Patch 2.4: Hunter Mana Issues

I wondered why I was running out of mana constantly while lackadaisically puttering around doing dailies today. Apparently there’s been an unintended (or at least unmentioned-in-the-patch-notes) change to mana regen that is affecting hunters. (Once I read about this and thought to look, I noticed that my own out-of-combat mana regen went from [edit: I was off by 5] 85 to 48.)

(Note: I try to avoid the more inflammatory and/or panicky hunter memes, but since I did honestly notice this change myself today, and since I was honestly puzzled about what was going on, it seems valuable to share.)

56 thoughts on “Patch 2.4: Hunter Mana Issues

  1. @nano
    Try playing a lvl 20 Hunter wearing a mix of grays, whites and greens. Your Hunter wouldn’t be at lvl 50 yet if this mana regeneration formula had existed before now. I have six Hunters from lvl 16 to 46 so I’ve spent a lot of time playing Hunters. Hunters should now get the conjure water skill that mages have. Or at least be able to tame Mages.

  2. I raid in SSC/TK as a core raider, and before now I haven’t noticed the change in mana regen too distinctly.

    In hindsight however, I do indeed regen less then I did pre-2.4.

    Maybe T5 quality geared Hunters are less affected then less geared characters.

    Remembering how mana regen was during levelling, I’m frankly annoyed that Blizzard did this – “Hey Bill, lets change how spiritbased mana regen works by making intellect change how much mp5 each point of spirit gives, helping priests, paladins and mages (‘noticed absence of thoughts of how this would effect other classes’).” “Good job Bob, PROMOTION.”

    >.>

  3. FYI the mechanicals on the Isle of Quel’Danas are immune to growl. This is intentional from Bliz. Just have to take it easy on them, melee or kite :)

    Xago

  4. I’m disappointed (but not surprised) by the WoW community’s response to the hunter mana issue.

    I’ve seen a few “If it’s so bad how come nobody complained about the PTR?”
    Answer: Not everyone does the PTR thing, especially lowbies.

    And many lvl 70s saying “I see nothing… nothing”
    They would not had much fun lvling from 1-70 under these conditions.

    I guess the prices of “of the Falcon” and “of the Wolf” gear are going to skyrocket?

  5. Oh, I forgot.

    Many are saying “Just use Aspect of the Viper”. That’s a little tough for a lvl 23. Holey Moley!!

  6. Hi,

    So I broke lvl 60 shortly before 2.4 hit. Got AotV, loved watching my ooc mana regen go over 80. Logged on the next day….35. If I’m lucky. Thought that was just this “level scaling” I’d heard so much about (yes, I’m a newb :) ), but after reading this…

    What’s that mean to me? I only use AotV now. Period. In bg’s I do very well against one attacker. But if a second one comes in before I get a full 24 seconds to drink (or if I don’t think to pop a beverage in the middle of a fight), I die. Period. Not because I can’t handle 2-on-1; I do quite well against groups, thank you very much! But because once I’m low on mana, all my attacks require me to stand still.

    And PC’s don’t give you a chance to do that.

    So my choices in PVP now are 1) stand still, continue to attack, and die; or 2) run around, have limited attack options, and die.

    Anyone wishing to tell me to get better gear is welcome to send money/more free time.

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