<dc:creator>Ryai</dc:creator>
		<pubDate>Sun, 27 Apr 2008 15:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19232</guid>
		<description>Why does it feel like I&#039;m the only one that realises, Scare Beast will probably have it&#039;s fear time reduced to ten seconds for pvp... I mean come on people, it&#039;s why I got so pissed off in the first place.

I also learned druids can&#039;t pop out of freeze traps, a druid friend told me and so I figure it must have used a trinket, but the thing is, everyone is over reacting. It&#039;s been buffed yes, it may target druids soley, yes, but the thing is it will most likely get treated like all CC, and reduced duration to 10 seconds and suffer the same as other cc when used multiple times on the same target.

Now if it survives being used in pvp as instant, with a 15 sec duration, you KNOW it will be nerfed to 10 seconds. I had an ice trap, trap a person for 16 seconds [have talents in imp traps] for ONE battleground. And I haven&#039;t seen it trap more than 10 seconds now, why? A hot fix most likely. Now, if they can hotfix a trap to trap for ten seconds period in pvp, why is everyone acting like Blizzard is really, really, going to give hunters, an overpowered fear?

I mean seriously, just because it says instant cast/30yrd range, does not mean that it won&#039;t suffer the same pvp buffers.

That is why I got so damned annoyed in the first place :/</description>
		<content:encoded><![CDATA[<p>Why does it feel like I&#8217;m the only one that realises, Scare Beast will probably have it&#8217;s fear time reduced to ten seconds for pvp&#8230; I mean come on people, it&#8217;s why I got so pissed off in the first place.</p>
<p>I also learned druids can&#8217;t pop out of freeze traps, a druid friend told me and so I figure it must have used a trinket, but the thing is, everyone is over reacting. It&#8217;s been buffed yes, it may target druids soley, yes, but the thing is it will most likely get treated like all CC, and reduced duration to 10 seconds and suffer the same as other cc when used multiple times on the same target.</p>
<p>Now if it survives being used in pvp as instant, with a 15 sec duration, you KNOW it will be nerfed to 10 seconds. I had an ice trap, trap a person for 16 seconds [have talents in imp traps] for ONE battleground. And I haven&#8217;t seen it trap more than 10 seconds now, why? A hot fix most likely. Now, if they can hotfix a trap to trap for ten seconds period in pvp, why is everyone acting like Blizzard is really, really, going to give hunters, an overpowered fear?</p>
<p>I mean seriously, just because it says instant cast/30yrd range, does not mean that it won&#8217;t suffer the same pvp buffers.</p>
<p>That is why I got so damned annoyed in the first place :/</p>
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		<title>By: Palladiamors</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-1/#comment-19221</link>
		<dc:creator>Palladiamors</dc:creator>
		<pubDate>Sun, 27 Apr 2008 06:57:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19221</guid>
		<description>Thats what I thought Xota, but I have to admit I never really paid attention.

I&#039;ll be totally honest with you Varsar.  I can count on one hand the number of times my warlocks fear has broken through damage, either my DoTs, incinerate/shadow bolts, or my felguard beating the feared target to a pulp.  It just doesn&#039;t happen very often.

Valrasha, I didn&#039;t mean the watered down comment entirely as a negative.  I do kind of feel like cat form lacks a bit of the utility it could use, mainly some form of gouge, and for maim to not be broken by damage, but those are fairly small things, when you consider that its not that hard for a druid to pop out, heal, and pop back into their chosen form.

And finally, as it stands getting off scare beast on a cat form druid without stunning it in some way first is kinda like playing the lottery.  You might get it off before they tear you into bits, you might not get it off.  If its a good druid, then even if you do get it off your still bleeding.  If its a bad druid...... well, most likely your not in to much trouble anyway.  What happens with this change, happens.  I suggest we all just learn how to deal with it, one way or the other.</description>
		<content:encoded><![CDATA[<p>Thats what I thought Xota, but I have to admit I never really paid attention.</p>
<p>I&#8217;ll be totally honest with you Varsar.  I can count on one hand the number of times my warlocks fear has broken through damage, either my DoTs, incinerate/shadow bolts, or my felguard beating the feared target to a pulp.  It just doesn&#8217;t happen very often.</p>
<p>Valrasha, I didn&#8217;t mean the watered down comment entirely as a negative.  I do kind of feel like cat form lacks a bit of the utility it could use, mainly some form of gouge, and for maim to not be broken by damage, but those are fairly small things, when you consider that its not that hard for a druid to pop out, heal, and pop back into their chosen form.</p>
<p>And finally, as it stands getting off scare beast on a cat form druid without stunning it in some way first is kinda like playing the lottery.  You might get it off before they tear you into bits, you might not get it off.  If its a good druid, then even if you do get it off your still bleeding.  If its a bad druid&#8230;&#8230; well, most likely your not in to much trouble anyway.  What happens with this change, happens.  I suggest we all just learn how to deal with it, one way or the other.</p>
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		<title>By: Seidouyumi</title>
		<link>http://www.maniasarcania.com/2008/04/24/ptr-242-updated-patch-notes/comment-page-1/#comment-19213</link>
		<dc:creator>Seidouyumi</dc:creator>
		<pubDate>Sun, 27 Apr 2008 03:30:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/?p=577#comment-19213</guid>
		<description>I&#039;m avoiding this whole conversation since it is heavily PvP and I haven&#039;t PvP since just before TBC came out.

I&#039;m having fun on my Sakebi Hunters though.</description>
		<content:encoded><![CDATA[<p>I&#8217;m avoiding this whole conversation since it is heavily PvP and I haven&#8217;t PvP since just before TBC came out.</p>
<p>I&#8217;m having fun on my Sakebi Hunters though.</p>
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