So I’ve been hearing from a lot of you that your pet just doesn’t hold aggro like they did last week, and I’ve been seeing similar issues myself. I’ve also been hearing from others that their pet’s aggro is just fine or even better than it used to be. So let’s round-up what we know so far.
Growl in the Combat Log
According to Hortus, Growl is not showing up in the default “Self” combat log filter even though other pet abilities are. If you don’t see Growl in your combat log, turn on “Spell Casting” under “Message Types” for the Self filter.
If, like me, you spend so little time with the combat log that you aren’t sure how to configure it, here’s a tip: Right-click on the Combat tab of your chat box — not on the chat box text, not on the black bar along the top of the combat log, but on the tab itself — and choose “Settings” at the very bottom of the menu.
So no, your pet didn’t stop casting Growl completely. It’s just not in the combat log by default.
Growl Isn’t First
A number of players have noticed that Growl is no longer the first action their pet takes after it gets to the target. I set up a pet-initiated-action-only filter with the new combat log and sent Cloud off to attack a number of enemies. I found that there was often but not always a melee attack (and sometimes one or more Claws) happening before the Growl. In my (admittedly quick) test, Growl was the first attack after reaching the target slightly more than half the time.
Is this new? I have no idea — I never checked before. But I think we would have noticed.
What’s the effect? Well, I wouldn’t expect it to have a huge effect on Cloud (a cat) since I tend to let him get a Growl off before I start my pot-shotting. But it will likely have a large affect on boars, who get part of their awesome threat generation from the fact that the Charge skill adds a whole bunch of Attack Power to the next attack. Traditionally, that next attack has been Growl — which scales with AP and thus gains more threat generation. Now, however, it’s a toss-up — Charge could benefit a melee attack instead, which isn’t nearly as useful.
And More …
These two issues with Growl do not seem to explain all the behavior that I am seeing, nor other hunters as well. In particular, I’ve heard that boars and ravagers and cats feel nerfed, but that owls are doing fine and wolves and bears are doing better than ever. I’ve also heard but been unable to verify that ranks Growl 7 and below are unchanged. Seidouyumi let us know that Growl Rank 2 seems unchanged, for instance. And Palladiamors tells us that he is seeing differential threat generation changes on humanoids vs. demons, among others, so target type may have an effect.
But there’s enough going on with pet threat generation that Hortus has begun taking structured reports about this matter in this bug report thread, so if you have specific additional details please head over there and report them.
At this point, it’s unclear what’s going on. I’m going to keep poking around and I’ll update this if I find out anything else that looks important. Feel free to tell me what you’ve discovered in the comments!
My cat is:
a) taking more damage. While farming I used to pop a pet mend on him every now and then. Now it is like every other mob. In AV, Drek’s whirlwind attack takes over half his health. It used to be around 1/4.
b) he is hungrier than ever. It is like I am feeding him every 5 minutes.
c) it is a lot easier to pull aggro off him.
I don’t want to get another pet. I love my Hobbes. I’ve had him since he was a level 7 snow leopard in Dun Murough.
I definitely thought my cat wasn’t holding aggro as well as she used to. I kept looking down when I pulled to see Growl had just gone off, but maybe it is that Growl isn’t getting the priority it used to, and not going off soon/often enough.
I don’t know if its the pets, i seem to be rising alarmingly quickly on Omen. They may have messed with the pets but did they mess with our TPS?
I’ve been noticing some things with my cats. Both my cats; a lvl 70 lynx from netherstorm (named FreddyCougar, if you see him, that’s me!) with growl 8 and a ghost saber (Pikkadilly)I’ve leveled up to 63ish thus far with growl 7: take more damage, have a lower armor rating than before the 2.4 patch and hold less aggro.
As for my wolf, a lvl 70 ghostpaw alpha (Preypacer) with growl 8, he got a small armor increase, tanks notably better than both cats (was only a slight difference that I had noticed before patch), but still doesn’t seem to be able to hold aggro unless I restrict myself to only doing auto shoot.
All my pets have the highest rank of Growl applicable to their levels, and the highest level of Great Stamina for level, as well as dash (rk 3 for Freddy and wolf, rk 2 for ghostsaber) and cobra relexes, and highest rank of claw available for the levels of the cats and bite 9 for the wolf.
I’m pretty frustrated as can be about this. If there is any way I can help with the efforts to find out what is wrong, please let me know!
I apologize, this post isn’t an update. It’s an apology that I won’t be able to resume my testing for a few days. One of my cats, a rather unlucky little girl by the name of Silvia ((I’ve nursed this poor cat through at least two other near death experiences, a bad neck injury and intestine related disease)) came down with FIP recently. No idea when. She acted fine until about fourteen hours ago, when she began to deterorate rapidly. Thirty minutes ago she died in my hands. I am, as many people will state, a bit of a pansy, and this is affecting me badly, so I will not be able to report on this any more for the next little bit. I apologize profusely everyone.
Awww.. I’m sorry for your loss, P. =( I lost one of my beloved ginger tabbies a couple of days before Christmas last year to FIP. I had no idea he was ill until a couple of days before his death. I had rescued him from being put down at a shelter a month earlier.
Yea, I had never even heard about it before like January, when one of my sisters little ones got it. I am sorry to hear of your loss as well.
Palladiamors,
I am sorry to hear of your loss. I’m a cat owner too. My family and I have owned a large number of cats over the years (most at one time was fifteen). Over the years, we’ve lost a number of them. It’s always hard to loose a beloved pet. My condolances to you. I certainly understand.
Oh, Palladiamors, I’m so sorry to hear that! Of course we understand. I’d be a complete wreck, myself.
My carrion bird is generating as much threat as it previously were, with screech and growl on auto. However, I feel as if my threat is growing much more rapidly on Omen, with just steadyshot and autoshot.
Who knows though, until someone can test it or until blizzard confesses.
Oh well.
I decided to check the combat logs and Growl isn’t casting first. I’m not sure if this is new, but I seem to remember Growl always casting first. It’s almost instant, however.
I checked Igor (Carrion Bird), Demon (Ravager), Nibbler (Raptor), and Tonton (Boar). The only one that I didn’t check was Kazekage (Wind Serpent) since Lightning Breath always casts first.
I still wasn’t able to break aggro, though. I always had problems with the Cats before the patch, so I’m not the best to comment on that particular family of pets.
I do hope this helps. All my pets have the highest level of the active skills they can, so Screech 1, Bite 3, Claw 3, and Growl 2.
Sei, can you remember what types of mobs you were testing on?
I have to thank Xandrae for pointing out that mechanicals are immune to growl. Doh. If I’d have been paying more attention…..
Anyway, I apologize for that misinformation. That being said, it still leaves the bizzare aggro issues going around. From to much, to to little. Once I am feeling better, I will dig some more.
Does the arrange sequence (on the pet control bar) of the active skills have any influence now?
There are four empty slots on the pet control bar (default key: CTRL-4 5 6 7). If the position of the skills would have different casting priority? (For example, postition 4 is the first, then 5>6>7, if they were all castable.)
You know what I mean. Excuse me for the poor writing. I am a foreinger.
Heero (my Grovestalker Lynx) is definitely not doing anything like he used too. I have to heal him all the time, He’s taking way more damage then before. I’m pulling off him far easier as well. His growl is working fine, but overall he’s just kind of lacking lately. I’ve had him over a year though, i’m not parting with him anytime soon.
Hello all, I myself have been using one of the lovely blue wind serpents from Wailing caverns for my latest project, and based on my casual observations just now, it seems that Malandra (lvl 25)is performing her lightning breath three, her auto attack, her growl (rank 3), and then her second lightning breath as her opening combo. If the order on the bar makes any difference, she has the first open (reserved for dive), growl on 2, lightning breath on 3, and bite(rank 4) on standby in the fourth slot.
I have to wait until she has done all that before firing or else I will pretty much instantly take aggro from her, but this is also my first wind serpent, so I do not know if there were usually management issues or not. I also seem to be climbing the omen ladder much quicker than I am used to, and does anyone know how to turn the annoying warning screen flash off since 2.4? I can’t seem to find the correct menu with all the layout changes. *bashful grin*
Palladiamors, I am so sorry to hear about your loss; I have a bit of a menagerie here myself, and they are just like my children to me.
I read on the blizzard hunter forum (Europe) that those abilities are used from left to right as soon as they are available. Putting Growl on the first button helps, and not putting claw or any other zero cool-down ability with high focus drain on auto helps even more.
It looks like Growl had priority over other abilities and that there was change…
I noticed the same thing myself.. Then I ALSO noticed my pet has been eating a ton more. Today I looked at his reputation level for teh first time and hes at level 1 Rep… amazing.. So im wondering if those skills that he has learned are not working.. Everyone else you might want to also check this. well im off to farm to go and try to get him some Rep levels.
Ok, two things.
1. D= poor Palladiamors! We have had three kittys in quick succession and two of which died or had to be given away, one from Feline Leukemia and the other from a lower back problem.
2. I have not had any aggro problems that I could notice, but I have an answer for Palladiamors — the reason pets don’t “growl” onto mechanical enemies is because they are mostly resistent to growl. (From personal experience. No real studying has been done =P)
Woops. That was already answered. My bad!
Palla,
I was testing them on various mobs in and around Ghostlands and Barrens. All of them around the level of the character, so around lvl 18. Thus they were all beasts except for a couple in Ghostlands. I hit a few like level undead.
Sorry I took so long to answer, I live on the East Coast so I needed to get to sleep at some point.
I’ll keep checking though. I’m glad that we have this little forum since the threads on the WoW forum are just too full of screaming, yelling and ranting to get anything productuve done.
Palladiamors – I ache with you on losing your cat. I have had and lost several over the years (you don’t EVEN wanna know how many years). Time will dull that pain.
shibumi
I went ahead and double checked about the order in which things are cast and I’m finding it to be almost random. On Igor, growl is second on the bar, Screech is first, then claw and bite, but I sometimes get Claw then Growl, and sometimes Bite then Growl. One time I got Screech, two claws then Growl.
I have a bladespsire raptor named Jango as my pet, and i really noticed that growl isnt the the first thing that hes doing. I try’d moving the other skills like claw and dash to the right end but that doesnt seem to help.
I don’t know about the whole growl-issue seeing as I’m a Survival Hunter and thus my Mina(a Ghostsaber) doesn’t have growl. I have a Rak’Shiri(named Sarina) with growl though and I’ve only noticed an improvement to her. So now I’m thinking maybe growl gets less useful, the more “friendly” the pet is towards you? Sarina is loyality 1 and Mina 6 and I take that most of your Hunters, who have commented here, has a loyality level 6 pet.
I’m also thinking that maybe how much it eats is affected by loyality level? For example Sarina and I used to boost my boyfriend through Uldaman(only to Revelosh though) and I had to feed Sarina 3 times every time. Now after this patch it’s maybe once. But with Mina, I have to feed her like every 20th minute where I used to be able to feed her 3 times in a whole day of 6 hours playtime.
I’m not sure if this is for any help, it’s just me thinking.
Angelakane, Yes I know my pet was atleast Loyalty level 6 before the patch.. I guess he is bugged though cause He went down to level 1. Got him to 2 today, great! lol…
Regardless, Growl is not affected by there loyalty level.. But the higher the level the more points they have to customize. So on average they do more damage. Feeding them is a direct effect of loyalty level though. Thats how i noticed my pet was level 1 vice 6. I run Bgs, and when you run bgs like AV when you die it resets your pet quite often so you might not have to feed them at all, and now i had to feed him 4 times while doing routine Auction house checking.
I did some checking on the only pet I had close to any humanoids around lvl 18. Igor had no trouble grabbing aggro. Now, here’s the weird part, I turned Growl off for some of the fights and had no trouble with Igor holding aggro. I then turned off Screech. No issues at all. I then turned off Bite and tried just Claw. Still no problems. Only when I tried to do Bite on its own did I have issues with Igor holding aggro. It was weird because, before the patch, I tried this and couldn’t get it to work without Growl.
Another thing, and I’m not sure what all this means, but I went in and gathered the raw numbers on my pets and found some odd things. At least I think they’re odd.
Here’s the raw data, all pets have Greater Stamina 2 and Natural Armor 2 and this was gathered without any amor on the Hunter, and all pets are well fed-
Igor (lvl 18 Carrion Bird Pet of an Orc) Dmg- 27-34 (15.4 dps); Attack Power 83 (64+19); Armor 1082 (786+296); Stamina 79 (68+11); Health 635. [at lvl 17, Igor's Dmg was 26-33 (14.8 dps)]
Nibbler (lvl 17 Raptor, Pet of an Orc) Dmg- 28-35 (15.6); AP- 74 (60+14); Ar 1078 (753+325); Stam- 75 (64+11), H 571
Kazekage (lvl 17 Wind Serpent, Troll) Dmg- 26-33 (14.7); AP 76 (60+16); Ar 1056 (753+303); Stam 75 (64+11); H 601
Tonton (lvl 17 Boar, Blood Elf) Dmg- 22-28 (12.3); AP 76 (60+16); Ar 1074 (753+321); Stam 74(64+10); H 613
Demon (lvl 17 Ravager, Blood Elf) Dmg- 27-34 (15.1); AP 76 (60+16); Ar 1099 (753+346); Stam 74 (64+10); H 548
I hope someone can make sense of all that. Some of those numbers don’t quite make sense.
Thanks.
Eh, after much debating, I don’t think it’s mob type related. We can cross that one out. That being said, we do seem to be generating more aggro on some mobs, less on others. Before I go further into speculation, how many beast masters are having aggro issues?
As a second thought, I do seem to have to feed my pets more. My cat seems to take a bit more damage, my wolf a bit less, and the armor difference between them isn’t that great.
And finally, I have befriended and now live with….. twenty one cats? I am uh…. bit of a softy… *Coughs* But I am used to losing animals. Just not like that. I’ve lived with cats twenty three of my twenty five years, and I have never encountered something like FIP, and it seriously upsets and ticks me off. I know its seen as unrealistic or silly or what ever, but my furballs are part of my family too.
Thinking about it, my attachment to animals is probably why I am so fond of the hunter class, and probably why I am still playing this game.
I think if the pet nerf continues without being fixed into say, the first few patches of WotLK, then all hunters will role a warlock.
Also being a cat lover I hope your cat finds loads of catnip in the sky and tons of food and water and scratching posts and a self-cleaning litter box.
For reference:
- I just checked, and none of my pets have lost loyalty levels (thankfully!).
- I always but my pet skills in the same basic order on the pet bar: Growl, Claw, Bite, Special, Dash/Dive. For my main cat right now that works out to: Growl, Claw, Dash. He always opened with Dash, but either Growl or Claw or neither could be his first attack.
- I honestly was doubting the effect of mob type until Kaet took her crabs out leveling last night in Hellfire Peninsula. There was a marked difference between the threat the crabs generated on humanoids/beasts and on demons. Now I wasn’t analyzing this is depth so I’m not sure why, and it may have been there before — Kaet hasn’t fought many demons — but I did notice it.
I still have very little idea what’s going on. I fully expect that we will never find out — that Blizzard will stealth hotfix a tweak that doesn’t put everything back the way it was but that does ameliorate most of it, and that will be that. But I’m in a bad mood today and less charitable than normal.
Chesselemental-
Some Warlocks have also reported having aggro issues too. I haven’t checked it out yet, so I’d better grab ol’ blue and check it out. For that matter, I can check this one out better than I can a hunter.
Palla-
A decade ago, I lost my cat Skeeve to a brain tumor that struck out of the blue. He died withint two days of showing symptoms. So, I understand. I lost Stormy two years ago, and it was just as sudden. She had a heart attack while being treated for hyperthyroidism.
On the other hand, I ended up adopting Salacia (Sally) from the local Humaine Society. She’d been there for five and a half of her six months of life. She hates being held, and hates strangers, so no one wanted to adopt her. I took one look in her green-gold eyes and I knew that this was the cat I wanted. She hates it when I’m not here, or I’m busy. Quite often, she sits on top of my tower and watches me. So, with all passings there are always the opportunities for new joys. Take care.
Thank you, Sei. And you mean I wasn’t insane, Mania? I figured it was just my stupid slip up with the mechs, but that still didn’t explain the difference in demons and humanoids. I haven’t tracked it further yet, honestly haven’t been in much of a playing mood. Maybe the difference becomes more pronounced as you level? Maybe something percentage based between mobs? But even then, different demons on Quel’Danas produced different results for me. One type in particular reacted pretty much as normal, before the patch, while the infernals and irespeakers both seemed to gain additional aggro from my pet.
An interesting theory, one I believe was mentioned, is that hunters themselves are gaining more aggro. People mentioned shooting up through the numbers on Omen, as I recall. But does that mean pets were affected as well? I tested an initial aggro scenario, where I struck a superpetaggro mob first yesterday to see if that set off the first person who attacked it being the target of a large boost in initial aggro, but the mob, once again, never came off my pet once she, my cat, started attacking.
This also doesn’t explain the damage differences being done on pets, which I have personally witnessed. I destroyed roughly half of the Isle of Quel’Danas last night, sometimes two and three mobs at a time, and never had to heal my pet, or myself. Every other single fight, I had to heal my cat. My serpent reacted as normal on the damaged side.
I think I have said this before, forgive me if I am repeating myself, but this patch was not ready, and it was stated so many times. That being said, I have to wonder if they pet differences isn’t a shadow of whats coming. Maybe its me looking for hope in darkness, but I’d be happy to sacrfice some of my cats survivability for a bump to her DPS. That being said, my cat is definitely not showing any signs of increased damage.
As for warlocks, mine didn’t seem to have any major problems, but I haven’t sacked a wide variety of mobs yet. I need to see if mechanicals are immune to anguish, now that I think about it. But overall, if anything, warlocks are in the same department as hunters. That being said, warlock pets have more utility for different situations. If you go demonology ((Yes, yes I did. Don’t like at me like that.)) then you get access to probably the single best damage dealing pet/minion in the game. I muchly heart my felguard, and have tanked up to Shadow Labrynth with him. Lotsa fun.
End ramble.
Palla,
I checked my Voidwalker and Succubus on my Warlocks. Shijoshin actually stole aggro from her VW without any problem what so ever, and from her Succubus faster than normal. It is as if the DoT spells were adding to the aggro. Up until now, I could pile on the DoT’s and not steal aggro until I hit Inferno, and this time, I got half way through them and had the mob on me. It was definately weird.
Ok, so I’ve been playing around with my lynx and wolf while doing my dailies today.
Wolf was able to hold aggro most of the time (~90%) if I’d restrict myself to serpent sting/auto shoot on beasts, humanoids, demons and undead. No amount of carefulness would keep mechanicals off me and on the wolf. I hunted mobs on Quel’Danas, Netherstorm, Shadowmoon Valley (netherwing daily area and beasts near Sanctum of Stars), Nagrand, and Terrokar Forest. As I mentioned before, wolf is tanking better than before this patch happened.
Lynx, frankly, couldn’t keep aggro for spit on ANYTHING but beasts. I also had to heal him after every single fight. He tanks significantly worse. I’m a bit sad over that, as out of all my pets, my lynx, FreddyCougar, is my favorite. On a happier note, I finally got my nether ray mount, hehe.
*Coughs* Guess changing my minion might help….. okay, Kanaan, your discovering what I did. Mechanicals can not be growled, or anguished. Trust me. Force activate it by left clicking on it, it comes up immune.
I am not having a massive amount of problems keeping aggro, for the MOST part. I do have to admit though, my fights go kind of fast, and it may just not have enough time to accumulate. My cat and serpent both are doing fine, and my wolf is doing much better then ever. Really weird.
Palla loseing kittys is horible. I would die if (when) my zuse goes to the big kitty heaven. He has a sad story one that I will not write down here (it would take for ever to read it) To make it short tho some *BEEPING BEEP BEEP* lady was gonna kill him and his siblings because she didnt want to take the time to have the humain society come and get them she had allready killed his mom and several others by gassing them under her house but my hubby saved them and I bottle raised them from tinny close eyed squerming fuzzys, he is my baby and sleeps on my face every night. So I feal your pain and wish you the best.
Thank you, Emowin. And to everyone else who has expressed condolences. I don’t think most people realize how sometimes just little words of comfort can help. Mania is going to kill me for halfway derailing this thing….
My felguard seems to be regaining mana at a better pace, but this does raise an interesting subject. I know you can just resummon your minions as a warlock, and get their mana back, but as for base mana regen, you have no way to increase your minions spirit. Another interesting thing though, at least to me, is that while this means warlock pets have a way to regen mana, the only way to effect a hunters pets focus regen is a talent. Might be sort of nice to see a stat that effected focus regen, even just a little.
NEW FLASH
Well, not really, I went ahead and grabbed a lynx in Ghostlands. I noticed something odd when I was in full armor between my lynx and my ravager. While the official damage was the same- 27 to 34- the DPS was different. The lynx’s DPS was reading as 15.4 and the Ravager’s as 15.3 Both are lvl 17.
The other oddball thing is that the Lynx has ten armor less than my Troll’s wind serpent. I don’t know if this is due to the differences in Troll and Blood Elf stats, but I don’t think it would be. Trolls and Blood Elves have the same Agility. The difference isn’t in the base armor- both are 753, but in the bonus armor. In fact, all pets have the same base armor rating, and the bonus is what changes from family to family. The Wind Serpents and the Cats are suppose to be idential in this regard.
BTW, thank you to Mania for providing this calm local whereby we can disucss this issue. I’ve tried having a discussion about this in the WoW forums and had people screaming, ranting and proclaiming doom upon Hunters. I’m starting to wonder if this is some kind of screw up in the deep code of the game as it appears to almost be random.
my raptor seems to be holding aggro better than ever and taking alot less damage than before, in TK, it lived through al’ar, and while on Quel danas killing BE mobs, I could take on 5-6 mobs non stop w/o even having to mend pet or pull aggro
Seidouyumi: I did a quick run through about half the families, including the ones you mentioned, and found no differences in family mods from before. I suspect the difference you saw between the cat and ravager DPS is due to rounding (most likely our rounding of the family mods). For the cat and wind serpent, are you certain that both characters had the same armor (and armor buffs) at the time?
hmmm haven’t tried a different pet type. in fact, on my lvl 61 orc hunter, I only have the ghost saber – guess I’ll go snag a ravager a bit early and try some testing. I have to agree, I’ve never spent so much down time drinking, nor as much time healing the pet, as I have the last couple of days. I was happily pleased that my cat had not only kept up with me, but held superior agro from day one, and I never thought about it since. On some mobs I’d let the cat get a hit or two first just in case, but never had an issue. In fact I never had to drop a trap, or do the stance dance when a mob broke agro and came at me, until this patch.
That’s aays a lot I think.
I wonder if Someone has taken to this and has dug around in it – that’s one person that knows the mechanics about as good as anyone.
agreed – thanks mania for the quiet discussion corner. Flames never resolved anything and I think the general population here on your blog are folks that care about hunting and not about the other cruft that tends to populate the other blogs and lists.
shibumi
I’m going to weigh in as just another data point. First, I’m a 70 BM with a Frostsaber. I don’t raid, but I’m geared well enough for early Kara.
I’ve noticed I am losing mana quickly–but I’ve also been doing a lot of Sunwell dailies, and there are mana-draining mobs. However, I’m also pulling aggro a LOT–and that’s primarily with just an auto/steady rotation. Had to leave Arcane out of my repertoire for the most part, because even a non-crit would pull the mob. I’m even out-aggroing a Frost Mage, Shadow Priest, and Boomkin on a regular basis. BMs should NOT be doing this!! As a plus, my polearm skill finally maxed.
I am BM specced (42/12/0)
I have a 63 NElf hunter and for leveling I usually will use my Gorilla so I can fight 3-4 mobs with ease when I need/want to, since 2.4 I’ve noticed even with thumderstomp he just doesn’t hold aggro on multiple mobs anymore. If I mend pet I get aggro period. He seems to be taking a bit more damage but not drastically so, I seem to be casting mend pet every 3 fights instead of every 4 vs single mobs.
Also ThumpThump(my gorilla) doesn’t have any problem holding aggro off a single mob just multiple.
The day after 2.4 I ran ZF with a level 70 warrior to help a guildie and I was pulling aggro off the warrior with just SS/auto rotation.
But the most noticeable of all has been that thunderstomp just doesn’t hold aggro any more. I used to be able to pull multiple mobs, thunderstomp, and then Volley and he would hold agro, now by the 2nd volley pulse I have agro.
Thanks to this and the mana issues I am now having, I have been playing other classes unless someone needs my hunter. It’s sucking the joy out of him.
My hunter wasn’t having aggro issues today, but I was using him to help my fiance through some quests six levels below me… so I don’t know if that’s representative. I did have to drink a LOT more than usual.
My level 15 warlock, on the other hand, has had major aggro issues with pulling mobs off his voidwalker much too easily. Not happy about that – he died three times yesterday and I’m used to managing aggro etc so that he never gets hit! Also, I hope it was just that I didn’t have the latest Omen (had the really buggy post-patch one) but mobs would turn around and come at him when Omen said he only had about 70% of the voidie’s threat. Weird. I’ll be playing him again later and see if things are different now.
My cat, Moonlight(Rak’Shiri) isn’t holding like he used to. I don’t to heal as much, but drinking tenfold. It seems mobs are resisting his growls more and more. I use Intimidate a whole lot more.Also am a BM hunter.
-Palla;
I had a cat named Morgan who was very old, and couldn’t stomach dry food. When we gave her soft, she didn’t eat alot, and it became profits for our other cat.She was put to sleep. I had three others, two we had to give away, one who died. I understand your loss.
i forgot several times to mention my orc hunter is completely BM spec’d.
have to agree with Varsar – this is certainly changing the experience my hunters have. I have been trying other classes, but (still) don’t much like em. leads to more frustration.
I will try a different critter. I also haven’t looked at the affect/effect armor might have on this whole mess. not that I have a lot to juggle with, and have no armor from instances, as I don’t do instances.
(NE Hunter, 70, Spec: 48/13/0)
Cat needs more food (Frostsaber Hunter, 70), does take slightly more damage, has problems with holding aggro when using more than auto/steady (no healing involved).
Cat needs a good 10% damage on the mob before I can start auto/steady.
Carrion Bird (Trachela, 66; no screech), looks fine for the lower level.
Need to get out my Wind Serpent (Felsworn Scalewing, 70) and test some.
Ghanur
PS: I need more stable space!
I have a 70 BM hunter, and as I was leveling him, I noticed that demons take WAY more damage than the other mobs in Hellfire Penisula, this may be because of low armor/health I don’t know and because these guys take more damage might explain why people are seeing an increase of aggro breaking off demons, I don’t know though. btw I have a 70 raptor(Zekul, Means Thorn in Draenish) who is my Raiding/solo pet, and he holds aggro beautiffully, barely ever pull aggro off him.
Mania-
I triple checked my findings and found that I had missed something between hunters. However, when I compensated for it, everything was normal. I checked both hunter pets without wearing armor or having any buffs at all, so I had no issues there.
I did notice something odd though with the Lynx. It seemed to be having more trouble holding aggro against the mobs than did the Savanna Matriarch that I tamed on my Troll. I tamed the Lynx on my Blood Elf. I lost aggro a few times when using the Lynx. It may just be due to slight differences in gear, but I’m not sure. I did notice that I had to feed both Cats more often in the short period of time that I had them then I did for other pets during that initial ‘getting to know you’ period after taming. I had to feed the Lynx five times and the Matriarch four in the same span of time that I normally have to feed a like loyalty pet three times.
Just to pass this on, Patch 2.4.2 is under developement right now and is going to fix a few things, including growl showing up in the combat log properly. Of course, it made me wonder why it wasn’t going to be Patch 2.4.1.
Looking over all of this, though, I’ve noticed a pattern. The only pet family which seems to be having major issues is the Cat. While it does appear that they may have reduced or illiminated the aggro generation from Charge, that does not seem to be making a huge difference in the overall play of the pet.
Wow, and here I thought my pet was just suddenly a bit less powerful than I’d thought previously, but it was odd because my pig usually holds aggro well. The tallstrider was never able to compete with my pig, but he seemed even less able to hold aggro – will go pay more attention to this now. I know part of my problem is that I just got a major ranged weapon upgrade and simply am just more easily able to out threat my pets – but it seemed much worse to me. I also notice I seem to be feeding both of em a bit more since patch. Will definitely try to see if there are any patterns going on and check back here – thanks for the heads up, folks!