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	<title>Comments on: RFC: Raiding Pets</title>
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		<title>By: ChaosZereul</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-2/#comment-17620</link>
		<dc:creator>ChaosZereul</dc:creator>
		<pubDate>Thu, 10 Apr 2008 21:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-17620</guid>
		<description>It looks as though a lot has been said already, but I&#039;ll put in what I can.

*What is the role of a hunter pet in a raid?
The role is what you make of it, and also depends on your personal spec.  If you&#039;re BM and you want to top the DPS charts, get a DPS pet, a ravager, raptor, or cat.  If you&#039;re MM, you may want utility, so you might shoot for an owl, wolf, or scorpid.  If you&#039;re Surv, you may want something with a focus dump, so maybe a windserpent.  I haven&#039;t played Surv, so I don&#039;t know what you&#039;d utilize, but make sure whatever you choose, you have a reason behind it.

*Are there differences between 10-man raids, 25-man raids and 40-man raids in terms of the role of a hunter pet?
I&#039;ve never played a 40-man, but the difference between 10- and 25-man raids is minimal.  In both, your pet takes a backseat to the tanks, and is mainly there to add to the DPS.  In a 10-man, your pet is more likely to recieve heals, only because if the healers are good enough, they might have nothing to do and take pity on your poor damaged pet.  However, regardless, your pet&#039;s survivability is it&#039;s most important role

*What pet stats (armor, health, DPS) are particularly important for raids?
It&#039;s all about DPS.  Armor isn&#039;t needed, since the pet won&#039;t be getting enough aggro to be attacked.  Same reason why it doesn&#039;t need health.  If you find your pet is dying a lot in raids, either spam Mend Pet more, boost its stamina, or find a pet with more innate stamina

*What active pet skills are most useful — or least useful — in raids?
This really comes down to what you&#039;re fighting.  In Kara, for instance, solid DPS usually wins out, so any and all damaging skills are good.  However, sometimes it helps the raid if you focus on survivability.  Spamming Scorpid Sting and having an Owl use Screech really helps keep the Tanks alive in dire situations.  Also, you should keep in mind whether or not your pet&#039;s signature skill can actually be useful.  No sense in bringing a scorpid into a fight against Void Reaver, since it won&#039;t be able to poison him.

*How about passive skills?
Avoidance, Cobra Reflexes, and Resistances are the way to go
 
*Do you respec your pet for different raids?
Quite often, yeah.  I doubt it&#039;s necessary, but if you&#039;re going into a raid you know will have a lot of this type of element, better safe than sorry.  BMs should respec often, especially, since if they lose their pet to a random elemental onslaught, they lose the bulk of their DPS
 
*What other considerations go into choosing a raiding pet?
Everyone has their preference, but you&#039;ve gotta look into helping the raid more than helping yourself.  I&#039;m an MM Hunter, and I use an Owl as my raiding pet, since I&#039;m always the Hunter who spams Improved Hunter&#039;s Mark and Scorpid Sting to help the raid.  Adding Screech to that makes me a seriously-loved Hunter in my guild.  To be honest, my preference has always been Windserpents, but because I found much better use out of other pets, I scrapped him for a Ravager so I had a solid DPS-er when I needed it.  Honestly, it all comes down to what you like to use versus what would help the raid the most.</description>
		<content:encoded><![CDATA[<p>It looks as though a lot has been said already, but I&#8217;ll put in what I can.</p>
<p>*What is the role of a hunter pet in a raid?<br />
The role is what you make of it, and also depends on your personal spec.  If you&#8217;re BM and you want to top the DPS charts, get a DPS pet, a ravager, raptor, or cat.  If you&#8217;re MM, you may want utility, so you might shoot for an owl, wolf, or scorpid.  If you&#8217;re Surv, you may want something with a focus dump, so maybe a windserpent.  I haven&#8217;t played Surv, so I don&#8217;t know what you&#8217;d utilize, but make sure whatever you choose, you have a reason behind it.</p>
<p>*Are there differences between 10-man raids, 25-man raids and 40-man raids in terms of the role of a hunter pet?<br />
I&#8217;ve never played a 40-man, but the difference between 10- and 25-man raids is minimal.  In both, your pet takes a backseat to the tanks, and is mainly there to add to the DPS.  In a 10-man, your pet is more likely to recieve heals, only because if the healers are good enough, they might have nothing to do and take pity on your poor damaged pet.  However, regardless, your pet&#8217;s survivability is it&#8217;s most important role</p>
<p>*What pet stats (armor, health, DPS) are particularly important for raids?<br />
It&#8217;s all about DPS.  Armor isn&#8217;t needed, since the pet won&#8217;t be getting enough aggro to be attacked.  Same reason why it doesn&#8217;t need health.  If you find your pet is dying a lot in raids, either spam Mend Pet more, boost its stamina, or find a pet with more innate stamina</p>
<p>*What active pet skills are most useful — or least useful — in raids?<br />
This really comes down to what you&#8217;re fighting.  In Kara, for instance, solid DPS usually wins out, so any and all damaging skills are good.  However, sometimes it helps the raid if you focus on survivability.  Spamming Scorpid Sting and having an Owl use Screech really helps keep the Tanks alive in dire situations.  Also, you should keep in mind whether or not your pet&#8217;s signature skill can actually be useful.  No sense in bringing a scorpid into a fight against Void Reaver, since it won&#8217;t be able to poison him.</p>
<p>*How about passive skills?<br />
Avoidance, Cobra Reflexes, and Resistances are the way to go</p>
<p>*Do you respec your pet for different raids?<br />
Quite often, yeah.  I doubt it&#8217;s necessary, but if you&#8217;re going into a raid you know will have a lot of this type of element, better safe than sorry.  BMs should respec often, especially, since if they lose their pet to a random elemental onslaught, they lose the bulk of their DPS</p>
<p>*What other considerations go into choosing a raiding pet?<br />
Everyone has their preference, but you&#8217;ve gotta look into helping the raid more than helping yourself.  I&#8217;m an MM Hunter, and I use an Owl as my raiding pet, since I&#8217;m always the Hunter who spams Improved Hunter&#8217;s Mark and Scorpid Sting to help the raid.  Adding Screech to that makes me a seriously-loved Hunter in my guild.  To be honest, my preference has always been Windserpents, but because I found much better use out of other pets, I scrapped him for a Ravager so I had a solid DPS-er when I needed it.  Honestly, it all comes down to what you like to use versus what would help the raid the most.</p>
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		<title>By: Aelistrae</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-2/#comment-15703</link>
		<dc:creator>Aelistrae</dc:creator>
		<pubDate>Fri, 14 Mar 2008 23:44:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-15703</guid>
		<description>@Blood God: Your theory would make sense if the DPS pets would routinely die in a fight. However, I have both a cat and a raptor, and with just a little attention and skill, they don&#039;t die at all. Even in somewhat unfriendly encounters, like the Shade of Aran, you can more often than not save your pet by hitting passive and dash (which I have on manual for that fight) to make it get out of the way of an arcane explosion. In raids, my pet usually only dies on raid wipes.</description>
		<content:encoded><![CDATA[<p>@Blood God: Your theory would make sense if the DPS pets would routinely die in a fight. However, I have both a cat and a raptor, and with just a little attention and skill, they don&#8217;t die at all. Even in somewhat unfriendly encounters, like the Shade of Aran, you can more often than not save your pet by hitting passive and dash (which I have on manual for that fight) to make it get out of the way of an arcane explosion. In raids, my pet usually only dies on raid wipes.</p>
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		<title>By: Blood God</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-1/#comment-15673</link>
		<dc:creator>Blood God</dc:creator>
		<pubDate>Fri, 14 Mar 2008 18:42:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-15673</guid>
		<description>Wouldnt a hard to die pet like a turtle require less mending/atention and outlive a DPSing pet thus dealing the same damage or comeing close to it?
My point is that a Turtle can outlive a Ravager and deal damage while a Ravager is beeing revived?
Can someone test this noobish theory?</description>
		<content:encoded><![CDATA[<p>Wouldnt a hard to die pet like a turtle require less mending/atention and outlive a DPSing pet thus dealing the same damage or comeing close to it?<br />
My point is that a Turtle can outlive a Ravager and deal damage while a Ravager is beeing revived?<br />
Can someone test this noobish theory?</p>
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		<title>By: Mania&#8217;s Arcania &#187; RFC: Arena Pets</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-1/#comment-15588</link>
		<dc:creator>Mania&#8217;s Arcania &#187; RFC: Arena Pets</dc:creator>
		<pubDate>Thu, 13 Mar 2008 21:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-15588</guid>
		<description>[...] was extremely impressed with the great information I learned in our last RFC thread, RFC: Raiding Pets, and I&#8217;d like to pick your brains again &#8212; this time for the Arena. With the advent of [...]</description>
		<content:encoded><![CDATA[<p>[...] was extremely impressed with the great information I learned in our last RFC thread, RFC: Raiding Pets, and I&#8217;d like to pick your brains again &#8212; this time for the Arena. With the advent of [...]</p>
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		<title>By: Mania&#8217;s Arcania &#187; Arena Tournament Pets</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-1/#comment-15422</link>
		<dc:creator>Mania&#8217;s Arcania &#187; Arena Tournament Pets</dc:creator>
		<pubDate>Tue, 11 Mar 2008 23:42:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-15422</guid>
		<description>[...] I&#8217;ll admit up-front that I know less than nothing about Arena strategy. (Expect another RFC feature on Arena pets later this week.) But I have to say that I was surprised by some of the pets [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ll admit up-front that I know less than nothing about Arena strategy. (Expect another RFC feature on Arena pets later this week.) But I have to say that I was surprised by some of the pets [...]</p>
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		<title>By: Sl0th</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-1/#comment-14434</link>
		<dc:creator>Sl0th</dc:creator>
		<pubDate>Tue, 04 Mar 2008 00:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-14434</guid>
		<description>* What is the role of a hunter pet in a raid?
To add to the DPS of the raid over all.  They act as a second set of attacks for their hunter.
* Are there differences between 10-man raids, 25-man raids and 40-man raids in terms of the role of a hunter pet?
Yes.  And no.  The over all role, of being added DPS for a hunter, doesn&#039;t change.  But in 10-mans, you might find yourself using your pet as an interceptor to save your healers or casters far more often than in 25-man or 40-man raids.
* What pet stats (armor, health, DPS) are particularly important for raids?
It really depends on the hunter...  but the most effective raid pets are ravagers, cats, raptors, scorpids, and wind serpents.  So in all, you&#039;re looking for high-damage pets.
* What active pet skills are most useful — or least useful — in raids?
Depends on the pet.  But any pet with claw should ahve that as their main focus sink (Except scorpids, who are better off using scorpid poison as long as it isn&#039;t a poison imune enemy.)  Ravagers have gore and such.  And lightning blast out of wind serpents.  Bite generally has too slow a cooldown.  Oh, and for the love of god, turn growl off before you even enter the instance.  
* How about passive skills?
Avoidance is a must.  Catlike reflexes helps buff DPS on melee pets.  From there,it depends on where you&#039;re going.  For Kara and even ZA, you can get away with minimal resistances, so just buff up your stam to max and then divide the rest into resists.  Once you hit the 25-man scene, Gruul and even Mags, you can keep your pets on their 10-man settings generally.  But the moment you step into SSC and TK, be ready to start maxing out resists for each one.  High arcane and fire are musts for fights in TK.  You&#039;ll not have to pull your pet out almost ever during VR with max arcane as long as you keep a mend pet up.  And the rest of the mobs and bosses either deal in fire, arcane, or both. For SSC, you&#039;re going the oppisite direction.  High nature and frost resists are a must.  If you can squeeze some shadow in too, that&#039;d help as well.  Added fire resists could help you out during FLK and Leo.  And without nature resists, Vashj will eat your pet alive. Beyond that, Kazzak is nice to have shadow resist on your pet, Doomwalker you&#039;re going to max out your pets stamina so they can survive earthquakes, and BT/Hyjal, I haven&#039;t researched enough since my guild isn&#039;t quite there (Downed Vashj and working on Kael.)
* Do you respec your pet for different raids?
See my overly detailed responce above.
* What other considerations go into choosing a raiding pet?
Make sure it fits your play style.  Beastmasters are going directly for DPS pets, but Marksmen and Survival hunters may like the more utilitarian options on other pets like wolves.  And if you can&#039;t stand your pet, try looking for a new one.  Raptors and Cats are essentially the same for raids now.  And they&#039;re only slightly less effective than ravagers.  Wind serpents or scorpids might also be a good option for you.</description>
		<content:encoded><![CDATA[<p>* What is the role of a hunter pet in a raid?<br />
To add to the DPS of the raid over all.  They act as a second set of attacks for their hunter.<br />
* Are there differences between 10-man raids, 25-man raids and 40-man raids in terms of the role of a hunter pet?<br />
Yes.  And no.  The over all role, of being added DPS for a hunter, doesn&#8217;t change.  But in 10-mans, you might find yourself using your pet as an interceptor to save your healers or casters far more often than in 25-man or 40-man raids.<br />
* What pet stats (armor, health, DPS) are particularly important for raids?<br />
It really depends on the hunter&#8230;  but the most effective raid pets are ravagers, cats, raptors, scorpids, and wind serpents.  So in all, you&#8217;re looking for high-damage pets.<br />
* What active pet skills are most useful — or least useful — in raids?<br />
Depends on the pet.  But any pet with claw should ahve that as their main focus sink (Except scorpids, who are better off using scorpid poison as long as it isn&#8217;t a poison imune enemy.)  Ravagers have gore and such.  And lightning blast out of wind serpents.  Bite generally has too slow a cooldown.  Oh, and for the love of god, turn growl off before you even enter the instance.<br />
* How about passive skills?<br />
Avoidance is a must.  Catlike reflexes helps buff DPS on melee pets.  From there,it depends on where you&#8217;re going.  For Kara and even ZA, you can get away with minimal resistances, so just buff up your stam to max and then divide the rest into resists.  Once you hit the 25-man scene, Gruul and even Mags, you can keep your pets on their 10-man settings generally.  But the moment you step into SSC and TK, be ready to start maxing out resists for each one.  High arcane and fire are musts for fights in TK.  You&#8217;ll not have to pull your pet out almost ever during VR with max arcane as long as you keep a mend pet up.  And the rest of the mobs and bosses either deal in fire, arcane, or both. For SSC, you&#8217;re going the oppisite direction.  High nature and frost resists are a must.  If you can squeeze some shadow in too, that&#8217;d help as well.  Added fire resists could help you out during FLK and Leo.  And without nature resists, Vashj will eat your pet alive. Beyond that, Kazzak is nice to have shadow resist on your pet, Doomwalker you&#8217;re going to max out your pets stamina so they can survive earthquakes, and BT/Hyjal, I haven&#8217;t researched enough since my guild isn&#8217;t quite there (Downed Vashj and working on Kael.)<br />
* Do you respec your pet for different raids?<br />
See my overly detailed responce above.<br />
* What other considerations go into choosing a raiding pet?<br />
Make sure it fits your play style.  Beastmasters are going directly for DPS pets, but Marksmen and Survival hunters may like the more utilitarian options on other pets like wolves.  And if you can&#8217;t stand your pet, try looking for a new one.  Raptors and Cats are essentially the same for raids now.  And they&#8217;re only slightly less effective than ravagers.  Wind serpents or scorpids might also be a good option for you.</p>
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		<title>By: Dreadlock</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-1/#comment-14350</link>
		<dc:creator>Dreadlock</dc:creator>
		<pubDate>Mon, 03 Mar 2008 03:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-14350</guid>
		<description>This is the best thread I&#039;ve ever read.  I am learning so much, but one thing that comes to mind is... I have not yet reached lvl 70,so can we start a new RFC thread for the leveling hunter for pet skills and must have talents.  Thanks in advance, and sorry if this post is in the wrong place, please move it if so.</description>
		<content:encoded><![CDATA[<p>This is the best thread I&#8217;ve ever read.  I am learning so much, but one thing that comes to mind is&#8230; I have not yet reached lvl 70,so can we start a new RFC thread for the leveling hunter for pet skills and must have talents.  Thanks in advance, and sorry if this post is in the wrong place, please move it if so.</p>
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		<title>By: Xara</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-1/#comment-14339</link>
		<dc:creator>Xara</dc:creator>
		<pubDate>Sun, 02 Mar 2008 23:06:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-14339</guid>
		<description>The main role a pet will have in raids is supplementing a hunter&#039;s DPS -- a &quot;dot&quot; you have to keep alive. With the new (well, not so new anymore) Avoidance skill as well as the automatic positioning changes it&#039;s a lot easier than it used to be, and anyone who tells you you should spec MM for raids because your pet&#039;s going to die anyway is living in 2007 or earlier. In case you ever hear that. ;)

Anyway, to best use a pet in its role as DPS, you will need to pick a pet with both a high base damage multiplier, and a &quot;focus dump&quot; skill like Claw, Gore, or Lightning Breath. If your pet is lacking either one, you will underperform in your role as raid DPS, and not by a negligible amount. That is final and inarguable, like trying to raid while PvP specced. Unfortunately no pets have skills that can make up for lacking either of these; wolves, boars, and gorillas are not competitive.

That said, if your raid does need you to perform a gimmick role like off-tanking one of Moroes&#039; adds, then bring the appropriate pet. But that is not and never will be the optimal group, though if you can make it work and enjoy the company, then don&#039;t be concerned. :)

Besides picking the right pet and giving it the right skills, you will also need to make sure it can survive. As stated earlier, armor isn&#039;t much use because your pet won&#039;t be taking much in the way of direct physical attacks. Instead, stamina is preferable, and the appropriate resistances for the bosses you&#039;re expecting to face. Then just keep an eye out on your pet&#039;s health, toss a Mend Pet preemptively and know when to pull your pet back.

Side note: Someone mentioned issues with pallies buffing pets. With recent changes pets are now included with certain classes for greater blessings. I&#039;m not sure about all of them, but most seem to share greater blessings with warriors -- although at least warp stalkers share greater blessings with paladins. Maybe that&#039;s something Mania would like to figure out. :D</description>
		<content:encoded><![CDATA[<p>The main role a pet will have in raids is supplementing a hunter&#8217;s DPS &#8212; a &#8220;dot&#8221; you have to keep alive. With the new (well, not so new anymore) Avoidance skill as well as the automatic positioning changes it&#8217;s a lot easier than it used to be, and anyone who tells you you should spec MM for raids because your pet&#8217;s going to die anyway is living in 2007 or earlier. In case you ever hear that. ;)</p>
<p>Anyway, to best use a pet in its role as DPS, you will need to pick a pet with both a high base damage multiplier, and a &#8220;focus dump&#8221; skill like Claw, Gore, or Lightning Breath. If your pet is lacking either one, you will underperform in your role as raid DPS, and not by a negligible amount. That is final and inarguable, like trying to raid while PvP specced. Unfortunately no pets have skills that can make up for lacking either of these; wolves, boars, and gorillas are not competitive.</p>
<p>That said, if your raid does need you to perform a gimmick role like off-tanking one of Moroes&#8217; adds, then bring the appropriate pet. But that is not and never will be the optimal group, though if you can make it work and enjoy the company, then don&#8217;t be concerned. :)</p>
<p>Besides picking the right pet and giving it the right skills, you will also need to make sure it can survive. As stated earlier, armor isn&#8217;t much use because your pet won&#8217;t be taking much in the way of direct physical attacks. Instead, stamina is preferable, and the appropriate resistances for the bosses you&#8217;re expecting to face. Then just keep an eye out on your pet&#8217;s health, toss a Mend Pet preemptively and know when to pull your pet back.</p>
<p>Side note: Someone mentioned issues with pallies buffing pets. With recent changes pets are now included with certain classes for greater blessings. I&#8217;m not sure about all of them, but most seem to share greater blessings with warriors &#8212; although at least warp stalkers share greater blessings with paladins. Maybe that&#8217;s something Mania would like to figure out. :D</p>
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		<title>By: Joushigun</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-1/#comment-14330</link>
		<dc:creator>Joushigun</dc:creator>
		<pubDate>Sun, 02 Mar 2008 19:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-14330</guid>
		<description>This is for a different perspective.  As a Healadin who actually did her best to keep pets alive and killing, I always appreciated the high health/armor pets more than the high dps/low armor/low health pets.  The best pet I&#039;ve come across in a raid setting was a Gorilla.  It doesn&#039;t have the focus dumping abilities of a Cat, Raptor or Ravager, but it had good health and decent damage.  It made an effective off tank in a few situations.  But what I loved was being able to focus in on making sure everyone lived and didn&#039;t have to divert a lot of heals to the Gorilla.  Too often, I would have to abandon healing a high DPS pet because I would end up having to heal them every other time.  I used up a lot of mana that way.

I know a lot of healers who would heal only the high health pets and just let the low health pets die simply because they knew they couldn&#039;t keep up with the damage.  While I would agree that a High DPS pet is very good for a raid, just expect that they&#039;re going to die a lot simply because Healers can&#039;t keep up with the damage they take.

As a Healer with a Hunter alt (I have one of every class), I&#039;ve gone with pets who can take a beating and give a good amount of damage even if they aren&#039;t the highest damage pet out there.</description>
		<content:encoded><![CDATA[<p>This is for a different perspective.  As a Healadin who actually did her best to keep pets alive and killing, I always appreciated the high health/armor pets more than the high dps/low armor/low health pets.  The best pet I&#8217;ve come across in a raid setting was a Gorilla.  It doesn&#8217;t have the focus dumping abilities of a Cat, Raptor or Ravager, but it had good health and decent damage.  It made an effective off tank in a few situations.  But what I loved was being able to focus in on making sure everyone lived and didn&#8217;t have to divert a lot of heals to the Gorilla.  Too often, I would have to abandon healing a high DPS pet because I would end up having to heal them every other time.  I used up a lot of mana that way.</p>
<p>I know a lot of healers who would heal only the high health pets and just let the low health pets die simply because they knew they couldn&#8217;t keep up with the damage.  While I would agree that a High DPS pet is very good for a raid, just expect that they&#8217;re going to die a lot simply because Healers can&#8217;t keep up with the damage they take.</p>
<p>As a Healer with a Hunter alt (I have one of every class), I&#8217;ve gone with pets who can take a beating and give a good amount of damage even if they aren&#8217;t the highest damage pet out there.</p>
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		<title>By: Kurasu</title>
		<link>http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/comment-page-1/#comment-14297</link>
		<dc:creator>Kurasu</dc:creator>
		<pubDate>Sun, 02 Mar 2008 00:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2008/02/25/rfc-raiding-pets/#comment-14297</guid>
		<description>The comment above about supplemental healing on the Raid Pet reminded me of something I actually had to teach to a level 70 raider, who apparently hadn&#039;t heard the missive.

Mend Pet works even in the heat of battle, and is pretty much an instant cast. So if your pet does end up getting into things (either tanking or thrown into the thick of an AoE battle), you can throw a Mend Pet and at least help a little bit. Against many big bosses, it&#039;s not going to do much, but even that one or two extra ticks is still one or two extra damage that goes toward the pet rather than a raid-mate. And as much as I adore the pet, we have the power to res them, where we *don&#039;t* have the power to res the main tank. So sacrificing them is often part of the game. 

Just remember: like any heal spell, it can also grab aggro, so make sure your MT has the attention of the scary mobs before you throw your quick mend pet. Otherwise you may find yourself staring down something very angry.</description>
		<content:encoded><![CDATA[<p>The comment above about supplemental healing on the Raid Pet reminded me of something I actually had to teach to a level 70 raider, who apparently hadn&#8217;t heard the missive.</p>
<p>Mend Pet works even in the heat of battle, and is pretty much an instant cast. So if your pet does end up getting into things (either tanking or thrown into the thick of an AoE battle), you can throw a Mend Pet and at least help a little bit. Against many big bosses, it&#8217;s not going to do much, but even that one or two extra ticks is still one or two extra damage that goes toward the pet rather than a raid-mate. And as much as I adore the pet, we have the power to res them, where we *don&#8217;t* have the power to res the main tank. So sacrificing them is often part of the game. </p>
<p>Just remember: like any heal spell, it can also grab aggro, so make sure your MT has the attention of the scary mobs before you throw your quick mend pet. Otherwise you may find yourself staring down something very angry.</p>
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