Patch 2.4: Level 70 XP Increase

MMO Champion is reporting that the amount of experience required to go from level 70 to level 71 has increased by about 50% in Patch 2.4, from 814,700 to 1,256,500. Of course you can’t actually level to 71 yet — not until Wrath of the Lich King launches. And MMO Champion theorizes that this is an early adjustment for WotLK, since it’s likely that the amount of XP per level will increase just as it did for Burning Crusade.

But for level 70 hunters, this does have the unfortunate effect of increasing the amount of experience that pets need to gain in order to raise their loyalty.

28 Comments

  1. Kadorka - March 31st, 2008 @ 1:15 pm EDT

    Ouch. We’ve been having a rough couple weeks…

  2. Shelgeyr - March 31st, 2008 @ 1:30 pm EDT

    Yeah this has been a rough time for us. After the first couple of days I have done as many others have and parked their beloved hunters for now, it is just too frustrating with all the nerfs, intended and not, for me to really enjoy playing my favorite class. I come here every day though, to stay informed of how things stand so that hopefully I can start playing again soon.

  3. Rakia - March 31st, 2008 @ 1:33 pm EDT

    But you don’t need to have a pet gain exp to gain a raise in loyalty, I’ve had a pet gain it from me sitting around in org waiting for stuff on the AH to sell, and while it has raised when I fight mobs, that’s not the only time it does raise.

    The true ouch about this, is the fact hunters will probably still have to grind pets up, because they won’t gain quest EXP, where I bet alot of the needed exp will come from.

  4. Celeglad - March 31st, 2008 @ 2:08 pm EDT

    Rakia, unless you’ve made a very important discovery this is old news- there’s a timer on loyalty as well as an exp goal, so when you see that (as far as we know) it means that you got the exp before the timer was up for the next loyalty gain.

    *wishes I’m wrong* XD

  5. Kurdor - March 31st, 2008 @ 2:32 pm EDT

    Click Mania’s link in her last sentence, Rakia. She painstakingly figured out just exactly what causes loyalty increases.

  6. Messyah - March 31st, 2008 @ 2:41 pm EDT

    Well, I’m sure we all have at least 2 levels of rest time by now. LOL - Plus, if you raid on a regular basis, between that and questing it really shouldn’t take long to get to 80, but we’ll see.

    On an unrelated note…

    Every raider MUST get the mod named minnaplan. What it does is provide a map of each raid dungeon and it gives your raid leader markers of every raid member and you can see (in real time) where they want you positioned. It really kicks butt!

  7. Emowin - March 31st, 2008 @ 2:55 pm EDT

    I’m still wonndering if this is blizards way of trying to weed out the hunters so that there are less of us. I mean you have to admit there and a million and a half of us out there. And they just keep nerfing and nerfing and there keeps becomeing fewer and fewer of us because of the nerfs.

    I’m allso wondering if in wotlk they are going to give us another slable slot or if I’m gonna have to loose on of my beloved pets to learn the new pet skills. I certanly hope there will be new ones so our pets can keep up with us.

  8. Seidouyumi - March 31st, 2008 @ 3:46 pm EDT

    Emowin,

    One of the blue posts on the WoW forums explained that the problem with pet slots is not that they aren’t willing to add more to them, but that the program has trouble coping with more than three pets per hunter. It might also have something to do with the huge number of Hunters that are out there.

    I do wish that there were fewer hunters though. Most hunters I run into don’t seem to be able to handle their class very effectively, and are unwilling to adapt to new situations, and way too many of them tend to scream and rant every time something gets changed. Someone posted on the Bugs forum about the aggro issues and Hortus asked her for clarification (which we did in our thread), and this person never replied. I went ahead and created a new thread there about what we had pulled together.

  9. Palladiamors - March 31st, 2008 @ 4:29 pm EDT

    Sei, I have a….. funny story for you. My Illidius is not the best geared hunter in the world. I am just toping 300 ranged DPS, my pets go from 137 to 151. Eight thousand hit points, six thousand mana, yada yada. Ran into an orc hunter, and a troll hunter in Eye of the Storm. Two on one, looked up both and they were in amlost all epic PvP gear. I dunno, maybe they were botting, maybe they were brain dead, but I ended up chewing through BOTH hunters, with a thousand hit points left to spare. It was the most ignorant encounter EVER.

    Here is the thing, though. EVERY class has its morons. I swear at nearly every paladin and warlock I come across. There are just so many hunters, and so many of them earn us the name huntard, that it just makes it SEEM like we have a larger percentage.

    That being said, that doesn’t mean we deserve nerfs. Honestly, if we are the class with the most numbers, doesn’t that mean we deserve more support? Or does that make to much sense?

  10. Znodis - March 31st, 2008 @ 4:31 pm EDT

    All I have to say is:
    Noooooooooooo!

    At least 50% more work for each pet I review…

  11. Seidouyumi - March 31st, 2008 @ 4:37 pm EDT

    Palla,

    I don’t think there needs to be any nerfs, I just wish that there were fewer Hunters lol. Of course, this is out of the person with five hunters :D

    I sometimes think that Blizz needs to not listen as much to players. The most vocal seem to be the ones who want an advantage over the others without really figuring out how to be a better Hunter.

    I played PvP ages ago as a Warrior. I was the cannon fodder. Really, I would stand there and slow as many of those guys down as I could while others killed them. I died a lot.

  12. shibumi - March 31st, 2008 @ 5:41 pm EDT

    Palla - interesting, and agreed. I will be the first to admit that when I fall into a comfy (read moderately successful) method, I stick with it, and hardly ever change. I get a new sting or something, I basically don’t do much. arcane, viper sometimes, etc. pretty stuck in my ways. I’m not the crafty artist with talents and points as many are. partly because I’m just lazy.

    I try other classes and usually the first thing that puts me off is when I get a couple of full hotbars of attacks and casts and buffs and so on, and my brain starts to fizzle a bit wondering what’s a seal and what’s good and bad and am I missing out, and should I do it some other way. I try to read on folks and how they built their palladins or mages and my eyes glaze over.

    sigh. I like ranged. If I get into melee it’s on my terms as a rogue. the rest I’ve never carried very far (think my highest mage was 27, my highest warlock about 25, my highest paladin about 22 or so. Warrior I think I may have gotten to 20…there’s a pattern here)

    If I took the time to study the classes I’d be more inclined to work them, but I *like* being a hunter. by nature they are solo and explorers - that’s my enjoyment. not much of an in your face kinda guy.

    ah well.

  13. Seidouyumi - March 31st, 2008 @ 5:44 pm EDT

    Shibumi,

    Most of the attacks- outside a Warrior or a Warlock- you’ll probably never use. To be honest about it, I think my Shaman uses a third of the skills that are out there.

    As to the original topic- it sounds like something went awry. Remember back a bit ago they decreased the XP per level and increased the XP from quests. This sounds like it’s back to what it was before that patch.

  14. Fengor - March 31st, 2008 @ 5:51 pm EDT

    Messyah - If BC was anything to go by, you wont be rested for 2 levels when WotLK is released just because you have been 70 for ages prior to WotLK being introduced. Blizzard didn’t let this happen for BC and I doubt they will allow it for the next x-pac; their goal will be to slow people from leveling as much as possible to get the most longevity from their “new” content.

  15. Shinryu Masaki - March 31st, 2008 @ 7:21 pm EDT

    Seidouyumi, I don’t think the problems with adding more pet slots has to do with the program not being able to support it, but rather that the pet stables are available to all classes. I know this sounds kind of strage but it’s true. If you play as another class and you go talk to a stable master you’ll see that the pet slots are there.

    I’m not sure why they did that, but I’m guessing that adding more pet slots would affect the other classes in some way, which could screw them up with bugs. I do wish we could have more than 3 stable slots though. Hope that one day they figure out something to correct this.

  16. Seidouyumi - March 31st, 2008 @ 8:29 pm EDT

    Shinryu Masaki,

    I’m just passing on what I’ve seen them tell us. It may be something that they can’t really take care of unless they completely rewrite the entire game structure. This is something I’ve been suggesting for a bit.

    I do wonder if making stable slots available to just hunters might open up more slots.

    *smiles* back when I was green behind the ears in the game, I bought both stable slots on my Rogue. Talk about a waste of money.

  17. Palladiamors - March 31st, 2008 @ 8:39 pm EDT

    Oh, oh, that was the other thing I meant to comment on!! They can fix bank slots, adding so many more, ADD a guild bank, but can’t add more stable slots? Weak, and very, very lazy.

    How long ago, Sei? Like I said, waaaayyyyy back on my paladin, warriors were a joke. That was pre BC. Well, not a joke, but they were hard to do well. Now they have the hit points of a mammoth and are able to become immune to fear. Not sure if intercept breaks CC or not.

    I do the best I can with any of my classes. Some are easier then others. My warlock in PvP has never, EVER been beaten by anyone in less then season three, or two to three people at once. Do I use all of my skill? *Chuckles* No. Pattern depends on spec, but typically its immolate, agony, corruption, and then either incenerate, or shadow bolt, mood depending. And thats it. Sic the pet on the nearest caster if applicable, and go to town. Hunters are different. Pet on prevailent, trap to buy time if a melee comes after you, then arcane, multi, and if not being pouned on, steady. Kill command when nessecary. Mend pet ad nauseum. Some one charges you, sic the pet, intimidate, wing clip as you run through them. If its a warrior, prepare to be intercepted if they have the brains god gave a duck. If its a good warrior, they’ll hamstring you AS you wing clip them, if they are not intimdated. If its a rogue, it gets more complicated. I effin’ HATE shiv with a slowing poison in the off hand. Trap, beastial wrath, wing clip, intimidate. A smart, or an arena rogue will sprint to catch up, and at that point your pretty much boned. Always a chance of shadow step. And for both warriors and rogues, you get the wonderful chance of a mace stun.

    Shamans are much more cut and dried. Your either dead, or they are. This is enhancement, mind restoration is just funny, and elemental comes straight down to on their part. Same with enhancement, really, except they are in your face. A lucky windfury string will end you. I once had a shaman kill me because he got THREE windfury procs, almost in a row. Otherwise, your looking at a ranged snare and possibly a runner in ghostwolf. One important thing to rememer for druids, and the only reason they are not more of a challenge. Scare beast works on them in animal form. Its one of the few uses I have for that skill.

    …..uh…. how did I get off on a PvP evaluation? Note to self, think of somethig relevant…..OH! I did notice the stat nerfs, always thought it was strange. It wasn’t like, massive, but it was annoying. Did they think pets were criticaling to much? *Shrugs*

    Oh, and I guess nerf was the wrong word. I just think every class needs to be buffed up to the prevalent classes point.

  18. Seidouyumi - March 31st, 2008 @ 8:45 pm EDT

    Palla-

    The last time I set foot in a BG was as my Rogue about six months before TBC. I use to play on Andropha back- way back- two years ago. She was my Warrior. I was dead all the time.

    The problem with this topic is, well, it’s kind of cut and dried too. You can’t say a lot about it without foaming at the mouth and slobbering all over the place. I think it was a slip up that somehow ended up with the old XP values being reinstated.

    Of course, if you want, I could continue explaining how I’d rewrite the game from the ground up.

  19. Znodis - March 31st, 2008 @ 9:39 pm EDT

    Blues on stable slots:
    http://forums.worldofwarcraft.com/thread.html?topicId=28326961&pageNo=3&sid=1#45
    http://forums.worldofwarcraft.com/thread.html?topicId=28326961&sid=1&pageNo=3#54

    Keep in mind this was a year and a half ago and the next patch was BC.

  20. Palladiamors - March 31st, 2008 @ 10:56 pm EDT

    Sei was right, Znodis, after reading that, I am foaming at the mouth. They can increase bank slot numbers, essentially character storage on a larger level, but they can’t give us one or two more stable slots? Tch, whatever.

    Thats about right, Sei. The two year marker was when the balance was working fairly well. But in trying to make warriors more viable, they went a bit far. *shrugs* Que sera, sera. I am going to agree with Sei on this one. Its just going to make us all angry the more we think about it.

  21. hyena84 - March 31st, 2008 @ 11:13 pm EDT

    actually.i think iv seen stable masters that wont talk to non hunters in outlands.i cant remember where though…

  22. Seidouyumi - March 31st, 2008 @ 11:14 pm EDT

    Well, Palla, I’ve loved coming here because, well, we aren’t foaming at the mouth the way they do over at the WoW forums.

    I will repeat about the XP thing, looking at it, it looks like it would be the next level up from the run to 70 from 69.

    Well, as for my pets, there is a reason I have five hunters- one for every single pet family I love. I had to run out to Bloodmyst Isle as a Horde just to get my Ravager. That was fun lol.

  23. Annai - April 1st, 2008 @ 11:14 am EDT

    I *thought* something was off. I’ve been hesitating to grab a ravager until 2.4 because of the new ones in the new area between Terrokar and Hellfire. I grabbed one and after using it exclusively to grind the daily quests for a few days, the pet is *still* at Loyalty 1. Really rough because you can’t train anything other than Growl and with Growl seemingly a bit borked, the ravager can’t hold agro hardly at all. One crit and I’ve pulled the mob off. Can’t really imagine the grind to “Best Friend”. May have to just dump the ravager and wait for the expansion.

  24. batgrl - April 1st, 2008 @ 4:10 pm EDT

    Emowin: “I’m allso wondering if in wotlk they are going to give us another slable slot or if I’m gonna have to loose on of my beloved pets to learn the new pet skills.”

    I am SO with you on this - heh, but then we all are! And frankly while I can see that it would be difficult I don’t think it should be impossible to give us just one more. It’s one of the things I look forward to finding out about most with WOTLK.

    Seidouyumi : “I do wish that there were fewer hunters though.”

    Thing is, hunters are such a great alt character to have for those of us with main characters who are needed for guild/grouping hooha. Secretly I love my hunter more than any of my “useful” characters to group with - and I can solo to my heart’s content without bothering anyone. But I know what you mean. Of course since I solo with my hunter they can nerf the heck out of the class and I’ll still be playing with it to see how I have to adapt my solo play to the changes, so it’ll still interest me just as much. But I also luck out in that since no one will be relying on me to master my skills for grouping, there’s no pressure on me, I have it easy.

    Actually because there are so many hunters and because so many people roll them to play casually or as first characters there’s possibly a better case that Blizz will give the class MORE attention, knowing what a large population plays them. That’s what a lot of non-hunterfolk seem to moan about on the forums anyhow.

    Those were great forum links, Znodis. I’m still keeping my fingers crossed though - because those are older posts, and we know they’ve already made changes that weren’t originally planned back then. So, there’s hope? Maybe?

  25. Znodis - April 1st, 2008 @ 5:07 pm EDT

    Hope is the thing with feathers That perches in the soul
    That Blizzard shoots repeatedly until all thats left is a beak with the word ‘why’ frozen on it’s lips.

    Not that I’m bitter about issues that have been around since beta like pet slots, or neglected pet families, or taming mechanics, or lack of instruction for how to training pets, or …

  26. Seidouyumi - April 2nd, 2008 @ 6:17 pm EDT

    Batgirl,

    I also said somewhere that I have five (soon to be six) hunters. I love playing them even though they aren’t as useful as, say, a mage or a shaman. I love my mage and shaman too. So, no worries :)

  27. Tyrela - April 3rd, 2008 @ 2:55 pm EDT

    I grabbed a new 68 dragonhawk and I have already gridned a half a lvl and she is still at rebellios so the xp is definetly affectign the loyalty

  28. shibumi - April 7th, 2008 @ 12:00 pm EDT

    In reference to the TL:DR -
    http://xkcd.com/406/

    as for the loyalty issue I also thought things were wacky. Took my lvl 63 (just leveled) orc hunter to train a rip-blade ravager. easy tame, and I was at 3% at the time I tamed him. when I hit 10% I still hadn’t gained a loyalty level and was growing concerned. I think it was about 11 or 15% that I started getting levels gained. Now I’m lvl 4 loyalty and it seemed to follow the 5% rule after the first long lag. I will redo another critter before I’m lvl 64 to make sure that I’m right. I’ll pay more attention this time.

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