<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: PTR 2.2.0: Scorpid Poison Scaling Data</title>
	<atom:link href="http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/</link>
	<description>Flotsam from too many sites</description>
	<lastBuildDate>Tue, 07 Feb 2012 16:22:14 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Pimli</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1357</link>
		<dc:creator>Pimli</dc:creator>
		<pubDate>Thu, 13 Sep 2007 13:19:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1357</guid>
		<description>Great analysis.</description>
		<content:encoded><![CDATA[<p>Great analysis.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: niwaar</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1353</link>
		<dc:creator>niwaar</dc:creator>
		<pubDate>Thu, 13 Sep 2007 08:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1353</guid>
		<description>This change may have been an overdue and needed change, it is also one that is a bit overboard in my opinion.  That being said, this will go a long long way to re-balancing raid pets than what has become a cookie cutter, every hunter has to have a scorpid reality.

I personally have been leveling up with a wind serpent since I first tamed Washte Pawne all those levels ago.  I will admit that at 58 I went to silithus and picked up a Scorpid with SP4 and have been using it inside instance and have been liking it quite a bit.  After this news, I will more than likely ditch my trusty scorpid and go and grab a carrion or a boar as my secondary pet.  I really would like to know if my trusty wind serpent will be able to hold threat as I gear up after 70 though.</description>
		<content:encoded><![CDATA[<p>This change may have been an overdue and needed change, it is also one that is a bit overboard in my opinion.  That being said, this will go a long long way to re-balancing raid pets than what has become a cookie cutter, every hunter has to have a scorpid reality.</p>
<p>I personally have been leveling up with a wind serpent since I first tamed Washte Pawne all those levels ago.  I will admit that at 58 I went to silithus and picked up a Scorpid with SP4 and have been using it inside instance and have been liking it quite a bit.  After this news, I will more than likely ditch my trusty scorpid and go and grab a carrion or a boar as my secondary pet.  I really would like to know if my trusty wind serpent will be able to hold threat as I gear up after 70 though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Someone</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1334</link>
		<dc:creator>Someone</dc:creator>
		<pubDate>Wed, 12 Sep 2007 09:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1334</guid>
		<description>&lt;i&gt;&quot;the more RAP you have, the less you benefit from additional RAP&quot;&lt;/i&gt;

Somehow I missed this before... Could it be similar to the way Armor contributes to damage reduction? I&#039;m not saying the same formula, of course, but working in a similar way?</description>
		<content:encoded><![CDATA[<p><i>&#8220;the more RAP you have, the less you benefit from additional RAP&#8221;</i></p>
<p>Somehow I missed this before&#8230; Could it be similar to the way Armor contributes to damage reduction? I&#8217;m not saying the same formula, of course, but working in a similar way?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Douglas</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1287</link>
		<dc:creator>Douglas</dc:creator>
		<pubDate>Mon, 10 Sep 2007 08:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1287</guid>
		<description>Jesus Christ Iskur, are you really serious?  You really think the damage Scorpids do on live realms is balanced?  Yes, they made an exception for it, it&#039;s not the only spell that&#039;s happened to.  Fireball/Frostbolt lose 1% of their spell damage coefficient per rank of Improved Fireball/Frostbolt, Corruption (96%, should be 120%) and Curse of Agony (120%, should be 240%) have a lower spell damage coefficient than they should.  Why?  Because they just did too much damn damage.  No pet should be better to the degree that Scorpids are right now.</description>
		<content:encoded><![CDATA[<p>Jesus Christ Iskur, are you really serious?  You really think the damage Scorpids do on live realms is balanced?  Yes, they made an exception for it, it&#8217;s not the only spell that&#8217;s happened to.  Fireball/Frostbolt lose 1% of their spell damage coefficient per rank of Improved Fireball/Frostbolt, Corruption (96%, should be 120%) and Curse of Agony (120%, should be 240%) have a lower spell damage coefficient than they should.  Why?  Because they just did too much damn damage.  No pet should be better to the degree that Scorpids are right now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Iskur</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1185</link>
		<dc:creator>Iskur</dc:creator>
		<pubDate>Tue, 04 Sep 2007 19:47:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1185</guid>
		<description>This change is just disgusting. I&#039;m not even a hunter but please game mechanics have to be static. Blizzard just cant come out and say &quot;Hey we have decided that game mechanics don’t apply to this ability.&quot; Well they can but they shouldn&#039;t. This wasn&#039;t an exploit.

It is a stacking DOT it follows the same mechanics of all other stacking DOTsHOTs The damage is determined by the first DOT and the +spell adds +spell*(Duration/15) this is no different from any other DOT/HOT.

Now blizzard comes along and says &quot;Well we don’t like that so this DOT will only get about 15% of total +spell added because we say so.&quot; Complete and total bullshit.

Now this is a lot different than from when blizzard nerved wind serpents because that was a fix of a bug. Lightning breath is an instant cast and should have only gotten 42.8% of +spell not 100%. In this case the ability works exactly as it should and blizzard has flat out bent the rules of the game to get rid of it.</description>
		<content:encoded><![CDATA[<p>This change is just disgusting. I&#8217;m not even a hunter but please game mechanics have to be static. Blizzard just cant come out and say &#8220;Hey we have decided that game mechanics don’t apply to this ability.&#8221; Well they can but they shouldn&#8217;t. This wasn&#8217;t an exploit.</p>
<p>It is a stacking DOT it follows the same mechanics of all other stacking DOTsHOTs The damage is determined by the first DOT and the +spell adds +spell*(Duration/15) this is no different from any other DOT/HOT.</p>
<p>Now blizzard comes along and says &#8220;Well we don’t like that so this DOT will only get about 15% of total +spell added because we say so.&#8221; Complete and total bullshit.</p>
<p>Now this is a lot different than from when blizzard nerved wind serpents because that was a fix of a bug. Lightning breath is an instant cast and should have only gotten 42.8% of +spell not 100%. In this case the ability works exactly as it should and blizzard has flat out bent the rules of the game to get rid of it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rasta</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1082</link>
		<dc:creator>Rasta</dc:creator>
		<pubDate>Tue, 28 Aug 2007 00:40:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1082</guid>
		<description>This makes me sad and disgusted. There weren&#039;t even any other classes screaming &quot;NERF SCORPIDS THEY&#039;RE KILLING ME AND I CAN&#039;T STOP IT!&quot; Scorpids are currently THE best pet for sustained DPS on a single target for hunters, and as has been said, that is the ONLY good feature about them, aside from their looks and small size at level 70. No dash and low physical DPS was sort of the &quot;price&quot; you paid to have a great damage augmenter for raiding; and choosing a physical DPSer (a ravager, in my case) over a scorpid made a severely noticeable difference in my damage at the end of the boss fight. With this nerf, the physical DPSers will once again be the top dogs of damage, and hunters will be brought back down from the rogue and mage tiers of DPS, allowing things to go back to the way Blizzard apparently thinks they should be.</description>
		<content:encoded><![CDATA[<p>This makes me sad and disgusted. There weren&#8217;t even any other classes screaming &#8220;NERF SCORPIDS THEY&#8217;RE KILLING ME AND I CAN&#8217;T STOP IT!&#8221; Scorpids are currently THE best pet for sustained DPS on a single target for hunters, and as has been said, that is the ONLY good feature about them, aside from their looks and small size at level 70. No dash and low physical DPS was sort of the &#8220;price&#8221; you paid to have a great damage augmenter for raiding; and choosing a physical DPSer (a ravager, in my case) over a scorpid made a severely noticeable difference in my damage at the end of the boss fight. With this nerf, the physical DPSers will once again be the top dogs of damage, and hunters will be brought back down from the rogue and mage tiers of DPS, allowing things to go back to the way Blizzard apparently thinks they should be.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mania</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1075</link>
		<dc:creator>Mania</dc:creator>
		<pubDate>Mon, 27 Aug 2007 22:00:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1075</guid>
		<description>Yeah, I think that&#039;s a good way to sum it up, Eternal n00bie: This is an unfortunate change, regardless of the whole raid &#039;trick&#039;, because scorpids just don&#039;t have much else going for them.</description>
		<content:encoded><![CDATA[<p>Yeah, I think that&#8217;s a good way to sum it up, Eternal n00bie: This is an unfortunate change, regardless of the whole raid &#8216;trick&#8217;, because scorpids just don&#8217;t have much else going for them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eternal n00bie</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1070</link>
		<dc:creator>Eternal n00bie</dc:creator>
		<pubDate>Mon, 27 Aug 2007 18:57:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1070</guid>
		<description>I&#039;ve been running with a Scorpid for about two months and I pretty much only use the pet in instances where the poison really has a chance to add up.
I am of two minds on this change.

First, I think it is terrible, besides the poison the scorpid doesn&#039;t have much going for it. It doesn&#039;t have any form of Dash or dive, it can&#039;t learn bite -- but it really is a nerf because the &quot;Scorpid Trick&quot; as it is called, takes some talent. Its not like you can unleash your pet and your doing some amazing DPS right away (I do about 500 to 600). You have to time it right , you have to set off all your trinkets and special abilities before the first poison attack so it takes a while to build up and if your pet misses on the boss dodges two or more in a row, you have to start all over again. 

Also, it&#039;s not like every hunter on my server went out and tamed a scorpid, I am the only hunter in my guild with one and while you see more of them now, its not like every single hunter is running around with one.

On the other hand, when I picked up the pet I was only willing to give up a stable slot for a creature that I had tamed and trained at level 70, which meant my DPS pet got abandoned -- leaving me with two tank pets... so I&#039;m looking forward to taming a ravager when 2.2 comes out.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been running with a Scorpid for about two months and I pretty much only use the pet in instances where the poison really has a chance to add up.<br />
I am of two minds on this change.</p>
<p>First, I think it is terrible, besides the poison the scorpid doesn&#8217;t have much going for it. It doesn&#8217;t have any form of Dash or dive, it can&#8217;t learn bite &#8212; but it really is a nerf because the &#8220;Scorpid Trick&#8221; as it is called, takes some talent. Its not like you can unleash your pet and your doing some amazing DPS right away (I do about 500 to 600). You have to time it right , you have to set off all your trinkets and special abilities before the first poison attack so it takes a while to build up and if your pet misses on the boss dodges two or more in a row, you have to start all over again. </p>
<p>Also, it&#8217;s not like every hunter on my server went out and tamed a scorpid, I am the only hunter in my guild with one and while you see more of them now, its not like every single hunter is running around with one.</p>
<p>On the other hand, when I picked up the pet I was only willing to give up a stable slot for a creature that I had tamed and trained at level 70, which meant my DPS pet got abandoned &#8212; leaving me with two tank pets&#8230; so I&#8217;m looking forward to taming a ravager when 2.2 comes out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Regolith</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1052</link>
		<dc:creator>Regolith</dc:creator>
		<pubDate>Sun, 26 Aug 2007 12:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1052</guid>
		<description>I saw this originally as such a non-issue that I&#039;m saddened by blizzards response to this. The only people out there really benefiting from the SP4 raid dmg were the MM and Surv. hunters that were in BT consuming pots, blowing trinkets, etc. I&#039;m a BM hunter and even going all out with trinkets and such, my scorpid was doing about 300 dps... whoop dee doo! Scorpids are cool and were very briefly REALLY cool.. I&#039;m sorry to see blizzard&#039;s hatred of hunter coolness extend this far.

Hunters have to give up a lot when choosing a scorpid, but the possibility of them one day &quot;coming into their own&quot; and doing nasty poison dmg was a really fun idea.</description>
		<content:encoded><![CDATA[<p>I saw this originally as such a non-issue that I&#8217;m saddened by blizzards response to this. The only people out there really benefiting from the SP4 raid dmg were the MM and Surv. hunters that were in BT consuming pots, blowing trinkets, etc. I&#8217;m a BM hunter and even going all out with trinkets and such, my scorpid was doing about 300 dps&#8230; whoop dee doo! Scorpids are cool and were very briefly REALLY cool.. I&#8217;m sorry to see blizzard&#8217;s hatred of hunter coolness extend this far.</p>
<p>Hunters have to give up a lot when choosing a scorpid, but the possibility of them one day &#8220;coming into their own&#8221; and doing nasty poison dmg was a really fun idea.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tiiaa</title>
		<link>http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/comment-page-1/#comment-1051</link>
		<dc:creator>Tiiaa</dc:creator>
		<pubDate>Sun, 26 Aug 2007 12:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.maniasarcania.com/2007/08/24/ptr-220-scorpid-poison-scaling-data/#comment-1051</guid>
		<description>Yes, I really liked the proposed idea of a threat modificator going in line with the armor modificator. That would make a lot of the &quot;threatless&quot; defensive pets really defensive due to actually holding aggro.</description>
		<content:encoded><![CDATA[<p>Yes, I really liked the proposed idea of a threat modificator going in line with the armor modificator. That would make a lot of the &#8220;threatless&#8221; defensive pets really defensive due to actually holding aggro.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

